Add leader board
This commit is contained in:
parent
da50c97958
commit
2e6072812f
8 changed files with 250 additions and 14 deletions
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@ -11,6 +11,7 @@ crate-type = ["cdylib"]
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[dependencies]
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vulkan-rs = { git = "https://gavania.de/hodasemi/vulkan_lib.git" }
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assetpath = { git = "https://gavania.de/hodasemi/vulkan_lib.git" }
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utilities = { git = "https://gavania.de/hodasemi/utilities.git" }
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rfactor_sm_reader = { git = "https://gavania.de/hodasemi/rfactor_sm_reader.git" }
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ui = { git = "https://gavania.de/hodasemi/ui.git" }
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223
src/overlay/elements/leaderboard.rs
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223
src/overlay/elements/leaderboard.rs
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@ -0,0 +1,223 @@
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use std::{
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ffi::{c_char, CStr},
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sync::Arc,
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};
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use anyhow::Result;
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use rfactor_sm_reader::{rF2VehicleTelemetry, VehicleScoringInfoV01};
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use ui::prelude::*;
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use utilities::prelude::Color;
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use crate::overlay::{rfactor_data::DataReceiver, UiOverlay};
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pub struct LeaderBoard {
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gui_handler: Arc<GuiHandler>,
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gui: Arc<GuiBuilder>,
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main_grid: Arc<Grid>,
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entries: Vec<LeaderBoardEntry>,
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entry_backgrounds: [Color; 2],
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}
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impl LeaderBoard {
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const GRID: &str = include_str!("ui_files/leaderboard_grid.xml");
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const ENTRY: &str = include_str!("ui_files/leaderboard_entry.xml");
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pub fn new(gui_handler: &Arc<GuiHandler>) -> Result<Self> {
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let gui = GuiBuilder::from_str(gui_handler, Self::GRID)?;
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let main_grid = gui.element("main_grid")?;
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Ok(Self {
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gui_handler: gui_handler.clone(),
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gui,
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main_grid,
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entries: Vec::new(),
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entry_backgrounds: [Color::try_from("#838383")?, Color::try_from("#545454")?],
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})
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}
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}
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impl UiOverlay for LeaderBoard {}
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impl DataReceiver for LeaderBoard {
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fn scoring_update(&mut self, vehicle_scorings: &[VehicleScoringInfoV01]) -> Result<()> {
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for vehicle_scoring in vehicle_scorings {
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// check driver list
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match self
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.entries
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.iter_mut()
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.find(|entry| vehicle_scoring.mID == entry.id)
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{
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Some(entry) => {
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entry.update_place(vehicle_scoring.mPlace)?;
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entry.update_time_behind_leader(vehicle_scoring.mTimeBehindLeader)?;
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entry.update_time_behind_next(vehicle_scoring.mTimeBehindNext)?;
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}
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None => {
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let entry = LeaderBoardEntry::new(
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&self.gui_handler,
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vehicle_scoring.mID,
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unsafe { CStr::from_ptr(&vehicle_scoring.mDriverName as *const c_char) }
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.to_str()
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.unwrap()
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.to_string(),
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vehicle_scoring.mPlace,
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vehicle_scoring.mTimeBehindLeader,
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vehicle_scoring.mTimeBehindNext,
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)?;
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self.entries.push(entry);
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}
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}
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}
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// check if entry count in grid is the same as the gathered entries
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let force_update = if self
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.main_grid
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.child_at(0, self.entries.len() - 1)?
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.is_none()
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{
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for i in 0..self.entries.len() {
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self.main_grid.detach(0, i)?;
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}
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true
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} else {
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false
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};
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// check if any entry needs resorting
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if force_update || self.entries.iter().any(|entry| entry.needs_resorting()) {
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self.entries
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.sort_by(|lhs, rhs| lhs.place().cmp(&rhs.place()));
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for (i, entry) in self.entries.iter_mut().enumerate() {
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entry.resorting_finished();
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entry.change_background_color(self.entry_backgrounds[i % 2])?;
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self.main_grid.attach(entry.snippet(), 0, i, 1, 1)?;
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}
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}
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if self.entries.is_empty() {
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self.gui.disable()?;
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} else {
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self.gui.enable()?;
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}
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Ok(())
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}
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fn telemetry_update(
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&mut self,
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_player_id: Option<i32>,
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_telemetries: &[rF2VehicleTelemetry],
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) -> Result<()> {
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Ok(())
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}
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}
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struct LeaderBoardEntry {
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id: i32,
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name: String,
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place: u8,
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time_behind_leader: f64,
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time_behind_next: f64,
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snippet: Arc<GuiSnippet>,
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grid: Arc<Grid>,
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name_label: Arc<Label>,
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place_label: Arc<Label>,
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time_behind_label: Arc<Label>,
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place_updated: bool,
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}
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impl LeaderBoardEntry {
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pub fn new(
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gui_handler: &Arc<GuiHandler>,
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id: i32,
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name: String,
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place: u8,
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time_behind_leader: f64,
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time_behind_next: f64,
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) -> Result<Self> {
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let snippet = GuiSnippet::from_str(gui_handler, LeaderBoard::ENTRY)?;
