Add telemetry history graph
This commit is contained in:
parent
bc142ba988
commit
04bd9374a8
13 changed files with 416 additions and 62 deletions
|
@ -20,3 +20,4 @@ cgmath = { version = "0.18.0", features = ["swizzle", "serde"] }
|
|||
paste = "1.0.11"
|
||||
serde = "1.0.152"
|
||||
serde_json = "1.0.91"
|
||||
ringbuf = "0.3.2"
|
||||
|
|
6
build.rs
6
build.rs
|
@ -10,8 +10,10 @@ const VK_HEADER: &[&str] = &[
|
|||
const FN_PREFIX: &str = "PFN_";
|
||||
|
||||
const SHADER: &[&str] = &[
|
||||
"src/overlay/elements/pedals/single_color.vert",
|
||||
"src/overlay/elements/pedals/single_color.frag",
|
||||
"src/overlay/elements/radar/single_color.vert",
|
||||
"src/overlay/elements/radar/single_color.frag",
|
||||
"src/overlay/elements/pedals/history.vert",
|
||||
"src/overlay/elements/pedals/history.frag",
|
||||
];
|
||||
|
||||
fn query_vulkan_function_typedefs() {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
<?xml-model href="../gui.xsd" type="application/xml" schematypens="http://www.w3.org/2001/XMLSchema"?>
|
||||
<root reference_width="2560" reference_height="1440">
|
||||
<grid id="main_grid" x_dim="1" y_dim="25" x_offset="10" y_offset="70" width="350" height="875"
|
||||
<grid id="main_grid" x_dim="1" y_dim="25" x_offset="10" y_offset="10" width="350" height="875"
|
||||
vert_align="top" hori_align="left" margin="0" padding="0"> </grid>
|
||||
</root>
|
|
@ -7,3 +7,42 @@ pub use leaderboard::*;
|
|||
pub use pedals::*;
|
||||
pub use radar::*;
|
||||
pub use watermark::*;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PositionOnlyVertex {
|
||||
pub position: cgmath::Vector4<f32>,
|
||||
}
|
||||
|
||||
impl PositionOnlyVertex {
|
||||
///
|
||||
/// corners[0] - bottom left
|
||||
/// corners[1] - top left
|
||||
/// corners[2] - top right
|
||||
/// corners[3] - bottom right
|
||||
///
|
||||
pub fn from_2d_corners(
|
||||
ortho: cgmath::Matrix4<f32>,
|
||||
corners: [cgmath::Vector2<f32>; 4],
|
||||
) -> [Self; 6] {
|
||||
[
|
||||
Self {
|
||||
position: ortho * corners[0].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[1].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[2].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[2].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[3].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[0].extend(0.0).extend(1.0),
|
||||
},
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
12
src/overlay/elements/pedals/history.frag
Normal file
12
src/overlay/elements/pedals/history.frag
Normal file
|
@ -0,0 +1,12 @@
|
|||
#version 450
|
||||
|
||||
layout (set = 0, binding = 0) uniform Color {
|
||||
vec4 val;
|
||||
} color;
|
||||
|
||||
layout (location = 0) out vec4 out_color;
|
||||
|
||||
void main()
|
||||
{
|
||||
out_color = color.val;
|
||||
}
|
8
src/overlay/elements/pedals/history.vert
Normal file
8
src/overlay/elements/pedals/history.vert
Normal file
|
@ -0,0 +1,8 @@
|
|||
#version 450
|
||||
|
||||
layout (location = 0) in vec4 position;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = position;
|
||||
}
|
|
@ -1,45 +1,230 @@
|
|||
use std::sync::Arc;
|
||||
mod pipeline;
|
||||
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
use anyhow::Result;
|
