Fix bug in look_at Use the up vector to determine turn direction Add look_at_stable Matrix2::look_at calls look_at_stable |
||
---|---|---|
.. | ||
angle.rs | ||
matrix.rs | ||
point.rs | ||
projection.rs | ||
quaternion.rs | ||
rotation.rs | ||
swizzle.rs | ||
transform.rs | ||
vector.rs | ||
vector4f32.rs |