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2 commits

Author SHA1 Message Date
d7ee9d365e Update Rust crate mlua to 0.10.0 2025-03-03 15:02:33 +00:00
Michael Hübner
b0462d7377 Get sky box to see 2025-03-03 15:00:58 +01:00
4 changed files with 10 additions and 4 deletions

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@ -41,7 +41,7 @@ iterchunks = "0.5.0"
reqwest = { version = "0.12.5", features = ["blocking"] } reqwest = { version = "0.12.5", features = ["blocking"] }
shared_library = "0.1.9" shared_library = "0.1.9"
gltf = { version = "1.4.1", features = ["extras", "names"] } gltf = { version = "1.4.1", features = ["extras", "names"] }
mlua = { version = "0.9.9", features = ["lua54", "send", "vendored"] } mlua = { version = "0.10.0", features = ["lua54", "send", "vendored"] }
public-ip = { version = "0.2.2", default-features = false, features = [ public-ip = { version = "0.2.2", default-features = false, features = [
"all-providers", "all-providers",
"tokio-dns-resolver", "tokio-dns-resolver",

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@ -182,7 +182,7 @@ impl Engine {
context context
.render_core_mut() .render_core_mut()
.add_render_routine::<GuiHandlerRenderer>(10_000_000); .add_render_routine::<GuiHandlerRenderer>(10_000_000);
context.render_core_mut().add_render_routine::<Scene>(100); // context.render_core_mut().add_render_routine::<Scene>(100);
world.resources.insert(context); world.resources.insert(context);

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@ -205,7 +205,7 @@ impl TraditionalRasterizer {
.add_target_info(depth_target) .add_target_info(depth_target)
.set_sample_count(sample_count) .set_sample_count(sample_count)
// swapchain resolve targets // swapchain resolve targets
.add_resolve_targets((images, true)) .add_resolve_targets((images, false))
// resolved position target // resolved position target
.add_resolve_targets(CustomTarget { .add_resolve_targets(CustomTarget {
usage: VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT usage: VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT

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@ -3,7 +3,7 @@ use std::path::Path;
use anyhow::Result; use anyhow::Result;
use ecs::*; use ecs::*;
use engine::prelude::*; use engine::prelude::{cgmath::vec3, *};
use skybox::SkyBox; use skybox::SkyBox;
fn main() -> Result<()> { fn main() -> Result<()> {
@ -29,6 +29,12 @@ fn main() -> Result<()> {
.into_iter(), .into_iter(),
)?; )?;
let view = world_builder.resources.get_mut::<Scene>().view_mut();
let camera = view.camera_mut();
camera.set_eye_offset(vec3(0.0, 1.0, 0.0));
view.update_buffer()?;
world_builder.build().run() world_builder.build().run()
} }