||||
use cgmath::{ortho, vec4, Matrix4};
|
||||
use rfactor_sm_reader::{rF2VehicleTelemetry, VehicleScoringInfoV01};
|
||||
use ringbuf::{HeapRb, Rb};
|
||||
use ui::prelude::*;
|
||||
use vulkan_rs::prelude::*;
|
||||
|
||||
use crate::overlay::{
|
||||
rfactor_data::{DataReceiver, GamePhase},
|
||||
UiOverlay,
|
||||
};
|
||||
use crate::write_log;
|
||||
|
||||
use self::pipeline::HistoryPipeline;
|
||||
|
||||
use super::PositionOnlyVertex;
|
||||
|
||||
pub struct Pedals {
|
||||
gui: Arc<GuiBuilder>,
|
||||
|
||||
brake: Arc<ProgressBar>,
|
||||
throttle: Arc<ProgressBar>,
|
||||
history: Arc<Icon>,
|
||||
_history: Arc<Icon>,
|
||||
|
||||
throttle_samples: Vec<f32>,
|
||||
brake_samples: Vec<f32>,
|
||||
throttle_samples: HeapRb<f32>,
|
||||
brake_samples: HeapRb<f32>,
|
||||
|
||||
ortho: Matrix4<f32>,
|
||||
|
||||
device: Arc<Device>,
|
||||
queue: Arc<Mutex<Queue>>,
|
||||
|
||||
render_target: RenderTarget,
|
||||
pipeline: HistoryPipeline,
|
||||
|
||||
brake_descriptor: Arc<DescriptorSet>,
|
||||
brake_vertex_buffer: Arc<Buffer<PositionOnlyVertex>>,
|
||||
throttle_descriptor: Arc<DescriptorSet>,
|
||||
throttle_vertex_buffer: Arc<Buffer<PositionOnlyVertex>>,
|
||||
}
|
||||
|
||||
impl Pedals {
|
||||
pub fn new(gui_handler: &Arc<GuiHandler>) -> Result<Self> {
|
||||
pub fn new(
|
||||
gui_handler: &Arc<GuiHandler>,
|
||||
device: Arc<Device>,
|
||||
queue: Arc<Mutex<Queue>>,
|
||||
) -> Result<Self> {
|
||||
const DESC: &str = include_str!("pedals.xml");
|
||||
|
||||
let gui = GuiBuilder::from_str(gui_handler, DESC)?;
|
||||
|
||||
let brake = gui.element("brake")?;
|
||||
let throttle = gui.element("throttle")?;
|
||||
let history = gui.element("history")?;
|
||||
let history: Arc<Icon> = gui.element("history")?;
|
||||
|
||||
Ok(Self {
|
||||
let (icon_width, icon_height) = history.extent();
|
||||
let history_image = Image::empty(
|
||||
icon_width as u32,
|
||||
icon_height as u32,
|
||||
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
VK_SAMPLE_COUNT_1_BIT,
|
||||
)
|
||||
.format(VK_FORMAT_R8G8B8A8_UNORM)
|
||||
.attach_sampler(Sampler::nearest_sampler().build(&device)?)
|
||||
.build(&device, &queue)?;
|
||||
|
||||
history_image.convert_layout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)?;
|
||||
|
||||
history.set_icon(&history_image)?;
|
||||
|
||||
let render_target = RenderTarget::builder()
|
||||
.add_sub_pass(
|
||||
SubPass::builder(history_image.width(), history_image.height())
|
||||
.set_prepared_targets(&[history_image.clone()], 0, [0.3, 0.3, 0.3, 1.0], true)
|
||||
.build(&device, &queue)?,
|
||||
)
|
||||
.build(&device)?;
|
||||
|
||||
let pipeline = HistoryPipeline::new(
|
||||
device.clone(),
|
||||
render_target.render_pass(),
|
||||
history_image.width(),
|
||||
history_image.height(),
|
||||
)?;
|
||||
|
||||
let ortho = ortho(0.0, history_image.width() as f32, 0.0, 1.0, -1.0, 1.0);
|
||||
|
||||
let descriptor_pool = DescriptorPool::builder()
|
||||
.set_layout(pipeline.descriptor_layout().clone())
|
||||
.set_descriptor_set_count(2)
|
||||
.build(device.clone())?;
|
||||
|
||||
let brake_color_buffer: Arc<Buffer<f32>> = Buffer::builder()
|
||||
.set_usage(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)
