// Copyright 2013-2014 The CGMath Developers. For a full listing of the authors, // refer to the AUTHORS file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #![feature(core)] #[macro_use] extern crate cgmath; use cgmath::*; use std::f64; use std::num::Float; #[test] fn test_constructor() { assert_eq!(vec2(1f32, 2f32), Vector2::new(1f32, 2f32)); assert_eq!(vec3(1f64, 2f64, 3f64), Vector3::new(1f64, 2f64, 3f64)); assert_eq!(vec4(1isize, 2isize, 3isize, 4isize), Vector4::new(1isize, 2isize, 3isize, 4isize)); } #[test] fn test_from_value() { assert_eq!(Vector::from_value(102isize), Vector2::new(102isize, 102isize)); assert_eq!(Vector::from_value(22isize), Vector3::new(22isize, 22isize, 22isize)); assert_eq!(Vector::from_value(76.5f64), Vector4::new(76.5f64, 76.5f64, 76.5f64, 76.5f64)); } #[test] fn test_dot() { assert_eq!(Vector2::new(1isize, 2isize).dot(&Vector2::new(3isize, 4isize)), 11isize); assert_eq!(Vector3::new(1isize, 2isize, 3isize).dot(&Vector3::new(4isize, 5isize, 6isize)), 32isize); assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).dot(&Vector4::new(5isize, 6isize, 7isize, 8isize)), 70isize); } #[test] fn test_comp_add() { assert_eq!(Vector2::new(1isize, 2isize).comp_add(), 3isize); assert_eq!(Vector3::new(1isize, 2isize, 3isize).comp_add(), 6isize); assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).comp_add(), 10isize); assert_eq!(Vector2::new(3.0f64, 4.0f64).comp_add(), 7.0f64); assert_eq!(Vector3::new(4.0f64, 5.0f64, 6.0f64).comp_add(), 15.0f64); assert_eq!(Vector4::new(5.0f64, 6.0f64, 7.0f64, 8.0f64).comp_add(), 26.0f64); } #[test] fn test_comp_mul() { assert_eq!(Vector2::new(1isize, 2isize).comp_mul(), 2isize); assert_eq!(Vector3::new(1isize, 2isize, 3isize).comp_mul(), 6isize); assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).comp_mul(), 24isize); assert_eq!(Vector2::new(3.0f64, 4.0f64).comp_mul(), 12.0f64); assert_eq!(Vector3::new(4.0f64, 5.0f64, 6.0f64).comp_mul(), 120.0f64); assert_eq!(Vector4::new(5.0f64, 6.0f64, 7.0f64, 8.0f64).comp_mul(), 1680.0f64); } #[test] fn test_comp_min() { assert_eq!(Vector2::new(1isize, 2isize).comp_min(), 1isize); assert_eq!(Vector3::new(1isize, 2isize, 3isize).comp_min(), 1isize); assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).comp_min(), 1isize); assert_eq!(Vector2::new(3.0f64, 4.0f64).comp_min(), 3.0f64); assert_eq!(Vector3::new(4.0f64, 5.0f64, 6.0f64).comp_min(), 4.0f64); assert_eq!(Vector4::new(5.0f64, 6.0f64, 7.0f64, 8.0f64).comp_min(), 5.0f64); } #[test] fn test_comp_max() { assert_eq!(Vector2::new(1isize, 2isize).comp_max(), 2isize); assert_eq!(Vector3::new(1isize, 2isize, 3isize).comp_max(), 3isize); assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).comp_max(), 4isize); assert_eq!(Vector2::new(3.0f64, 4.0f64).comp_max(), 4.0f64); assert_eq!(Vector3::new(4.0f64, 5.0f64, 6.0f64).comp_max(), 6.0f64); assert_eq!(Vector4::new(5.0f64, 6.0f64, 7.0f64, 8.0f64).comp_max(), 8.0f64); } #[test] fn test_cross() { let a = Vector3::new(1isize, 2isize, 3isize); let b = Vector3::new(4isize, 5isize, 6isize); let r = Vector3::new(-3isize, 6isize, -3isize); assert_eq!(a.cross(&b), r); let mut a = a; a.cross_self(&b); assert_eq!(a, r); } #[test] fn test_is_perpendicular() { assert!(Vector2::new(1.0f64, 0.0f64).is_perpendicular(&Vector2::new(0.0f64, 1.0f64))); assert!(Vector3::new(0.0f64, 1.0f64, 0.0f64).is_perpendicular(&Vector3::new(0.0f64, 0.0f64, 1.0f64))); assert!