diff --git a/engine/src/engine/engine.rs b/engine/src/engine/engine.rs index 52a3465..5af6829 100644 --- a/engine/src/engine/engine.rs +++ b/engine/src/engine/engine.rs @@ -203,7 +203,7 @@ impl Engine { }); world.resources.insert(engine_settings); - world.add_system(Self::main_system::); + world.add_system(1_000_000, Self::main_system::); Ok(()) } diff --git a/examples/free_space/src/main.rs b/examples/free_space/src/main.rs index f0a1f8b..a6e1afd 100644 --- a/examples/free_space/src/main.rs +++ b/examples/free_space/src/main.rs @@ -23,7 +23,7 @@ fn main() -> Result<()> { Engine::new::(engine_ci, &mut world_builder)?; - world_builder.add_system(GameState::update); + world_builder.add_system(10, GameState::update); world_builder.resources.insert(GameState::default()); let dir = Path::new("/home/michaelh/Sync/space_game/skybox"); diff --git a/examples/simple_window/src/main.rs b/examples/simple_window/src/main.rs index 3f5d882..75f103e 100644 --- a/examples/simple_window/src/main.rs +++ b/examples/simple_window/src/main.rs @@ -8,7 +8,7 @@ fn main() -> Result<()> { Engine::new::(EngineCreateInfo::default(), &mut world_builder)?; - world_builder.add_system(GameState::update); + world_builder.add_system(10, GameState::update); world_builder.resources.insert(GameState::default()); let scene: &mut Scene = world_builder.resources.get_mut()?;