Add telemetry history graph
This commit is contained in:
parent
bc142ba988
commit
04bd9374a8
13 changed files with 416 additions and 62 deletions
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@ -20,3 +20,4 @@ cgmath = { version = "0.18.0", features = ["swizzle", "serde"] }
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paste = "1.0.11"
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serde = "1.0.152"
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serde_json = "1.0.91"
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ringbuf = "0.3.2"
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6
build.rs
6
build.rs
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@ -10,8 +10,10 @@ const VK_HEADER: &[&str] = &[
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const FN_PREFIX: &str = "PFN_";
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const SHADER: &[&str] = &[
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"src/overlay/elements/pedals/single_color.vert",
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"src/overlay/elements/pedals/single_color.frag",
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"src/overlay/elements/radar/single_color.vert",
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"src/overlay/elements/radar/single_color.frag",
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"src/overlay/elements/pedals/history.vert",
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"src/overlay/elements/pedals/history.frag",
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];
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fn query_vulkan_function_typedefs() {
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@ -1,5 +1,5 @@
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<?xml-model href="../gui.xsd" type="application/xml" schematypens="http://www.w3.org/2001/XMLSchema"?>
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<root reference_width="2560" reference_height="1440">
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<grid id="main_grid" x_dim="1" y_dim="25" x_offset="10" y_offset="70" width="350" height="875"
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<grid id="main_grid" x_dim="1" y_dim="25" x_offset="10" y_offset="10" width="350" height="875"
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vert_align="top" hori_align="left" margin="0" padding="0"> </grid>
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</root>
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@ -7,3 +7,42 @@ pub use leaderboard::*;
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pub use pedals::*;
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pub use radar::*;
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pub use watermark::*;
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#[derive(Clone)]
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pub struct PositionOnlyVertex {
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pub position: cgmath::Vector4<f32>,
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}
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impl PositionOnlyVertex {
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///
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/// corners[0] - bottom left
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/// corners[1] - top left
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/// corners[2] - top right
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/// corners[3] - bottom right
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///
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pub fn from_2d_corners(
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ortho: cgmath::Matrix4<f32>,
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corners: [cgmath::Vector2<f32>; 4],
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) -> [Self; 6] {
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[
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Self {
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position: ortho * corners[0].extend(0.0).extend(1.0),
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},
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Self {
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position: ortho * corners[1].extend(0.0).extend(1.0),
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},
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Self {
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position: ortho * corners[2].extend(0.0).extend(1.0),
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},
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Self {
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position: ortho * corners[2].extend(0.0).extend(1.0),
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},
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Self {
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position: ortho * corners[3].extend(0.0).extend(1.0),
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},
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Self {
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position: ortho * corners[0].extend(0.0).extend(1.0),
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},
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]
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}
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}
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12
src/overlay/elements/pedals/history.frag
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12
src/overlay/elements/pedals/history.frag
Normal file
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@ -0,0 +1,12 @@
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#version 450
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layout (set = 0, binding = 0) uniform Color {
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vec4 val;
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} color;
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layout (location = 0) out vec4 out_color;
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void main()
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{
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out_color = color.val;
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}
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8
src/overlay/elements/pedals/history.vert
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8
src/overlay/elements/pedals/history.vert
Normal file
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@ -0,0 +1,8 @@
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#version 450
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layout (location = 0) in vec4 position;
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void main()
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{
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gl_Position = position;
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}
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@ -1,45 +1,230 @@
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use std::sync::Arc;
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mod pipeline;
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use std::sync::{Arc, Mutex};