|
||||
.set_memory_usage(MemoryUsage::CpuOnly)
|
||||
.set_data(&[0.9, 0.0, 0.0, 1.0])
|
||||
.build(device.clone())?;
|
||||
|
||||
write_log!("allocate brake descriptor");
|
||||
|
||||
let brake_descriptor = descriptor_pool.prepare_set().allocate()?;
|
||||
brake_descriptor.update(&[DescriptorWrite::uniform_buffers(0, &[&brake_color_buffer])])?;
|
||||
|
||||
let throttle_color_buffer: Arc<Buffer<f32>> = Buffer::builder()
|
||||
.set_usage(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)
|
||||
.set_memory_usage(MemoryUsage::CpuOnly)
|
||||
.set_data(&[0.0, 0.9, 0.0, 1.0])
|
||||
.build(device.clone())?;
|
||||
|
||||
write_log!("allocate throttle descriptor");
|
||||
|
||||
let throttle_descriptor = descriptor_pool.prepare_set().allocate()?;
|
||||
throttle_descriptor.update(&[DescriptorWrite::uniform_buffers(
|
||||
0,
|
||||
&[&throttle_color_buffer],
|
||||
)])?;
|
||||
|
||||
let mut throttle_samples = HeapRb::new(icon_width as usize);
|
||||
let mut brake_samples = HeapRb::new(icon_width as usize);
|
||||
|
||||
for _ in 0..icon_width {
|
||||
throttle_samples.push_overwrite(0.0);
|
||||
brake_samples.push_overwrite(0.0);
|
||||
}
|
||||
|
||||
let brake_vertex_buffer = Self::create_vertex_buffer(&device, icon_width as VkDeviceSize)?;
|
||||
let throttle_vertex_buffer =
|
||||
Self::create_vertex_buffer(&device, icon_width as VkDeviceSize)?;
|
||||
|
||||
let me = Self {
|
||||
gui,
|
||||
|
||||
brake,
|
||||
throttle,
|
||||
history,
|
||||
_history: history,
|
||||
|
||||
throttle_samples: Vec::new(),
|
||||
brake_samples: Vec::new(),
|
||||
})
|
||||
throttle_samples,
|
||||
brake_samples,
|
||||
|
||||
ortho,
|
||||
|
||||
device,
|
||||
queue,
|
||||
|
||||
render_target,
|
||||
pipeline,
|
||||
|
||||
brake_descriptor,
|
||||
brake_vertex_buffer,
|
||||
throttle_descriptor,
|
||||
throttle_vertex_buffer,
|
||||
};
|
||||
|
||||
me.update_vertex_buffers()?;
|
||||
|
||||
Ok(me)
|
||||
}
|
||||
|
||||
fn create_vertex_buffer(
|
||||
device: &Arc<Device>,
|
||||
size: VkDeviceSize,
|
||||
) -> Result<Arc<Buffer<PositionOnlyVertex>>> {
|
||||
Buffer::builder()
|
||||
.set_usage(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT)
|
||||
.set_memory_usage(MemoryUsage::CpuOnly)
|
||||
.set_size(size)
|
||||
.build(device.clone())
|
||||
}
|
||||
|
||||
fn update_vertex_buffers(&self) -> Result<()> {
|
||||
self.update_vertex_buffer(
|
||||
&self.throttle_vertex_buffer,
|
||||
self.throttle_samples.as_slices(),
|
||||
)?;
|
||||
self.update_vertex_buffer(&self.brake_vertex_buffer, self.brake_samples.as_slices())?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn update_vertex_buffer(
|
||||
&self,
|
||||
buffer: &Arc<Buffer<PositionOnlyVertex>>,
|
||||
(data1, data2): (&[f32], &[f32]),
|
||||
) -> Result<()> {
|
||||
let points = data1
|
||||
.iter()
|
||||
.chain(data2.iter())
|
||||
.enumerate()
|
||||
.map(|(x, &date)| PositionOnlyVertex {
|
||||
position: self.ortho * vec4(x as f32, date, 0.0, 1.0),
|
||||
})
|
||||
.collect::<Vec<PositionOnlyVertex>>();
|
||||
|
||||
buffer.fill(&points)
|
||||
}
|
||||
|
||||
pub fn render(&self) -> Result<Arc<CommandBuffer>> {
|
||||
let command_buffer =
|
||||
