diff --git a/src/board.rs b/src/board.rs index 6e7fed8..19fa93d 100644 --- a/src/board.rs +++ b/src/board.rs @@ -228,14 +228,14 @@ impl Board { let distance = 20.0; - let white_start_slots = (16..=16) + let white_start_slots = (-16..=16) .step_by(4) .map(|x| vec2(x as f32, distance)) .collect::>() .try_into() .unwrap(); - let black_start_slots = (16..=16) + let black_start_slots = (-16..=16) .step_by(4) .map(|x| vec2(x as f32, -distance)) .collect::>() diff --git a/src/main.rs b/src/main.rs index 1ae186a..adf275d 100644 --- a/src/main.rs +++ b/src/main.rs @@ -4,7 +4,6 @@ mod objects; mod simple_ai; use anyhow::Result; -use assetpath::AssetPath; use engine::prelude::*; use game::MillGame; @@ -25,10 +24,6 @@ fn create_engine(world_builder: &mut WorldBuilder) -> Result<()> { create_info.resource_base_path = "resources".to_string(); - create_info.gui_info.font = Font::Path(AssetPath::from(("resources", "ExportedFont.png"))); - create_info.gui_info.resource_directory = - AssetPath::from((create_info.resource_base_path.as_str(), "")).into(); - create_info.graphics_info.render_scale = 1.0; create_info.graphics_info.vsync = true; create_info.graphics_info.sample_count = VK_SAMPLE_COUNT_4_BIT;