Fix ecs changes
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1 changed files with 1 additions and 1 deletions
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@ -156,7 +156,7 @@ impl Scene {
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let now = world.now();
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let now = world.now();
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if !particle_system.update(now) {
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if !particle_system.update(now) {
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world.remove_entity(entity)?;
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world.remove_entity(entity);
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return Ok(());
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return Ok(());
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}
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}
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