CommandBuffer::new_primary().build(self.device.clone(), self.queue.clone())?;
|
||||
|
||||
{
|
||||
let mut recorder = command_buffer.begin(VkCommandBufferBeginInfo::new(
|
||||
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
|
||||
| VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT,
|
||||
))?;
|
||||
|
||||
self.render_target
|
||||
.begin(&recorder, VK_SUBPASS_CONTENTS_INLINE, 0);
|
||||
|
||||
recorder.bind_pipeline(self.pipeline.pipeline())?;
|
||||
|
||||
recorder.bind_descriptor_sets_minimal(&[&self.throttle_descriptor]);
|
||||
recorder.bind_vertex_buffer(&self.throttle_vertex_buffer);
|
||||
recorder.draw_complete_single_instance(self.throttle_vertex_buffer.size() as u32);
|
||||
|
||||
recorder.bind_descriptor_sets_minimal(&[&self.brake_descriptor]);
|
||||
recorder.bind_vertex_buffer(&self.brake_vertex_buffer);
|
||||
recorder.draw_complete_single_instance(self.brake_vertex_buffer.size() as u32);
|
||||
|
||||
self.render_target.end(&recorder);
|
||||
}
|
||||
|
||||
Ok(command_buffer)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -70,8 +255,10 @@ impl DataReceiver for Pedals {
|
|||
self.throttle.set_progress(throttle)?;
|
||||
self.brake.set_progress(brake)?;
|
||||
|
||||
self.throttle_samples.push(throttle);
|
||||
self.brake_samples.push(brake);
|
||||
self.throttle_samples.push_overwrite(throttle);
|
||||
self.brake_samples.push_overwrite(brake);
|
||||
|
||||
self.update_vertex_buffers()?;
|
||||
}
|
||||
}
|
||||
None => {
|
||||
|
@ -82,3 +269,28 @@ impl DataReceiver for Pedals {
|
|||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use ringbuf::{HeapRb, Rb};
|
||||
|
||||
#[test]
|
||||
fn rb_test() {
|
||||
const CAP: usize = 10;
|
||||
|
||||
let mut buf = HeapRb::new(CAP);
|
||||
|
||||
for _ in 0..CAP {
|
||||
buf.push_overwrite(20);
|
||||
}
|
||||
|
||||
println!("{:?}", buf.as_slices());
|
||||
|
||||
buf.push_overwrite(40);
|
||||
buf.push_overwrite(40);
|
||||
buf.push_overwrite(40);
|
||||
buf.push_overwrite(40);
|
||||
|
||||
println!("{:?}", buf.as_slices());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml-model href="../gui.xsd" type="application/xml" schematypens="http://www.w3.org/2001/XMLSchema"?>
|
||||
<root reference_width="2560" reference_height="1440">
|
||||
<grid x_dim="7" y_dim="2" x_offset="-750" y_offset="-250" width="150" height="200"
|
||||
<grid x_dim="10" y_dim="2" x_offset="-850" y_offset="-190" width="200" height="160"
|
||||
vert_align="bottom" hori_align="right" margin="3" padding="3" background="#686868">
|
||||
<progressbar id="brake" x_slot="0" y_slot="0" y_size="2" background="#494949"
|
||||
direction="bottom_to_top" foreground="#e30000"></progressbar>
|
||||
|
@ -8,7 +8,7 @@
|
|||
x_slot="1" y_slot="0" y_size="2" background="#494949" direction="bottom_to_top"
|
||||
foreground="#00b900"></progressbar>
|
||||
|
||||
<icon id="history" x_slot="2" x_size="5" y_slot="0"
|
||||
<icon id="history" x_slot="2" x_size="8" y_slot="0"
|
||||
y_size="2"></icon>
|
||||
</grid>
|
||||
</root>
|
102
src/overlay/elements/pedals/pipeline.rs
Normal file
102
src/overlay/elements/pedals/pipeline.rs
Normal file
|
@ -0,0 +1,102 @@
|
|||
use anyhow::Result;
|
||||
use vulkan_rs::prelude::*;