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use anyhow::Result;
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use cgmath::{ortho, vec4, Matrix4};
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use rfactor_sm_reader::{rF2VehicleTelemetry, VehicleScoringInfoV01};
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use ringbuf::{HeapRb, Rb};
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use ui::prelude::*;
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use vulkan_rs::prelude::*;
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use crate::overlay::{
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rfactor_data::{DataReceiver, GamePhase},
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UiOverlay,
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};
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use crate::write_log;
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use self::pipeline::HistoryPipeline;
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use super::PositionOnlyVertex;
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pub struct Pedals {
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gui: Arc<GuiBuilder>,
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brake: Arc<ProgressBar>,
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throttle: Arc<ProgressBar>,
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history: Arc<Icon>,
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_history: Arc<Icon>,
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throttle_samples: Vec<f32>,
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brake_samples: Vec<f32>,
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throttle_samples: HeapRb<f32>,
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brake_samples: HeapRb<f32>,
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ortho: Matrix4<f32>,
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device: Arc<Device>,
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queue: Arc<Mutex<Queue>>,
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render_target: RenderTarget,
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pipeline: HistoryPipeline,
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brake_descriptor: Arc<DescriptorSet>,
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brake_vertex_buffer: Arc<Buffer<PositionOnlyVertex>>,
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throttle_descriptor: Arc<DescriptorSet>,
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throttle_vertex_buffer: Arc<Buffer<PositionOnlyVertex>>,
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}
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impl Pedals {
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pub fn new(gui_handler: &Arc<GuiHandler>) -> Result<Self> {
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pub fn new(
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gui_handler: &Arc<GuiHandler>,
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device: Arc<Device>,
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queue: Arc<Mutex<Queue>>,
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) -> Result<Self> {
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const DESC: &str = include_str!("pedals.xml");
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let gui = GuiBuilder::from_str(gui_handler, DESC)?;
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let brake = gui.element("brake")?;
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let throttle = gui.element("throttle")?;
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let history = gui.element("history")?;
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let history: Arc<Icon> = gui.element("history")?;
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Ok(Self {
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let (icon_width, icon_height) = history.extent();
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let history_image = Image::empty(
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icon_width as u32,
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icon_height as u32,
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VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
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VK_SAMPLE_COUNT_1_BIT,
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)
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.format(VK_FORMAT_R8G8B8A8_UNORM)
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.attach_sampler(Sampler::nearest_sampler().build(&device)?)
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.build(&device, &queue)?;
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history_image.convert_layout(VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)?;
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history.set_icon(&history_image)?;
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let render_target = RenderTarget::builder()
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.add_sub_pass(
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SubPass::builder(history_image.width(), history_image.height())
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.set_prepared_targets(&[history_image.clone()], 0, [0.3, 0.3, 0.3, 1.0], true)
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.build(&device, &queue)?,
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)
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.build(&device)?;
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let pipeline = HistoryPipeline::new(
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device.clone(),
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render_target.render_pass(),
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history_image.width(),
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history_image.height(),
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)?;
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let ortho = ortho(0.0, history_image.width() as f32, 0.0, 1.0, -1.0, 1.0);
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let descriptor_pool = DescriptorPool::builder()
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.set_layout(pipeline.descriptor_layout().clone())
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.set_descriptor_set_count(2)
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.build(device.clone())?;
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let brake_color_buffer: Arc<Buffer<f32>> = Buffer::builder()
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.set_usage(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)
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.set_memory_usage(MemoryUsage::CpuOnly)
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.set_data(&[0.9, 0.0, 0.0, 1.0])
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.build(device.clone())?;
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write_log!("allocate brake descriptor");
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let brake_descriptor = descriptor_pool.prepare_set().allocate()?;
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brake_descriptor.update(&[DescriptorWrite::uniform_buffers(0, &[&brake_color_buffer])])?;
