From 50629c15cd36498f73d5a65d708aee37df56333e Mon Sep 17 00:00:00 2001 From: hodasemi Date: Mon, 23 Jan 2023 20:13:14 +0100 Subject: [PATCH] Update pkgbuild path in readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index d3c1b4d..e3f2351 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ I would consider the following elements as working: # How to enable ### Archlinux based -Simply use the PKGBUILD from the pkgbuild directory ([How to use it](https://wiki.archlinux.org/title/Makepkg)) +Simply use the PKGBUILD from the resources/pkgbuild directory ([How to use it](https://wiki.archlinux.org/title/Makepkg)) ### Manual installation 1) Build this repository `cargo build --release` @@ -30,7 +30,7 @@ You need to have rFactor2 memory plugin shared file enabled ([rF2SharedMemoryMap ### Debugging -Add `RFACTOR_HUD_LOG=1` to the launch options of the game. Then a file log file will be created (`$HOME/rf2_vk_hud.log`). The logs may seem super random and they are super random, since I didn't have (or took) the time to unify my logging output. +Add `RFACTOR_HUD_LOG=1` to the launch options of the game. Then a file log file will be created (`$HOME/rf2_vk_hud.log`). The logs may seem super random and they are super random, since I didn't have (or took) the time to unify my logging output. I would not recommend to activate logging while playing a longer session, it can get quite big (about 15 minutes are roundabout 1 million lines). # Resources