engine/entity_manager/src/entity_info.rs
2024-08-25 09:11:52 +02:00

8 lines
181 B
Rust

use super::entity_tags::EntityTags;
#[derive(Clone, Debug)]
pub struct EntityInfo {
pub file_name: String,
pub hitbox_radius: Option<f32>,
pub tags: Vec<EntityTags>,
}