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let throttle_color_buffer: Arc<Buffer<f32>> = Buffer::builder()
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.set_usage(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)
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.set_memory_usage(MemoryUsage::CpuOnly)
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.set_data(&[0.0, 0.9, 0.0, 1.0])
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.build(device.clone())?;
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write_log!("allocate throttle descriptor");
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let throttle_descriptor = descriptor_pool.prepare_set().allocate()?;
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throttle_descriptor.update(&[DescriptorWrite::uniform_buffers(
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0,
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&[&throttle_color_buffer],
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)])?;
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let mut throttle_samples = HeapRb::new(icon_width as usize);
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let mut brake_samples = HeapRb::new(icon_width as usize);
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for _ in 0..icon_width {
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throttle_samples.push_overwrite(0.0);
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brake_samples.push_overwrite(0.0);
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}
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let brake_vertex_buffer = Self::create_vertex_buffer(&device, icon_width as VkDeviceSize)?;
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let throttle_vertex_buffer =
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Self::create_vertex_buffer(&device, icon_width as VkDeviceSize)?;
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let me = Self {
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gui,
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brake,
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throttle,
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history,
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_history: history,
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throttle_samples: Vec::new(),
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brake_samples: Vec::new(),
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throttle_samples,
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brake_samples,
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ortho,
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device,
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queue,
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render_target,
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pipeline,
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brake_descriptor,
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brake_vertex_buffer,
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throttle_descriptor,
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throttle_vertex_buffer,
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};
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me.update_vertex_buffers()?;
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Ok(me)
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}
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fn create_vertex_buffer(
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device: &Arc<Device>,
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size: VkDeviceSize,
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) -> Result<Arc<Buffer<PositionOnlyVertex>>> {
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Buffer::builder()
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.set_usage(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT)
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.set_memory_usage(MemoryUsage::CpuOnly)
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.set_size(size)
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.build(device.clone())
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}
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fn update_vertex_buffers(&self) -> Result<()> {
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self.update_vertex_buffer(
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&self.throttle_vertex_buffer,
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self.throttle_samples.as_slices(),
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)?;
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self.update_vertex_buffer(&self.brake_vertex_buffer, self.brake_samples.as_slices())?;
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Ok(())
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}
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fn update_vertex_buffer(
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&self,
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buffer: &Arc<Buffer<PositionOnlyVertex>>,
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(data1, data2): (&[f32], &[f32]),
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) -> Result<()> {
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let points = data1
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.iter()
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.chain(data2.iter())
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.enumerate()
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.map(|(x, &date)| PositionOnlyVertex {
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position: self.ortho * vec4(x as f32, date, 0.0, 1.0),
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})
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.collect::<Vec<PositionOnlyVertex>>();
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buffer.fill(&points)
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}
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pub fn render(&self) -> Result<Arc<CommandBuffer>> {
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let command_buffer =
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CommandBuffer::new_primary().build(self.device.clone(), self.queue.clone())?;
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{
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let mut recorder = command_buffer.begin(VkCommandBufferBeginInfo::new(
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VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
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| VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT,
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))?;
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self.render_target
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.begin(&recorder, VK_SUBPASS_CONTENTS_INLINE, 0);
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recorder.bind_pipeline(self.pipeline.pipeline())?;
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recorder.bind_descriptor_sets_minimal(&[&self.throttle_descriptor]);
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recorder.bind_vertex_buffer(&self.throttle_vertex_buffer);
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recorder.draw_complete_single_instance(self.throttle_vertex_buffer.size() as u32);
