rFactor2_vk_hud/src/overlay/elements/leaderboard.rs

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5.8 KiB
Rust
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2023-01-18 06:09:44 +00:00
use std::{
ffi::{c_char, CStr},
sync::Arc,
};
use anyhow::Result;
use rfactor_sm_reader::{rF2VehicleTelemetry, VehicleScoringInfoV01};
use ui::prelude::*;
use utilities::prelude::Color;
use crate::overlay::{rfactor_data::DataReceiver, UiOverlay};
pub struct LeaderBoard {
gui_handler: Arc<GuiHandler>,
gui: Arc<GuiBuilder>,
main_grid: Arc<Grid>,
entries: Vec<LeaderBoardEntry>,
entry_backgrounds: [Color; 2],
}
impl LeaderBoard {
const GRID: &str = include_str!("ui_files/leaderboard_grid.xml");
const ENTRY: &str = include_str!("ui_files/leaderboard_entry.xml");
pub fn new(gui_handler: &Arc<GuiHandler>) -> Result<Self> {
let gui = GuiBuilder::from_str(gui_handler, Self::GRID)?;
let main_grid = gui.element("main_grid")?;
Ok(Self {
gui_handler: gui_handler.clone(),
gui,
main_grid,
entries: Vec::new(),
entry_backgrounds: [Color::try_from("#838383")?, Color::try_from("#545454")?],
})
}
}
impl UiOverlay for LeaderBoard {}
impl DataReceiver for LeaderBoard {
fn scoring_update(&mut self, vehicle_scorings: &[VehicleScoringInfoV01]) -> Result<()> {
for vehicle_scoring in vehicle_scorings {
// check driver list
match self
.entries
.iter_mut()
.find(|entry| vehicle_scoring.mID == entry.id)
{
Some(entry) => {
entry.update_place(vehicle_scoring.mPlace)?;
entry.update_time_behind_leader(vehicle_scoring.mTimeBehindLeader)?;
entry.update_time_behind_next(vehicle_scoring.mTimeBehindNext)?;
}
None => {
let entry = LeaderBoardEntry::new(
&self.gui_handler,
vehicle_scoring.mID,
unsafe { CStr::from_ptr(&vehicle_scoring.mDriverName as *const c_char) }
.to_str()
.unwrap()
.to_string(),
vehicle_scoring.mPlace,
vehicle_scoring.mTimeBehindLeader,
vehicle_scoring.mTimeBehindNext,
)?;
self.entries.push(entry);
}
}
}
// check if entry count in grid is the same as the gathered entries
let force_update = if self
.main_grid
.child_at(0, self.entries.len() - 1)?
.is_none()
{
for i in 0..self.entries.len() {
self.main_grid.detach(0, i)?;
}
true
} else {
false
};
// check if any entry needs resorting
if force_update || self.entries.iter().any(|entry| entry.needs_resorting()) {
self.entries
.sort_by(|lhs, rhs| lhs.place().cmp(&rhs.place()));
for (i, entry) in self.entries.iter_mut().enumerate() {
entry.resorting_finished();
entry.change_background_color(self.entry_backgrounds[i % 2])?;
self.main_grid.attach(entry.snippet(), 0, i, 1, 1)?;
}
}
if self.entries.is_empty() {
self.gui.disable()?;
} else {
self.gui.enable()?;
}
Ok(())
}
fn telemetry_update(
&mut self,
_player_id: Option<i32>,
_telemetries: &[rF2VehicleTelemetry],
) -> Result<()> {
Ok(())
}
}
struct LeaderBoardEntry {
id: i32,
name: String,
place: u8,
time_behind_leader: f64,
time_behind_next: f64,
snippet: Arc<GuiSnippet>,
grid: Arc<Grid>,
name_label: Arc<Label>,
place_label: Arc<Label>,
time_behind_label: Arc<Label>,
place_updated: bool,
}
impl LeaderBoardEntry {
pub fn new(
gui_handler: &Arc<GuiHandler>,
id: i32,
name: String,
place: u8,
time_behind_leader: f64,
time_behind_next: f64,
) -> Result<Self> {
let snippet = GuiSnippet::from_str(gui_handler, LeaderBoard::ENTRY)?;
let background = snippet.element("grid")?;
let name_label: Arc<Label> = snippet.element("name")?;
let place_label: Arc<Label> = snippet.element("place")?;
let time_behind_label: Arc<Label> = snippet.element("time_behind")?;
name_label.set_text(&name)?;
place_label.set_text(place)?;
time_behind_label.set_text(format!("{:.3}", time_behind_leader))?;
Ok(Self {
id,
name,
place,
time_behind_leader,
time_behind_next,
snippet,
grid: background,
name_label,
place_label,
time_behind_label,
place_updated: true,
})
}
pub fn place(&self) -> u8 {
self.place
}
pub fn snippet(&self) -> Arc<GuiSnippet> {
self.snippet.clone()
}
pub fn change_background_color(&self, color: Color) -> Result<()> {
self.grid.set_background(color)
}
pub fn update_place(&mut self, place: u8) -> Result<()> {
if self.place != place {
self.place_updated = true;
}
self.place = place;
self.place_label.set_text(self.place)
}
pub fn update_time_behind_leader(&mut self, time: f64) -> Result<()> {
self.time_behind_leader = time;
self.time_behind_label
.set_text(format!("{:.3}", self.time_behind_leader))
}
pub fn update_time_behind_next(&mut self, time: f64) -> Result<()> {
self.time_behind_next = time;
Ok(())
}
pub fn needs_resorting(&self) -> bool {
self.place_updated
}
pub fn resorting_finished(&mut self) {
self.place_updated = false;
}
}