// Copyright 2013 The CGMath Developers. For a full listing of the authors, // refer to the AUTHORS file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use types::vector::{Vec2, Vec3, Vec4}; #[deriving(Clone, Eq)] pub struct Mat2 { x: Vec2, y: Vec2 } #[deriving(Clone, Eq)] pub struct Mat3 { x: Vec3, y: Vec3, z: Vec3 } #[deriving(Clone, Eq)] pub struct Mat4 { x: Vec4, y: Vec4, z: Vec4, w: Vec4 }