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recorder.bind_descriptor_sets_minimal(&[&self.brake_descriptor]);
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recorder.bind_vertex_buffer(&self.brake_vertex_buffer);
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recorder.draw_complete_single_instance(self.brake_vertex_buffer.size() as u32);
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self.render_target.end(&recorder);
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}
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Ok(command_buffer)
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}
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}
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@ -70,8 +255,10 @@ impl DataReceiver for Pedals {
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self.throttle.set_progress(throttle)?;
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self.brake.set_progress(brake)?;
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self.throttle_samples.push(throttle);
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self.brake_samples.push(brake);
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self.throttle_samples.push_overwrite(throttle);
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self.brake_samples.push_overwrite(brake);
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self.update_vertex_buffers()?;
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}
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}
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None => {
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@ -82,3 +269,28 @@ impl DataReceiver for Pedals {
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Ok(())
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}
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}
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#[cfg(test)]
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mod test {
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use ringbuf::{HeapRb, Rb};
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#[test]
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fn rb_test() {
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const CAP: usize = 10;
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let mut buf = HeapRb::new(CAP);
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for _ in 0..CAP {
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buf.push_overwrite(20);
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}
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println!("{:?}", buf.as_slices());
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buf.push_overwrite(40);
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buf.push_overwrite(40);
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buf.push_overwrite(40);
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buf.push_overwrite(40);
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println!("{:?}", buf.as_slices());
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}
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}
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@ -1,6 +1,6 @@
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<?xml-model href="../gui.xsd" type="application/xml" schematypens="http://www.w3.org/2001/XMLSchema"?>
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<root reference_width="2560" reference_height="1440">
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<grid x_dim="7" y_dim="2" x_offset="-750" y_offset="-250" width="150" height="200"
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<grid x_dim="10" y_dim="2" x_offset="-850" y_offset="-190" width="200" height="160"
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vert_align="bottom" hori_align="right" margin="3" padding="3" background="#686868">
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<progressbar id="brake" x_slot="0" y_slot="0" y_size="2" background="#494949"
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direction="bottom_to_top" foreground="#e30000"></progressbar>
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@ -8,7 +8,7 @@
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x_slot="1" y_slot="0" y_size="2" background="#494949" direction="bottom_to_top"
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foreground="#00b900"></progressbar>
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<icon id="history" x_slot="2" x_size="5" y_slot="0"
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<icon id="history" x_slot="2" x_size="8" y_slot="0"
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y_size="2"></icon>
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</grid>
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</root>
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102
src/overlay/elements/pedals/pipeline.rs
Normal file
102
src/overlay/elements/pedals/pipeline.rs
Normal file
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@ -0,0 +1,102 @@
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use anyhow::Result;
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use vulkan_rs::prelude::*;
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use std::{mem, sync::Arc};
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use super::super::PositionOnlyVertex;
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pub struct HistoryPipeline {
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pipeline: Arc<Pipeline>,
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descriptor_layout: Arc<DescriptorSetLayout>,
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}
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impl HistoryPipeline {
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pub fn new(
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device: Arc<Device>,
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renderpass: &Arc<RenderPass>,
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width: u32,
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height: u32,
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) -> Result<Self> {
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let vertex_shader = ShaderModule::from_slice(
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device.clone(),
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include_bytes!("history.vert.spv"),
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ShaderType::Vertex,
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)?;
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let fragment_shader = ShaderModule::from_slice(
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device.clone(),
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include_bytes!("history.frag.spv"),
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ShaderType::Fragment,
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)?;
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let descriptor_layout = DescriptorSetLayout::builder()
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.add_layout_binding(
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0,
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
