Use trait also for systems

This commit is contained in:
hodasemi 2025-04-10 09:26:17 +02:00
parent 28e833203a
commit e92cd4e46e
4 changed files with 35 additions and 20 deletions

View file

@ -17,7 +17,7 @@ pub use crate::type_map::{
}; };
pub use crate::unsafe_component_store::UnsafeComponentStore; pub use crate::unsafe_component_store::UnsafeComponentStore;
pub use crate::updates::*; pub use crate::updates::*;
pub use crate::world::{World, WorldBuilder}; pub use crate::world::{AddSystem, World, WorldBuilder};
pub use commands::Commands; pub use commands::Commands;
pub use get_disjoint_mut::GetDisjointMut; pub use get_disjoint_mut::GetDisjointMut;
pub use update_macros::Resource; pub use update_macros::Resource;

View file

@ -292,4 +292,4 @@ impl_update_filter!(Nonuple, [R, r], [S, s], [T, t], [U, u], [V, v], [W, w],
#[rustfmt::skip] #[rustfmt::skip]
impl_update_filter!(Decuple, [R, r], [S, s], [T, t], [U, u], [V, v], [W, w], [X, x], [Y, y], [Z, z], [A, a]); impl_update_filter!(Decuple, [R, r], [S, s], [T, t], [U, u], [V, v], [W, w], [X, x], [Y, y], [Z, z], [A, a]);
implement_updates!(5, 5); implement_updates!(5, 6);

View file

@ -10,26 +10,20 @@ use utilities::prelude::{remove_life_time, remove_life_time_mut};
use crate::{entity_object_manager::EntityObjectManager, *}; use crate::{entity_object_manager::EntityObjectManager, *};
pub trait AddSystem<R, Func> {
fn add_system(&mut self, priority: u32, f: Func);
}
pub struct WorldBuilder { pub struct WorldBuilder {
pub(crate) updates: Updates, pub(crate) updates: Updates,
pub events: Events, pub events: Events,
pub resources: Resources, pub resources: Resources,
systems: Vec<( pub(crate) systems: Vec<(
u32, u32,
Box<dyn Fn(&mut World) -> Result<bool> + Send + Sync + 'static>, Box<dyn Fn(&mut World, &mut Commands) -> Result<bool> + Send + Sync + 'static>,
)>, )>,
} }
impl WorldBuilder {
pub fn add_system<F>(&mut self, priority: u32, f: F)
where
F: Fn(&mut World) -> Result<bool> + Send + Sync + 'static,
{
self.systems.push((priority, Box::new(f)));
self.systems.sort_by_key(|(priority, _)| *priority);
}
}
impl WorldBuilder { impl WorldBuilder {
pub fn build(self) -> World { pub fn build(self) -> World {
World { World {
@ -72,7 +66,7 @@ pub struct World {
start_time: Instant, start_time: Instant,
systems: Vec<Box<dyn Fn(&mut World) -> Result<bool> + Send + Sync + 'static>>, systems: Vec<Box<dyn Fn(&mut World, &mut Commands) -> Result<bool> + Send + Sync + 'static>>,
} }
impl World { impl World {
@ -433,12 +427,16 @@ impl World {
self.commit_entity_changes()?; self.commit_entity_changes()?;
let mut commands = Commands::new(self.now());
for system in systems.iter() { for system in systems.iter() {
if !system(self)? { if !system(self, &mut commands)? {
return Ok(()); return Ok(());
} }
} }
commands.apply_deferred(self)?;
// reset flag // reset flag
self.had_entity_changes = false; self.had_entity_changes = false;
} }

View file

@ -309,7 +309,7 @@ impl Update {
} }
} }
pub fn resource_only_events(&self) -> TokenStream2 { pub fn resource_only_events_and_systems(&self) -> TokenStream2 {
let resource_types = self.resource_types(); let resource_types = self.resource_types();
let resource_type_impls = self.resource_type_impls(); let resource_type_impls = self.resource_type_impls();
@ -329,7 +329,7 @@ impl Update {
quote! { quote! {
impl<P, Func, #resource_type_impls> EventReader<P, (), #resource_types, Func, ()> for Events impl<P, Func, #resource_type_impls> EventReader<P, (), #resource_types, Func, ()> for Events
where where
Func: Fn(&P, &mut Commands, #resources ) -> Result<()> + Send + Sync + Clone + 'static, Func: Fn(&P, &mut Commands, #resources ) -> Result<()> + Send + Sync + 'static,
#reource_requirement #reource_requirement
P: std::any::Any + Send + Sync, P: std::any::Any + Send + Sync,
{ {
@ -350,6 +350,22 @@ impl Update {
} }
} }
} }
impl<Func, #resource_type_impls> AddSystem<#resource_types, Func> for WorldBuilder
where
Func: Fn(&mut Commands, #resources ) -> Result<bool> + Send + Sync + 'static,
#reource_requirement
{
fn add_system(&mut self, priority: u32, func: Func) {
self.systems.push((priority, Box::new(move |world: &mut World, commands: &mut Commands| {
#resource_store
func(commands, #( #resource_idents, )*)
})));
self.systems.sort_by_key(|(priority, _)| *priority);
}
}
} }
} }
} }
@ -495,7 +511,7 @@ impl ToTokens for Update {
impl<P, Func, #filter_type_impls #query_type_impls #resource_type_impls> EventReader<P, #query_types, #resource_types, Func, #filter_types> for Events impl<P, Func, #filter_type_impls #query_type_impls #resource_type_impls> EventReader<P, #query_types, #resource_types, Func, #filter_types> for Events
where where
Func: Fn(&P, &mut Commands, #( #queries, )* #resources ) -> Result<()> + Send + Sync + Clone + 'static, Func: Fn(&P, &mut Commands, #( #queries, )* #resources ) -> Result<()> + Send + Sync + 'static,
#filter_requirements #filter_requirements
#component_requirements #component_requirements
#reource_requirement #reource_requirement
@ -588,7 +604,8 @@ pub fn update(max_components: usize, max_resources: usize) -> TokenStream {
let mut events = Vec::new(); let mut events = Vec::new();
for resource_count in resources.iter() { for resource_count in resources.iter() {
let q = Update::new(vec![1].into_iter(), *resource_count).resource_only_events(); let q =
Update::new(vec![1].into_iter(), *resource_count).resource_only_events_and_systems();
events.push(q); events.push(q);
} }