Use rFactor typical angled ui elements #6
2 changed files with 16 additions and 10 deletions
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@ -126,6 +126,14 @@ impl LeaderBoardEntry {
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self.place_label.set_text(self.place)
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}
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pub fn reset_time(&mut self) -> Result<()> {
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self.behind = BehindLeader::Time(f64::MIN);
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self.best_lap = f64::MIN;
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self.time_behind_next = f64::MIN;
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self.time_label.set_text("---")
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}
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pub fn update_time_behind_leader(&mut self, behind: BehindLeader) -> Result<()> {
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if self.behind != behind {
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self.behind = behind;
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@ -149,13 +157,7 @@ impl LeaderBoardEntry {
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}
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}
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BehindLeader::Laps(laps_behind) => {
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let text = if laps_behind == 1 {
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format!("+{} Lap", laps_behind)
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} else {
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format!("+{} Laps", laps_behind)
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};
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self.time_label.set_text(text)?;
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self.time_label.set_text(format!("+{}", laps_behind))?;
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}
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}
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}
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@ -167,7 +169,7 @@ impl LeaderBoardEntry {
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if self.best_lap != time {
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self.best_lap = time;
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if self.best_lap < 0.0 {
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if self.best_lap <= 0.0 {
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self.time_label.set_text("---")?;
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} else {
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let text = if self.best_lap > 60.0 {
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@ -276,7 +276,7 @@ impl DataReceiver for LeaderBoard {
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match phase {
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GamePhase::Practice | GamePhase::Qualifying | GamePhase::TestDay => {
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for entry in self.leaderboard_entries.iter_mut() {
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entry.update_best_lap(-1.0)?;
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entry.reset_time()?;
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}
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self.leaderboard.enable()?;
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@ -284,7 +284,11 @@ impl DataReceiver for LeaderBoard {
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GamePhase::Race => {
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for entry in self.leaderboard_entries.iter_mut() {
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entry.update_time_behind_leader(BehindLeader::Time(0.0))?;
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entry.reset_time()?;
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}
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for entry in self.deltaboard_entries.iter_mut() {
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entry.reset_time()?;
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}
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self.leaderboard.enable()?;
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