Correctly clamp
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1 changed files with 11 additions and 7 deletions
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@ -1,6 +1,6 @@
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use crate::prelude::*;
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use anyhow::Result;
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use cgmath::{vec3, Deg, Matrix4, Vector2, Vector3};
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use cgmath::{num_traits::clamp, vec3, Deg, Matrix4, Vector2, Vector3};
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pub struct CameraControl {
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zoom_levels: Vec<f32>,
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@ -83,9 +83,11 @@ impl CameraControl {
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pub fn stick_movement(&mut self, stick: Vector2<f32>, view: &mut View) -> Result<()> {
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self.rotation = Deg(((self.rotation.0 + stick.x) as u32 % 360) as f32);
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self.arc = Deg((self.arc.0 as i32 + stick.y as i32)
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.min(CameraControl::MAX_PITCH)
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.max(CameraControl::MIN_PITCH) as f32);
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self.arc = Deg(clamp(
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self.arc.0 + stick.y,
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CameraControl::MIN_PITCH as f32,
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CameraControl::MAX_PITCH as f32,
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));
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self.set_camera_offset(view)
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}
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@ -98,9 +100,11 @@ impl CameraControl {
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let y_diff = ((start_y as i32 - y as i32) as f32 * CameraControl::SCALE) as i32;
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self.rotation = Deg(((self.rotation_start.0 as i32 + x_diff) % 360) as f32);
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self.arc = Deg((self.arc_start.0 as i32 - y_diff)
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.min(CameraControl::MAX_PITCH)
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.max(CameraControl::MIN_PITCH) as f32);
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self.arc = Deg(clamp(
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self.arc_start.0 as i32 - y_diff,
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CameraControl::MIN_PITCH,
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CameraControl::MAX_PITCH,
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) as f32);
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self.set_camera_offset(view)?;
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}
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