Update pkgbuild path in readme

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hodasemi 2023-01-23 20:13:14 +01:00
parent f9112ea627
commit 3c5aff8c4b

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@ -12,7 +12,7 @@ I would consider the following elements as working:
# How to enable # How to enable
### Archlinux based ### Archlinux based
Simply use the PKGBUILD from the pkgbuild directory ([How to use it](https://wiki.archlinux.org/title/Makepkg)) Simply use the PKGBUILD from the resources/pkgbuild directory ([How to use it](https://wiki.archlinux.org/title/Makepkg))
### Manual installation ### Manual installation
1) Build this repository `cargo build --release` 1) Build this repository `cargo build --release`
@ -30,7 +30,7 @@ You need to have rFactor2 memory plugin shared file enabled ([rF2SharedMemoryMap
### Debugging ### Debugging
Add `RFACTOR_HUD_LOG=1` to the launch options of the game. Then a file log file will be created (`$HOME/rf2_vk_hud.log`). The logs may seem super random and they are super random, since I didn't have (or took) the time to unify my logging output. Add `RFACTOR_HUD_LOG=1` to the launch options of the game. Then a file log file will be created (`$HOME/rf2_vk_hud.log`). The logs may seem super random and they are super random, since I didn't have (or took) the time to unify my logging output.
I would not recommend to activate logging while playing a longer session, it can get quite big (about 15 minutes are roundabout 1 million lines). I would not recommend to activate logging while playing a longer session, it can get quite big (about 15 minutes are roundabout 1 million lines).
# Resources # Resources