110 lines
3.1 KiB
Rust
110 lines
3.1 KiB
Rust
// Copyright 2013-2014 The CGMath Developers. For a full listing of the authors,
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// refer to the Cargo.toml file at the top-level directory of this distribution.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! A low-dimensional linear algebra library, targeted at computer graphics.
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//!
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//! # Trait overview
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//!
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//! In order to make a clean, composable API, we divide operations into traits
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//! that are roughly based on mathematical properties. The main ones that we
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//! concern ourselves with are listed below:
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//!
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//! - `VectorSpace`: Specifies the main operators for vectors, quaternions, and
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//! matrices.
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//! - `MetricSpace`: For types that have a distance function implemented.
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//! - `InnerSpace`: For types that have a dot (or inner) product - ie. vectors or
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//! quaternions. This also allows for the definition of operations that are
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//! based on the dot product, like finding the magnitude or normalizing.
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//! - `EuclideanSpace`: Points in euclidean space, with an associated space of
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//! displacement vectors.
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//! - `Matrix`: Common operations for matrices of arbitrary dimensions.
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//! - `SquareMatrix`: A special trait for matrices where the number of columns
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//! equal the number of rows.
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//!
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//! Other traits are included for practical convenience, for example:
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//!
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//! - `Array`: For contiguous, indexable arrays of elements, specifically
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//! vectors.
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//! - `ElementWise`: For element-wise addition, subtraction, multiplication,
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//! division, and remainder operations.
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//!
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//! # The prelude
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//!
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//! Importing each trait individually can become a chore, so we provide a
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//! `prelude` module to allow you to import the main trait all at once. For
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//! example:
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//!
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//! ```rust
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//! use cgmath::prelude::*;
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//! ```
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#![cfg_attr(feature = "use_simd", feature(specialization))]
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#[macro_use]
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extern crate approx;
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pub extern crate num_traits;
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extern crate rand;
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#[cfg(feature = "rustc-serialize")]
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extern crate rustc_serialize;
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#[cfg(feature = "eders")]
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#[macro_use]
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extern crate serde_derive;
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#[cfg(feature = "eders")]
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extern crate serde;
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#[cfg(feature = "use_simd")]
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extern crate simd;
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// Re-exports
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pub use approx::*;
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pub use num::*;
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pub use structure::*;
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pub use matrix::{Matrix2, Matrix3, Matrix4};
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pub use quaternion::Quaternion;
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pub use vector::{Vector1, Vector2, Vector3, Vector4, dot, vec1, vec2, vec3, vec4};
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pub use angle::{Deg, Rad};
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pub use euler::Euler;
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pub use point::{Point1, Point2, Point3};
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pub use rotation::*;
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pub use transform::*;
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pub use projection::*;
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// Modules
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pub mod conv;
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pub mod prelude;
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mod macros;
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mod num;
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mod structure;
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mod matrix;
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mod quaternion;
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mod vector;
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mod angle;
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mod euler;
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mod point;
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mod rotation;
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mod transform;
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mod projection;
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