Fix logic error regarding mills
This commit is contained in:
parent
27eb709c02
commit
9b0b9d5680
2 changed files with 18 additions and 12 deletions
17
src/game.rs
17
src/game.rs
|
@ -54,7 +54,7 @@ pub enum LogSeverity {
|
||||||
Debug,
|
Debug,
|
||||||
}
|
}
|
||||||
|
|
||||||
const LOG_SEVERITY: LogSeverity = LogSeverity::Basic;
|
const LOG_SEVERITY: LogSeverity = LogSeverity::Debug;
|
||||||
|
|
||||||
impl PlayerColor {
|
impl PlayerColor {
|
||||||
pub fn swap(&mut self) {
|
pub fn swap(&mut self) {
|
||||||
|
@ -483,7 +483,7 @@ impl MillGame {
|
||||||
scene: &mut Scene,
|
scene: &mut Scene,
|
||||||
board: &mut [[[BoardSlot; 3]; 3]; 3],
|
board: &mut [[[BoardSlot; 3]; 3]; 3],
|
||||||
state: &mut GameState,
|
state: &mut GameState,
|
||||||
) -> Result<MillState> {
|
) -> Result<Option<MillState>> {
|
||||||
Self::log(
|
Self::log(
|
||||||
&format!("move stone ({:?}) to ({:?})", (x, y, z), (tx, ty, tz)),
|
&format!("move stone ({:?}) to ({:?})", (x, y, z), (tx, ty, tz)),
|
||||||
LogSeverity::Debug,
|
LogSeverity::Debug,
|
||||||
|
@ -492,9 +492,11 @@ impl MillGame {
|
||||||
let slot = &board[x][y][z];
|
let slot = &board[x][y][z];
|
||||||
let neighbour = &board[tx][ty][tz];
|
let neighbour = &board[tx][ty][tz];
|
||||||
|
|
||||||
if neighbour.state() != BoardSlotState::Empty {
|
if neighbour.state() != BoardSlotState::Empty
|
||||||
|
|| !Self::is_neighbour((x, y, z), (tx, ty, tz))
|
||||||
|
{
|
||||||
Self::log("neighbour not empty", LogSeverity::Debug);
|
Self::log("neighbour not empty", LogSeverity::Debug);
|
||||||
return Ok(MillState::None);
|
return Ok(None);
|
||||||
}
|
}
|
||||||
|
|
||||||
neighbour.set_state(slot.state());
|
neighbour.set_state(slot.state());
|
||||||
|
@ -544,7 +546,7 @@ impl MillGame {
|
||||||
LogSeverity::Debug,
|
LogSeverity::Debug,
|
||||||
);
|
);
|
||||||
|
|
||||||
Ok(millstate)
|
Ok(Some(millstate))
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn remove_stone(stone: &mut Stone, slot: &mut BoardSlot, scene: &mut Scene) -> Result<()> {
|
pub fn remove_stone(stone: &mut Stone, slot: &mut BoardSlot, scene: &mut Scene) -> Result<()> {
|
||||||
|
@ -822,12 +824,15 @@ impl EngineObject for MillGame {
|
||||||
match *selected_slot {
|
match *selected_slot {
|
||||||
Some((x, y, z)) => {
|
Some((x, y, z)) => {
|
||||||
if Self::is_neighbour((x, y, z), (tx, ty, tz)) {
|
if Self::is_neighbour((x, y, z), (tx, ty, tz)) {
|
||||||
if Self::move_stone((x,y,z), (tx,ty,tz), scene, board, &mut state)? == MillState::None {
|
if let Some(millstate)
|
||||||
|
= Self::move_stone((x,y,z), (tx,ty,tz), scene, board, &mut state)? {
|
||||||
|
if let MillState::None = millstate {
|
||||||
*selected_slot = None;
|
*selected_slot = None;
|
||||||
self.finish_turn();
|
self.finish_turn();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
None => {
|
None => {
|
||||||
let slot = &board[tx][ty][tz];
|
let slot = &board[tx][ty][tz];
|
||||||
|
|
||||||
|
|
|
@ -129,16 +129,17 @@ impl SimpleAI {
|
||||||
let (tx, ty, tz) = (neighbour.x, neighbour.y, neighbour.z);
|
let (tx, ty, tz) = (neighbour.x, neighbour.y, neighbour.z);
|
||||||
|
|
||||||
scene.on_scene(|scene| {
|
scene.on_scene(|scene| {
|
||||||
if MillGame::move_stone(
|
if let Some(millstate) = MillGame::move_stone(
|
||||||
(x, y, z),
|
(x, y, z),
|
||||||
(tx, ty, tz),
|
(tx, ty, tz),
|
||||||
scene,
|
scene,
|
||||||
board,
|
board,
|
||||||
state,
|
state,
|
||||||
)? != MillState::None
|
)? {
|
||||||
{
|
if MillState::None != millstate {
|
||||||
found_a_mill = true;
|
found_a_mill = true;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
})?;
|
})?;
|
||||||
|
|
Loading…
Reference in a new issue