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let background = snippet.element("grid")?;
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let name_label: Arc<Label> = snippet.element("name")?;
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let place_label: Arc<Label> = snippet.element("place")?;
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let time_behind_label: Arc<Label> = snippet.element("time_behind")?;
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name_label.set_text(&name)?;
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place_label.set_text(place)?;
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time_behind_label.set_text(format!("{:.3}", time_behind_leader))?;
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Ok(Self {
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id,
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name,
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place,
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time_behind_leader,
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time_behind_next,
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snippet,
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grid: background,
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name_label,
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place_label,
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time_behind_label,
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place_updated: true,
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})
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}
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pub fn place(&self) -> u8 {
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self.place
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}
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pub fn snippet(&self) -> Arc<GuiSnippet> {
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self.snippet.clone()
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}
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pub fn change_background_color(&self, color: Color) -> Result<()> {
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self.grid.set_background(color)
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}
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pub fn update_place(&mut self, place: u8) -> Result<()> {
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if self.place != place {
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self.place_updated = true;
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}
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self.place = place;
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self.place_label.set_text(self.place)
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}
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pub fn update_time_behind_leader(&mut self, time: f64) -> Result<()> {
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self.time_behind_leader = time;
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self.time_behind_label
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.set_text(format!("{:.3}", self.time_behind_leader))
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}
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pub fn update_time_behind_next(&mut self, time: f64) -> Result<()> {
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self.time_behind_next = time;
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Ok(())
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}
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pub fn needs_resorting(&self) -> bool {
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self.place_updated
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}
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pub fn resorting_finished(&mut self) {
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self.place_updated = false;
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}
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}
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@ -1,8 +1,10 @@
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mod leaderboard;
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mod pedals;
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mod pipeline;
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mod radar;
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mod watermark;
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pub use leaderboard::*;
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pub use pedals::*;
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pub use radar::*;
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pub use watermark::*;
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@ -36,12 +36,6 @@ impl Pedals {
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}
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}
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impl Drop for Pedals {
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fn drop(&mut self) {
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self.gui.disable().unwrap();
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}
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}
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impl UiOverlay for Pedals {}
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impl DataReceiver for Pedals {
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7
src/overlay/elements/ui_files/leaderboard_entry.xml
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7
src/overlay/elements/ui_files/leaderboard_entry.xml
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<root>
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<grid id="grid" x_dim="6" y_dim="1">
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<label id="place" x_slot="0" y_slot="0" text_color="black"></label>
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<label id="name" x_slot="1" y_slot="0" x_size="3" text_color="black"></label>
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<label id="time_behind" x_slot="4" y_slot="0" x_size="2" text_color="black"></label>
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</grid>
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</root>
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5
src/overlay/elements/ui_files/leaderboard_grid.xml
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5
src/overlay/elements/ui_files/leaderboard_grid.xml
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<?xml-model href="gui.xsd" type="application/xml" schematypens="http://www.w3.org/2001/XMLSchema"?>
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<root reference_width="2560" reference_height="1440">
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<grid id="main_grid" x_dim="1" y_dim="25" x_offset="10" y_offset="70" width="250" height="1000"
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vert_align="top" hori_align="left" margin="0" padding="0"> </grid>
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</root>
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@ -7,7 +7,7 @@ use ui::prelude::*;
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use crate::overlay::{rfactor_data::DataReceiver, UiOverlay};
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pub struct Watermark {
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gui: Arc<GuiBuilder>,
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_gui: Arc<GuiBuilder>,
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}
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impl Watermark {
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@ -18,13 +18,7 @@ impl Watermark {
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gui.enable()?;
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Ok(Self { gui })
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}
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}
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impl Drop for Watermark {
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fn drop(&mut self) {
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self.gui.disable().unwrap()
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Ok(Self { _gui: gui })
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}
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}
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@ -31,6 +31,7 @@ pub struct UiSelectorConfig {
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pub enable_radar: bool,
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pub enable_pedals: bool,
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pub enable_leaderboard: bool,
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}
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impl UiSelectorConfig {
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@ -39,6 +40,7 @@ impl UiSelectorConfig {
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enable_watermark: true,
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enable_radar: true,
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enable_pedals: true,
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enable_leaderboard: true,
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}
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}
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}
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@ -200,6 +202,14 @@ impl Overlay {
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write_log!("Pedals successfully created");
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}
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// create leaderboard
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if self.config.ui_config.enable_leaderboard {
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let leaderboard = Rc::new(RefCell::new(LeaderBoard::new(&gui_handler)?));
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self.ui_elements.push(leaderboard);
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write_log!("Leader Board successfully created");
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}
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// add rendering callbacks
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rendering.add_render_callback({
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let gui_handler = gui_handler.clone();
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