|
||||
|
||||
use std::{mem, sync::Arc};
|
||||
|
||||
use super::super::PositionOnlyVertex;
|
||||
|
||||
pub struct HistoryPipeline {
|
||||
pipeline: Arc<Pipeline>,
|
||||
descriptor_layout: Arc<DescriptorSetLayout>,
|
||||
}
|
||||
|
||||
impl HistoryPipeline {
|
||||
pub fn new(
|
||||
device: Arc<Device>,
|
||||
renderpass: &Arc<RenderPass>,
|
||||
width: u32,
|
||||
height: u32,
|
||||
) -> Result<Self> {
|
||||
let vertex_shader = ShaderModule::from_slice(
|
||||
device.clone(),
|
||||
include_bytes!("history.vert.spv"),
|
||||
ShaderType::Vertex,
|
||||
)?;
|
||||
let fragment_shader = ShaderModule::from_slice(
|
||||
device.clone(),
|
||||
include_bytes!("history.frag.spv"),
|
||||
ShaderType::Fragment,
|
||||
)?;
|
||||
|
||||
let descriptor_layout = DescriptorSetLayout::builder()
|
||||
.add_layout_binding(
|
||||
0,
|
||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
0,
|
||||
)
|
||||
.build(device.clone())?;
|
||||
|
||||
let pipeline_layout = PipelineLayout::builder()
|
||||
.add_descriptor_set_layout(&descriptor_layout)
|
||||
.build(device.clone())?;
|
||||
|
||||
let viewport = VkViewport {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
width: width as f32,
|
||||
height: height as f32,
|
||||
minDepth: 0.0,
|
||||
maxDepth: 1.0,
|
||||
};
|
||||
|
||||
let scissor = VkRect2D {
|
||||
offset: VkOffset2D { x: 0, y: 0 },
|
||||
extent: VkExtent2D {
|
||||
width: width,
|
||||
height: height,
|
||||
},
|
||||
};
|
||||
|
||||
let pipeline = Pipeline::new_graphics()
|
||||
.set_vertex_shader(
|
||||
vertex_shader.clone(),
|
||||
vec![VkVertexInputBindingDescription {
|
||||
binding: 0,
|
||||
stride: mem::size_of::<PositionOnlyVertex>() as u32,
|
||||
inputRate: VK_VERTEX_INPUT_RATE_VERTEX,
|
||||
}],
|
||||
vec![
|
||||
// position
|
||||
VkVertexInputAttributeDescription {
|
||||
location: 0,
|
||||
binding: 0,
|
||||
format: VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
offset: 0,
|
||||
},
|
||||
],
|
||||
)
|
||||
.set_fragment_shader(fragment_shader.clone())
|
||||
.input_assembly(VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, false)
|
||||
.default_depth_stencil(false, false)
|
||||
.default_color_blend(vec![VkPipelineColorBlendAttachmentState::default()])
|
||||
.default_rasterization(VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE)
|
||||
.default_multisample(VK_SAMPLE_COUNT_1_BIT)
|
||||
.add_viewport(viewport)
|
||||
.add_scissor(scissor)
|
||||
.build(device, &pipeline_layout, &renderpass, 0)?;
|
||||
|
||||
Ok(Self {
|
||||
descriptor_layout,
|
||||
pipeline,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn pipeline(&self) -> &Arc<Pipeline> {
|
||||
&self.pipeline
|
||||
}
|
||||
|
||||
pub fn descriptor_layout(&self) -> &Arc<DescriptorSetLayout> {
|
||||
&self.descriptor_layout
|
||||
}
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
mod pipeline;
|
||||
|
||||
use anyhow::Result;
|
||||
use cgmath::{ortho, vec2, vec3, vec4, Deg, InnerSpace, Matrix4, Rad, Vector2, Vector3, Vector4};
|
||||
use cgmath::{ortho, vec2, vec3, vec4, Deg, InnerSpace, Matrix4, Rad, Vector2, Vector3};
|
||||
use rfactor_sm_reader::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use vulkan_rs::prelude::*;
