78 lines
No EOL
4.8 KiB
XML
78 lines
No EOL
4.8 KiB
XML
<?xml-model href="../gui.xsd" type="application/xml" schematypens="http://www.w3.org/2001/XMLSchema"?>
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<root>
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<grid id="statistic_tab" x_dim="2" y_dim="1" padding="10">
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<!-- stats -->
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<grid x_slot="0" y_slot="0" x_dim="2" y_dim="1" margin="0" padding="0"
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background='{"background_color":"#945b09","border_color":"#543919","border_thickness":{"Pixel":2}}'>
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<grid x_slot="0" y_slot="0" x_dim="1" y_dim="17" margin="2" padding="2">
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<label x_slot="0" y_slot="0" text_ratio="0.9">Air Resistance</label>
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<label x_slot="0" y_slot="1" text_ratio="0.9">Fire Resistance</label>
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<label x_slot="0" y_slot="2" text_ratio="0.9">Water Resistance</label>
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<label x_slot="0" y_slot="3" text_ratio="0.9">Armor</label>
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<label x_slot="0" y_slot="5" text_ratio="0.9">Air Damage</label>
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<label x_slot="0" y_slot="6" text_ratio="0.9">Fire Damage</label>
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<label x_slot="0" y_slot="7" text_ratio="0.9">Water Damage</label>
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<label x_slot="0" y_slot="8" text_ratio="0.9">Physical Damage</label>
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<label x_slot="0" y_slot="10" text_ratio="0.9">Crit Chance</label>
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<label x_slot="0" y_slot="11" text_ratio="0.9">Crit Damage</label>
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<label x_slot="0" y_slot="13" text_ratio="0.9">Health</label>
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<label x_slot="0" y_slot="14" text_ratio="0.9">Mana</label>
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<label x_slot="0" y_slot="15" text_ratio="0.9">Health Regen</label>
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<label x_slot="0" y_slot="16" text_ratio="0.9">Mana Regen</label>
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</grid>
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<grid x_slot="1" y_slot="0" x_dim="1" y_dim="17" background="#aaaaaa" margin="2" padding="2">
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<label x_slot="0" y_slot="0" text_ratio="0.9" id="air_def_info">0</label>
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<label x_slot="0" y_slot="1" text_ratio="0.9" id="fire_def_info">0</label>
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<label x_slot="0" y_slot="2" text_ratio="0.9" id="water_def_info">0</label>
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<label x_slot="0" y_slot="3" text_ratio="0.9" id="armor_info">0</label>
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<label x_slot="0" y_slot="5" text_ratio="0.9" id="air_dmg_info">0</label>
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<label x_slot="0" y_slot="6" text_ratio="0.9" id="fire_dmg_info">0</label>
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<label x_slot="0" y_slot="7" text_ratio="0.9" id="water_dmg_info"> 0</label>
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<label x_slot="0" y_slot="8" text_ratio="0.9" id="phys_dmg_info">0</label>
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<label x_slot="0" y_slot="10" text_ratio="0.9" id="crit_chance_info">0</label>
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<label x_slot="0" y_slot="11" text_ratio="0.9" id="crit_dmg_info">0</label>
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<label x_slot="0" y_slot="13" text_ratio="0.9" id="health_info">0</label>
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<label x_slot="0" y_slot="14" text_ratio="0.9" id="mana_info">0</label>
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<label x_slot="0" y_slot="15" text_ratio="0.9" id="health_regen_info">0</label>
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<label x_slot="0" y_slot="16" text_ratio="0.9" id="mana_regen_info">0</label>
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</grid>
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</grid>
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<grid x_slot="1" y_slot="0" x_dim="1" y_dim="17" margin="0" padding="0"
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background='{"background_color":"#945b09","border_color":"#543919","border_thickness":{"Pixel":2}}'
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button_normal='{"background_color":"#835219","border_color":"#543919","border_thickness":{"Pixel":5}}'
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button_selected='{"background_color":"#835219","border_color":"#c37417","border_thickness":{"Pixel":5}}'>
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<grid x_slot="0" y_slot="0" x_dim="2" y_dim="1">
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<label id="character_name" x_slot="0" y_slot="0" text_ratio="0.8">Name</label>
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<label id="level" x_slot="1" y_slot="0" text_ratio="0.8">0</label>
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</grid>
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<grid x_slot="0" y_slot="1" x_dim="1" y_dim="1">
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<progressbar id="level_progress" x_slot="0" y_slot="0" background="#A69614" foreground="#E9D429">Test</progressbar>
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</grid>
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<grid x_slot="0" y_slot="2" x_dim="1" y_dim="4" y_size="4">
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<label id="attributes" x_slot="0" y_slot="0" text_color="black">Attributes</label>
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<grid x_slot="0" y_slot="1" x_dim="4" y_dim="3" y_size="3">
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<label x_slot="0" y_slot="0" x_size="3" text_color="#C23519">Strength</label>
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<button id="strength_field" x_slot="3" y_slot="0" text_color="black" select="true">0</button>
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<label x_slot="0" y_slot="1" x_size="3" text_color="#65D01E">Agility</label>
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<button id="agility_field" x_slot="3" y_slot="1" text_color="black">0</button>
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<label x_slot="0" y_slot="2" x_size="3" text_color="#1D63B3">Intelligence</label>
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<button id="intelligence_field" x_slot="3" y_slot="2" text_color="black">0</button>
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</grid>
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</grid>
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</grid>
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</grid>
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</root> |