Remove unneeded mut

This commit is contained in:
hodasemi 2024-08-25 09:15:45 +02:00
parent 15d93ea74b
commit 8433d0259e

View file

@ -69,7 +69,7 @@ impl Map {
engine: &Engine,
scene: &mut Scene,
maps: &mut HashMap<String, AssetPath>,
tiles: &mut HashMap<String, AssetPath>,
tiles: &HashMap<String, AssetPath>,
entity_manager: &mut impl AssetLoader,
build_path: impl Fn(&str) -> AssetPath,
) -> Result<()> {
@ -88,7 +88,7 @@ impl Map {
engine: &Engine,
scene: &mut Scene,
path: AssetPath,
tiles: &mut HashMap<String, AssetPath>,
tiles: &HashMap<String, AssetPath>,
entity_manager: &mut impl AssetLoader,
) -> Result<()> {
let sql_connection = MapDataBase::load(&path.full_path())?;
@ -665,7 +665,7 @@ impl Map {
engine: &Engine,
scene: &mut Scene,
data_base: MapDataBase,
tiles: &mut HashMap<String, AssetPath>,
tiles: &HashMap<String, AssetPath>,
entity_manager: &mut impl AssetLoader,
) -> Result<Map> {
let map_tiles = data_base.read_tiles()?;