use std::sync::Arc; use anyhow::Result; use rfactor_sm_reader::{rF2VehicleTelemetry, VehicleScoringInfoV01}; use ui::prelude::*; use crate::overlay::{ rfactor_data::{DataReceiver, GamePhase}, UiOverlay, }; pub struct Pedals { gui: Arc, brake: Arc, throttle: Arc, fuel: Arc