// Copyright 2013-2014 The CGMath Developers. For a full listing of the authors, // refer to the Cargo.toml file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #![feature(test)] #![allow(unused_macros)] extern crate cgmath; extern crate rand; extern crate test; use rand::{Rng, SeedableRng, rngs::SmallRng}; use std::ops::*; use test::Bencher; use cgmath::*; #[path = "common/macros.rs"] #[macro_use] mod macros; bench_binop!(_bench_vector2_add_v, Vector2, Vector2, add); bench_binop!(_bench_vector3_add_v, Vector3, Vector3, add); bench_binop!(_bench_vector4_add_v, Vector4, Vector4, add); bench_binop!(_bench_vector2_sub_v, Vector2, Vector2, sub); bench_binop!(_bench_vector3_sub_v, Vector3, Vector3, sub); bench_binop!(_bench_vector4_sub_v, Vector4, Vector4, sub); bench_binop!(_bench_vector2_mul_s, Vector2, f32, mul); bench_binop!(_bench_vector3_mul_s, Vector3, f32, mul); bench_binop!(_bench_vector4_mul_s, Vector4, f32, mul); bench_binop!(_bench_vector2_div_s, Vector2, f32, div); bench_binop!(_bench_vector3_div_s, Vector3, f32, div); bench_binop!(_bench_vector4_div_s, Vector4, f32, div); bench_binop!(_bench_vector2_rem_s, Vector2, f32, rem); bench_binop!(_bench_vector3_rem_s, Vector3, f32, rem); bench_binop!(_bench_vector4_rem_s, Vector4, f32, rem); bench_binop!(_bench_vector2_dot, Vector2, Vector2, dot); bench_binop!(_bench_vector3_dot, Vector3, Vector3, dot); bench_binop!(_bench_vector4_dot, Vector4, Vector4, dot); bench_binop!(_bench_vector3_cross, Vector3, Vector3, cross); bench_unop!(_bench_vector2_magnitude, Vector2, magnitude); bench_unop!(_bench_vector3_magnitude, Vector3, magnitude); bench_unop!(_bench_vector4_magnitude, Vector4, magnitude); bench_unop!(_bench_vector2_normalize, Vector2, normalize); bench_unop!(_bench_vector3_normalize, Vector3, normalize); bench_unop!(_bench_vector4_normalize, Vector4, normalize);