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VK_SHADER_STAGE_FRAGMENT_BIT,
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0,
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)
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.build(device.clone())?;
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let pipeline_layout = PipelineLayout::builder()
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.add_descriptor_set_layout(&descriptor_layout)
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.build(device.clone())?;
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let viewport = VkViewport {
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x: 0.0,
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y: 0.0,
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width: width as f32,
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height: height as f32,
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minDepth: 0.0,
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maxDepth: 1.0,
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};
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let scissor = VkRect2D {
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offset: VkOffset2D { x: 0, y: 0 },
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extent: VkExtent2D {
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width: width,
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height: height,
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},
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};
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let pipeline = Pipeline::new_graphics()
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.set_vertex_shader(
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vertex_shader.clone(),
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vec![VkVertexInputBindingDescription {
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binding: 0,
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stride: mem::size_of::<PositionOnlyVertex>() as u32,
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inputRate: VK_VERTEX_INPUT_RATE_VERTEX,
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}],
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vec![
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// position
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VkVertexInputAttributeDescription {
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location: 0,
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binding: 0,
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format: VK_FORMAT_R32G32B32A32_SFLOAT,
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offset: 0,
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},
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],
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)
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.set_fragment_shader(fragment_shader.clone())
|
||||
.input_assembly(VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, false)
|
||||
.default_depth_stencil(false, false)
|
||||
.default_color_blend(vec![VkPipelineColorBlendAttachmentState::default()])
|
||||
.default_rasterization(VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE)
|
||||
.default_multisample(VK_SAMPLE_COUNT_1_BIT)
|
||||
.add_viewport(viewport)
|
||||
.add_scissor(scissor)
|
||||
.build(device, &pipeline_layout, &renderpass, 0)?;
|
||||
|
||||
Ok(Self {
|
||||
descriptor_layout,
|
||||
pipeline,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn pipeline(&self) -> &Arc<Pipeline> {
|
||||
&self.pipeline
|
||||
}
|
||||
|
||||
pub fn descriptor_layout(&self) -> &Arc<DescriptorSetLayout> {
|
||||
&self.descriptor_layout
|
||||
}
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
mod pipeline;
|
||||
|
||||
use anyhow::Result;
|
||||
use cgmath::{ortho, vec2, vec3, vec4, Deg, InnerSpace, Matrix4, Rad, Vector2, Vector3, Vector4};
|
||||
use cgmath::{ortho, vec2, vec3, vec4, Deg, InnerSpace, Matrix4, Rad, Vector2, Vector3};
|
||||
use rfactor_sm_reader::*;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use vulkan_rs::prelude::*;
|
||||
|
@ -19,41 +19,7 @@ use crate::{
|
|||
write_log,
|
||||
};
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PositionOnlyVertex {
|
||||
pub position: Vector4<f32>,
|
||||
}
|
||||
|
||||
impl PositionOnlyVertex {
|
||||
///
|
||||
/// corners[0] - bottom left
|
||||
/// corners[1] - top left
|
||||
/// corners[2] - top right
|
||||
/// corners[3] - bottom right
|
||||
///
|
||||
pub fn from_2d_corners(ortho: Matrix4<f32>, corners: [Vector2<f32>; 4]) -> [Self; 6] {
|
||||
[
|
||||
Self {
|
||||
position: ortho * corners[0].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[1].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[2].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[2].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[3].extend(0.0).extend(1.0),
|
||||
},
|
||||
Self {
|
||||
position: ortho * corners[0].extend(0.0).extend(1.0),
|
||||
},
|
||||
]
|
||||
}
|
||||
}
|
||||
use super::PositionOnlyVertex;
|
||||
|
||||
fn convert_vec(v: rF2Vec3) -> Vector3<f32> {
|
||||
vec3(v.x as f32, v.y as f32, v.z as f32)
|
||||
|
|
|
@ -10,7 +10,7 @@ use crate::overlay::{
|
|||
};
|
||||
|
||||
pub struct Watermark {
|
||||
_gui: Arc<GuiBuilder>,
|
||||
gui: Arc<GuiBuilder>,
|
||||
}
|
||||
|
||||
impl Watermark {
|
||||
|
@ -19,9 +19,7 @@ impl Watermark {
|
|||
|
||||
let gui = GuiBuilder::from_str(gui_handler, DESC)?;
|
||||
|
||||
gui.enable()?;
|
||||
|
||||
Ok(Self { _gui: gui })
|
||||
Ok(Self { gui })
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -30,9 +28,14 @@ impl UiOverlay for Watermark {}
|
|||
impl DataReceiver for Watermark {
|
||||
fn scoring_update(
|
||||
&mut self,
|
||||
_phase: GamePhase,
|
||||
phase: GamePhase,
|
||||
_vehicle_scoring: &[VehicleScoringInfoV01],
|
||||
) -> Result<()> {
|
||||
match phase {
|
||||
GamePhase::TestDay => self.gui.enable()?,
|
||||
_ => self.gui.disable()?,
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
|
|
@ -142,7 +142,7 @@ impl Overlay {
|
|||
// only font is used
|
||||
let mut create_info = GuiHandlerCreateInfo::default();
|
||||
|
||||
create_info.font_path = AssetPath::from("/usr/share/vulkan_rf2_layer/font.png");
|
||||
create_info.font_path = AssetPath::from("/opt/sata_ssd/Workspace/vk_layer_rs/font.png");
|
||||
create_info.font_path.assume_prefix_free();
|
||||
|
||||
// required to not crash
|
||||
|
@ -196,8 +196,15 @@ impl Overlay {
|
|||
|
||||
// create pedals
|
||||
if self.config.ui_config.enable_pedals {
|
||||
let pedals = Rc::new(RefCell::new(Pedals::new(&gui_handler)?));
|
||||
self.ui_elements.push(pedals);
|
||||
let pedals = Rc::new(RefCell::new(Pedals::new(
|
||||
&gui_handler,
|
||||
self.device(),
|
||||
self.queue(),
|
||||
)?));
|
||||
|
||||
self.ui_elements.push(pedals.clone());
|
||||
|
||||
rendering.add_render_callback(move |_| pedals.borrow().render());
|
||||
|
||||
write_log!("Pedals successfully created");
|
||||
}
|
||||
|
|
|
@ -109,6 +109,8 @@ impl RFactorData {
|
|||
|
||||
let phase = GamePhase::try_from(scoring_info.mSession)?;
|
||||
|
||||
write_log!(format!("GamePhase: {:?}", phase));
|
||||
|
||||
for receiver in self.receivers.iter() {
|
||||
receiver
|
||||
.borrow_mut()
|
||||
|
|
Loading…
Reference in a new issue