cgmath/tests/vector.rs
Brendan Zabarauskas 2cd6f402df Move the dot method onto EuclideanVector
The Vector and EuclideanVector traits roughly line up with the concept of vector spaces and inner spaces respectively. It makes more sense to group `dot` with the other methods that depend on it.
2016-04-04 20:45:37 +10:00

259 lines
10 KiB
Rust

// Copyright 2013-2014 The CGMath Developers. For a full listing of the authors,
// refer to the Cargo.toml file at the top-level directory of this distribution.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#[macro_use]
extern crate cgmath;
use cgmath::*;
use std::f64;
#[test]
fn test_constructor() {
assert_eq!(vec2(1f32, 2f32), Vector2::new(1f32, 2f32));
assert_eq!(vec3(1f64, 2f64, 3f64), Vector3::new(1f64, 2f64, 3f64));
assert_eq!(vec4(1isize, 2isize, 3isize, 4isize), Vector4::new(1isize, 2isize, 3isize, 4isize));
}
#[test]
fn test_from_value() {
assert_eq!(Vector2::from_value(102isize), Vector2::new(102isize, 102isize));
assert_eq!(Vector3::from_value(22isize), Vector3::new(22isize, 22isize, 22isize));
assert_eq!(Vector4::from_value(76.5f64), Vector4::new(76.5f64, 76.5f64, 76.5f64, 76.5f64));
}
macro_rules! impl_test_add {
($VectorN:ident { $($field:ident),+ }, $s:expr, $v:expr) => (
// vector + vector ops
assert_eq!($v + $v, $VectorN::new($($v.$field + $v.$field),+));
assert_eq!(&$v + &$v, $v + $v);
assert_eq!(&$v + $v, $v + $v);
assert_eq!($v + &$v, $v + $v);
)
}
macro_rules! impl_test_sub {
($VectorN:ident { $($field:ident),+ }, $s:expr, $v:expr) => (
// vector - vector ops
assert_eq!($v - $v, $VectorN::new($($v.$field - $v.$field),+));
assert_eq!(&$v - &$v, $v - $v);
assert_eq!(&$v - $v, $v - $v);
assert_eq!($v - &$v, $v - $v);
)
}
macro_rules! impl_test_mul {
($VectorN:ident { $($field:ident),+ }, $s:expr, $v:expr) => (
// vector * scalar ops
assert_eq!($v * $s, $VectorN::new($($v.$field * $s),+));
assert_eq!($s * $v, $VectorN::new($($s * $v.$field),+));
assert_eq!(&$v * $s, $v * $s);
assert_eq!($s * &$v, $s * $v);
// commutativity
assert_eq!($v * $s, $s * $v);
)
}
macro_rules! impl_test_div {
($VectorN:ident { $($field:ident),+ }, $s:expr, $v:expr) => (
// vector / scalar ops
assert_eq!($v / $s, $VectorN::new($($v.$field / $s),+));
assert_eq!($s / $v, $VectorN::new($($s / $v.$field),+));
assert_eq!(&$v / $s, $v / $s);
assert_eq!($s / &$v, $s / $v);
)
}
macro_rules! impl_test_rem {
($VectorN:ident { $($field:ident),+ }, $s:expr, $v:expr) => (
// vector % scalar ops
assert_eq!($v % $s, $VectorN::new($($v.$field % $s),+));
assert_eq!($s % $v, $VectorN::new($($s % $v.$field),+));
assert_eq!(&$v % $s, $v % $s);
assert_eq!($s % &$v, $s % $v);
)
}
#[test]
fn test_add() {
impl_test_add!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0, 6.0, 8.0));
impl_test_add!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0, 6.0));
impl_test_add!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0));
}
#[test]
fn test_sub() {
impl_test_sub!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0, 6.0, 8.0));
impl_test_sub!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0, 6.0));
impl_test_sub!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0));
}
#[test]
fn test_mul() {
impl_test_mul!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0, 6.0, 8.0));
