# om3D: A Linear Algebra Library for Rust Here's some linear algebra I've been working on. I've translated it over from my unpublished D library that I was using to teach myself 3D mathematics. For some reason my makefile isn't working - it give me the following error: rustc src/om3d.rc --lib --out-dir=lib error: failed to resolve imports src/quat.rs:5:7: 5:14 error: unresolved import src/quat.rs:5 import mat::*; ^~~~~~~ src/mat.rs:5:7: 5:15 error: unresolved import src/mat.rs:5 import quat::*; ^~~~~~~~ src/projection.rs:2:7: 2:14 error: unresolved import src/projection.rs:2 import mat::*; ^~~~~~~ error: aborting due to 4 previous errors make: *** [all] Error 101 Any assistance would be most appreciated! ## Todo: - Unittests: I have full unittest coverage on my D project so the algorithms should be correct I just haven't implemented the yet because of the compilation issue above - Matrix Inversion: ugh - Matrix rotation - Euler and Axial rotations ## Disclaimer: I'm new to Rust and a novice at linear algebra. I also haven't written any unittests yet (although I plan to soon). I've almost certainly made mistakes, so use this at your own risk! At the time of writing (September 2012) the Rust language is still in a state of flux. There is a good chance that the code will be soon out of date. ~B☼