40 lines
1.6 KiB
Rust
40 lines
1.6 KiB
Rust
// Copyright 2013-2014 The CGMath Developers. For a full listing of the authors,
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// refer to the AUTHORS file at the top-level directory of this distribution.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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extern crate cgmath;
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use cgmath::{Angle, Rad, Deg, rad, deg};
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use cgmath::{ToRad, ToDeg};
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use cgmath::ApproxEq;
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#[test]
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fn conv() {
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assert!(deg(-5.0f64).to_rad().to_deg().approx_eq(°(-5.0f64)));
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assert!(deg(30.0f64).to_rad().to_deg().approx_eq(°(30.0f64)));
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assert!(rad(-5.0f64).to_deg().to_rad().approx_eq(&rad(-5.0f64)));
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assert!(rad(30.0f64).to_deg().to_rad().approx_eq(&rad(30.0f64)));
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}
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#[test]
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fn equiv() {
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assert!(Deg::<f32>::full_turn().equiv(&-Deg::<f32>::full_turn()));
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assert!(Deg::<f32>::turn_div_2().equiv(&-Deg::<f32>::turn_div_2()));
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assert!(Deg::<f32>::turn_div_3().sub_a(Deg::<f32>::full_turn()).equiv(&Deg::<f32>::turn_div_3()));
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assert!(Rad::<f32>::full_turn().equiv(&-Rad::<f32>::full_turn()));
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assert!(Rad::<f32>::turn_div_2().equiv(&-Rad::<f32>::turn_div_2()));
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assert!(Rad::<f32>::turn_div_3().sub_a(Rad::<f32>::full_turn()).equiv(&Rad::<f32>::turn_div_3()));
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}
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