|
||||
|
@ -19,41 +19,7 @@ use crate::{
|
|||
write_log,
|
||||
};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PositionOnlyVertex {
|
||||
pub position: Vector4<f32>,
|
||||
}
|
||||
|
||||
impl PositionOnlyVertex {
|
||||
///
|
||||
/// corners[0] - bottom left
|
||||
/// corners[1] - top left
|
||||
/// corners[2] - top right
|
||||
/// corners[3] - bottom right
|
||||
///
|
||||
pub fn from_2d_corners(ortho: Matrix4<f32>, corners: [Vector2<f32>; 4]) -> [Self; 6] {
|
||||
[
|
||||
Self {
|
||||
position: ortho * corners[0].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[1].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[2].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[2].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[3].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[0].extend(0.0).extend(1.0),
|
||||
},
|
||||
]
|
||||
}
|
||||
}
|
||||
use super::PositionOnlyVertex;
|
||||
|
||||
fn convert_vec(v: rF2Vec3) -> Vector3<f32> {
|
||||
vec3(v.x as f32, v.y as f32, v.z as f32)
|
||||
|
|
|
@ -10,7 +10,7 @@ use crate::overlay::{
|
|||
};
|
||||
|
||||
pub struct Watermark {
|
||||
_gui: Arc<GuiBuilder>,
|
||||
gui: Arc<GuiBuilder>,
|
||||
}
|
||||
|
||||
impl Watermark {
|
||||
|
@ -19,9 +19,7 @@ impl Watermark {
|
|||
|
||||
let gui = GuiBuilder::from_str(gui_handler, DESC)?;
|
||||
|
||||
gui.enable()?;
|
||||
|
||||
Ok(Self { _gui: gui })
|
||||
Ok(Self { gui })
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -30,9 +28,14 @@ impl UiOverlay for Watermark {}
|
|||
impl DataReceiver for Watermark {
|
||||
fn scoring_update(
|
||||
&mut self,
|
||||
_phase: GamePhase,
|
||||
phase: GamePhase,
|
||||
_vehicle_scoring: &[VehicleScoringInfoV01],
|
||||
) -> Result<()> {
|
||||
match phase {
|
||||
GamePhase::TestDay => self.gui.enable()?,
|
||||
_ => self.gui.disable()?,
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
|
|
@ -142,7 +142,7 @@ impl Overlay {
|
|||
// only font is used
|
||||
let mut create_info = GuiHandlerCreateInfo::default();
|
||||
|
||||
create_info.font_path = AssetPath::from("/usr/share/vulkan_rf2_layer/font.png");
|
||||
create_info.font_path = AssetPath::from("/opt/sata_ssd/Workspace/vk_layer_rs/font.png");
|
||||
create_info.font_path.assume_prefix_free();
|
||||
|
||||
// required to not crash
|
||||
|
@ -196,8 +196,15 @@ impl Overlay {
|
|||
|
||||
// create pedals
|
||||
if self.config.ui_config.enable_pedals {
|
||||
let pedals = Rc::new(RefCell::new(Pedals::new(&gui_handler)?));
|
||||
self.ui_elements.push(pedals);
|
||||
let pedals = Rc::new(RefCell::new(Pedals::new(
|
||||
&gui_handler,
|
||||
self.device(),
|
||||
self.queue(),
|
||||
)?));
|
||||
|
||||
self.ui_elements.push(pedals.clone());
|
||||
|
||||
rendering.add_render_callback(move |_| pedals.borrow().render());
|
||||
|
||||
write_log!("Pedals successfully created");
|
||||
}
|
||||
|
|
|
@ -109,6 +109,8 @@ impl RFactorData {
|
|||
|
||||
let phase = GamePhase::try_from(scoring_info.mSession)?;
|
||||
|
||||
write_log!(format!("GamePhase: {:?}", phase));
|
||||
|
||||
for receiver in self.receivers.iter() {
|
||||
receiver
|
||||
.borrow_mut()
|
||||
|
|
Loading…
Reference in a new issue