impl_test_mul!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0, 6.0));
impl_test_mul!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0));
}
#[test]
fn test_div() {
impl_test_div!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0, 6.0, 8.0));
impl_test_div!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0, 6.0));
impl_test_div!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0));
}
#[test]
fn test_rem() {
impl_test_rem!(Vector4 { x, y, z, w }, 2.0f32, vec4(2.0f32, 4.0, 6.0, 8.0));
impl_test_rem!(Vector3 { x, y, z }, 2.0f32, vec3(2.0f32, 4.0, 6.0));
impl_test_rem!(Vector2 { x, y }, 2.0f32, vec2(2.0f32, 4.0));
}
#[test]
fn test_dot() {
assert_eq!(Vector2::new(1.0, 2.0).dot(Vector2::new(3.0, 4.0)), 11.0);
assert_eq!(Vector3::new(1.0, 2.0, 3.0).dot(Vector3::new(4.0, 5.0, 6.0)), 32.0);
assert_eq!(Vector4::new(1.0, 2.0, 3.0, 4.0).dot(Vector4::new(5.0, 6.0, 7.0, 8.0)), 70.0);
}
#[test]
fn test_sum() {
assert_eq!(Vector2::new(1isize, 2isize).sum(), 3isize);
assert_eq!(Vector3::new(1isize, 2isize, 3isize).sum(), 6isize);
assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).sum(), 10isize);
assert_eq!(Vector2::new(3.0f64, 4.0f64).sum(), 7.0f64);
assert_eq!(Vector3::new(4.0f64, 5.0f64, 6.0f64).sum(), 15.0f64);
assert_eq!(Vector4::new(5.0f64, 6.0f64, 7.0f64, 8.0f64).sum(), 26.0f64);
}
#[test]
fn test_product() {
assert_eq!(Vector2::new(1isize, 2isize).product(), 2isize);
assert_eq!(Vector3::new(1isize, 2isize, 3isize).product(), 6isize);
assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).product(), 24isize);
assert_eq!(Vector2::new(3.0f64, 4.0f64).product(), 12.0f64);
assert_eq!(Vector3::new(4.0f64, 5.0f64, 6.0f64).product(), 120.0f64);
assert_eq!(Vector4::new(5.0f64, 6.0f64, 7.0f64, 8.0f64).product(), 1680.0f64);
}
#[test]
fn test_min() {
assert_eq!(Vector2::new(1isize, 2isize).min(), 1isize);
assert_eq!(Vector3::new(1isize, 2isize, 3isize).min(), 1isize);
assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).min(), 1isize);
assert_eq!(Vector2::new(3.0f64, 4.0f64).min(), 3.0f64);
assert_eq!(Vector3::new(4.0f64, 5.0f64, 6.0f64).min(), 4.0f64);
assert_eq!(Vector4::new(5.0f64, 6.0f64, 7.0f64, 8.0f64).min(), 5.0f64);
}
#[test]
fn test_max() {
assert_eq!(Vector2::new(1isize, 2isize).max(), 2isize);
assert_eq!(Vector3::new(1isize, 2isize, 3isize).max(), 3isize);
assert_eq!(Vector4::new(1isize, 2isize, 3isize, 4isize).max(), 4isize);
assert_eq!(Vector2::new(3.0f64, 4.0f64).max(), 4.0f64);
assert_eq!(Vector3::new(4.0f64, 5.0f64, 6.0f64).max(), 6.0f64);
assert_eq!(Vector4::new(5.0f64, 6.0f64, 7.0f64, 8.0f64).max(), 8.0f64);
}
#[test]
fn test_cross() {
let a = Vector3::new(1isize, 2isize, 3isize);
let b = Vector3::new(4isize, 5isize, 6isize);
let r = Vector3::new(-3isize, 6isize, -3isize);
assert_eq!(a.cross(b), r);
}
#[test]
fn test_is_perpendicular() {
assert!(Vector2::new(1.0f64, 0.0f64).is_perpendicular(Vector2::new(0.0f64, 1.0f64)));
assert!(Vector3::new(0.0f64, 1.0f64, 0.0f64).is_perpendicular(Vector3::new(0.0f64, 0.0f64, 1.0f64)));
assert!(Vector4::new(1.0f64, 0.0f64, 0.0f64, 0.0f64).is_perpendicular(Vector4::new(0.0f64, 0.0f64, 0.0f64, 1.0f64)));
}
#[cfg(test)]
mod test_magnitude {
use cgmath::*;