(Vector4::new(1.0f64, 0.0f64, 0.0f64, 0.0f64).is_perpendicular(&Vector4::new(0.0f64, 0.0f64, 0.0f64, 1.0f64))); } #[cfg(test)] mod test_length { use cgmath::*; #[test] fn test_vector2(){ let (a, a_res) = (Vector2::new(3.0f64, 4.0f64), 5.0f64); // (3, 4, 5) Pythagorean triple let (b, b_res) = (Vector2::new(5.0f64, 12.0f64), 13.0f64); // (5, 12, 13) Pythagorean triple assert_eq!(a.length2(), a_res * a_res); assert_eq!(b.length2(), b_res * b_res); assert_eq!(a.length(), a_res); assert_eq!(b.length(), b_res); } #[test] fn test_vector3(){ let (a, a_res) = (Vector3::new(2.0f64, 3.0f64, 6.0f64), 7.0f64); // (2, 3, 6, 7) Pythagorean quadruple let (b, b_res) = (Vector3::new(1.0f64, 4.0f64, 8.0f64), 9.0f64); // (1, 4, 8, 9) Pythagorean quadruple assert_eq!(a.length2(), a_res * a_res); assert_eq!(b.length2(), b_res * b_res); assert_eq!(a.length(), a_res); assert_eq!(b.length(), b_res); } #[test] fn test_vector4(){ let (a, a_res) = (Vector4::new(1.0f64, 2.0f64, 4.0f64, 10.0f64), 11.0f64); // (1, 2, 4, 10, 11) Pythagorean quintuple let (b, b_res) = (Vector4::new(1.0f64, 2.0f64, 8.0f64, 10.0f64), 13.0f64); // (1, 2, 8, 10, 13) Pythagorean quintuple assert_eq!(a.length2(), a_res * a_res); assert_eq!(b.length2(), b_res * b_res); assert_eq!(a.length(), a_res); assert_eq!(b.length(), b_res); } } #[test] fn test_angle() { assert!(Vector2::new(1.0f64, 0.0f64).angle(&Vector2::new(0.0f64, 1.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) )); assert!(Vector2::new(10.0f64, 0.0f64).angle(&Vector2::new(0.0f64, 5.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) )); assert!(Vector2::new(-1.0f64, 0.0f64).angle(&Vector2::new(0.0f64, 1.0f64)).approx_eq( &-rad(f64::consts::FRAC_PI_2) )); assert!(Vector3::new(1.0f64, 0.0f64, 1.0f64).angle(&Vector3::new(1.0f64, 1.0f64, 0.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_3) )); assert!(Vector3::new(10.0f64, 0.0f64, 10.0f64).angle(&Vector3::new(5.0f64, 5.0f64, 0.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_3) )); assert!(Vector3::new(-1.0f64, 0.0f64, -1.0f64).angle(&Vector3::new(1.0f64, -1.0f64, 0.0f64)).approx_eq( &rad(2.0f64 * f64::consts::FRAC_PI_3) )); assert!(Vector4::new(1.0f64, 0.0f64, 1.0f64, 0.0f64).angle(&Vector4::new(0.0f64, 1.0f64, 0.0f64, 1.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) )); assert!(Vector4::new(10.0f64, 0.0f64, 10.0f64, 0.0f64).angle(&Vector4::new(0.0f64, 5.0f64, 0.0f64, 5.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) )); assert!(Vector4::new(-1.0f64, 0.0f64, -1.0f64, 0.0f64).angle(&Vector4::new(0.0f64, 1.0f64, 0.0f64, 1.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) )); } #[test] fn test_normalize() { // TODO: test normalize_to, normalize_sel.0, and normalize_self_to assert!(Vector2::new(3.0f64, 4.0f64).normalize().approx_eq( &Vector2::new(3.0/5.0, 4.0/5.0) )); assert!(Vector3::new(2.0f64, 3.0f64, 6.0f64).normalize().approx_eq( &Vector3::new(2.0/7.0, 3.0/7.0, 6.0/7.0) )); assert!(Vector4::new(1.0f64, 2.0f64, 4.0f64, 10.0f64).normalize().approx_eq( &Vector4::new(1.0/11.0, 2.0/11.0, 4.0/11.0, 10.0/11.0) )); } #[test] fn test_map() { assert_eq!(Vector3::new(7.12f64, 3.8f64, -6.98f64).map(|x| x.floor()), Vector3::new(7.0f64, 3.0f64, -7.0f64)); assert_eq!(Vector3::new(7.12f64, 3.8f64, -6.98f64).map(|x| x.max(0.0f64)), Vector3::new(7.12f64, 3.8f64, 0.0f64)); } #[test] fn test_cast() { assert_approx_eq!(Vector2::new(0.9f64, 1.5).cast(), Vector2::new(0.9f32, 1.5)); assert_approx_eq!(Vector3::new(1.0f64, 2.4, -3.13).cast(), Vector3::new(1.0f32, 2.4, -3.13)); assert_approx_eq!(Vector4::new(13.5f64, -4.6, -8.3, 2.41).cast(), Vector4::new(13.5f32, -4.6, -8.3, 2.41)); }