#[test]
fn test_vector2(){
let (a, a_res) = (Vector2::new(3.0f64, 4.0f64), 5.0f64); // (3, 4, 5) Pythagorean triple
let (b, b_res) = (Vector2::new(5.0f64, 12.0f64), 13.0f64); // (5, 12, 13) Pythagorean triple
assert_eq!(a.magnitude2(), a_res * a_res);
assert_eq!(b.magnitude2(), b_res * b_res);
assert_eq!(a.magnitude(), a_res);
assert_eq!(b.magnitude(), b_res);
}
#[test]
fn test_vector3(){
let (a, a_res) = (Vector3::new(2.0f64, 3.0f64, 6.0f64), 7.0f64); // (2, 3, 6, 7) Pythagorean quadruple
let (b, b_res) = (Vector3::new(1.0f64, 4.0f64, 8.0f64), 9.0f64); // (1, 4, 8, 9) Pythagorean quadruple
assert_eq!(a.magnitude2(), a_res * a_res);
assert_eq!(b.magnitude2(), b_res * b_res);
assert_eq!(a.magnitude(), a_res);
assert_eq!(b.magnitude(), b_res);
}
#[test]
fn test_vector4(){
let (a, a_res) = (Vector4::new(1.0f64, 2.0f64, 4.0f64, 10.0f64), 11.0f64); // (1, 2, 4, 10, 11) Pythagorean quintuple
let (b, b_res) = (Vector4::new(1.0f64, 2.0f64, 8.0f64, 10.0f64), 13.0f64); // (1, 2, 8, 10, 13) Pythagorean quintuple
assert_eq!(a.magnitude2(), a_res * a_res);
assert_eq!(b.magnitude2(), b_res * b_res);
assert_eq!(a.magnitude(), a_res);
assert_eq!(b.magnitude(), b_res);
}
}
#[test]
fn test_angle() {
assert!(Vector2::new(1.0f64, 0.0f64).angle(Vector2::new(0.0f64, 1.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) ));
assert!(Vector2::new(10.0f64, 0.0f64).angle(Vector2::new(0.0f64, 5.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) ));
assert!(Vector2::new(-1.0f64, 0.0f64).angle(Vector2::new(0.0f64, 1.0f64)).approx_eq( &-rad(f64::consts::FRAC_PI_2) ));
assert!(Vector3::new(1.0f64, 0.0f64, 1.0f64).angle(Vector3::new(1.0f64, 1.0f64, 0.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_3) ));
assert!(Vector3::new(10.0f64, 0.0f64, 10.0f64).angle(Vector3::new(5.0f64, 5.0f64, 0.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_3) ));
assert!(Vector3::new(-1.0f64, 0.0f64, -1.0f64).angle(Vector3::new(1.0f64, -1.0f64, 0.0f64)).approx_eq( &rad(2.0f64 * f64::consts::FRAC_PI_3) ));
assert!(Vector4::new(1.0f64, 0.0f64, 1.0f64, 0.0f64).angle(Vector4::new(0.0f64, 1.0f64, 0.0f64, 1.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) ));
assert!(Vector4::new(10.0f64, 0.0f64, 10.0f64, 0.0f64).angle(Vector4::new(0.0f64, 5.0f64, 0.0f64, 5.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) ));
assert!(Vector4::new(-1.0f64, 0.0f64, -1.0f64, 0.0f64).angle(Vector4::new(0.0f64, 1.0f64, 0.0f64, 1.0f64)).approx_eq( &rad(f64::consts::FRAC_PI_2) ));
}
#[test]
fn test_normalize() {
// TODO: test normalize_to, normalize_sel.0, and normalize_self_to
assert!(Vector2::new(3.0f64, 4.0f64).normalize().approx_eq( &Vector2::new(3.0/5.0, 4.0/5.0) ));
assert!(Vector3::new(2.0f64, 3.0f64, 6.0f64).normalize().approx_eq( &Vector3::new(2.0/7.0, 3.0/7.0, 6.0/7.0) ));
assert!(Vector4::new(1.0f64, 2.0f64, 4.0f64, 10.0f64).normalize().approx_eq( &Vector4::new(1.0/11.0, 2.0/11.0, 4.0/11.0, 10.0/11.0) ));
}
#[test]
fn test_cast() {
assert_approx_eq!(Vector2::new(0.9f64, 1.5).cast(), Vector2::new(0.9f32, 1.5));
assert_approx_eq!(Vector3::new(1.0f64, 2.4, -3.13).cast(), Vector3::new(1.0f32, 2.4, -3.13));
assert_approx_eq!(Vector4::new(13.5f64, -4.6, -8.3, 2.41).cast(), Vector4::new(13.5f32, -4.6, -8.3, 2.41));
}