Compare commits

..

2 commits

Author SHA1 Message Date
324af987a3 Further steps towards new ecs 2025-04-17 16:02:31 +02:00
1367be0c0e Start applying changes 2025-04-11 11:29:09 +02:00
18 changed files with 343 additions and 199 deletions

View file

@ -7,7 +7,7 @@ members = ["character_window", "map", "rpg_components"]
destructure_traitobject = "0.3.0" destructure_traitobject = "0.3.0"
itertools = "0.14.0" itertools = "0.14.0"
serde = { version = "1.0.203", features = ["derive"] } serde = { version = "1.0.203", features = ["derive"] }
ron = "0.10.0" ron = "0.9.0"
paste = "1.0.15" paste = "1.0.15"
rayon = "1.10.0" rayon = "1.10.0"
chrono = { version = "0.4.35", features = ["serde"] } chrono = { version = "0.4.35", features = ["serde"] }

View file

@ -28,23 +28,22 @@ impl<A: Ability + 'static> AbilityPageRightSide<A> {
"fourth_ability", "fourth_ability",
]; ];
pub fn new(world: &mut World, hero: Entity, reference: &Weak<CharacterWindow>) -> Result<Self> { pub fn new(
commands: &mut Commands,
gui_handler: &mut GuiHandler,
item_settings: &mut ItemSettings,
engine_settings: &mut EngineSettings,
context: &mut Context,
hero: Entity,
reference: &Weak<CharacterWindow>,
) -> Result<Self> {
let snippet = GuiSnippet::from_str( let snippet = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/abilities/right_side.xml"), include_str!("../../resources/abilities/right_side.xml"),
)?; )?;
let color_settings = world let color_settings = item_settings.rarity_color_settings.clone();
.resources
.get::<ItemSettings>()
.rarity_color_settings
.clone();
let (gui_handler, engine_settings, context): (
&mut GuiHandler,
&mut EngineSettings,
&mut Context,
) = world.resources.get_mut()?;
Self::rarity_icon_background(gui_handler, &snippet, "common", color_settings.common)?; Self::rarity_icon_background(gui_handler, &snippet, "common", color_settings.common)?;
Self::rarity_icon_background(gui_handler, &snippet, "uncommon", color_settings.uncommon)?; Self::rarity_icon_background(gui_handler, &snippet, "uncommon", color_settings.uncommon)?;
@ -64,7 +63,7 @@ impl<A: Ability + 'static> AbilityPageRightSide<A> {
button.set_callback({ button.set_callback({
let reference = reference.clone(); let reference = reference.clone();
move |world: &mut World| { move |commands, gui_handler| {
if let Some(menu) = reference.upgrade() { if let Some(menu) = reference.upgrade() {
let mut tabs = menu.tabs_mut(); let mut tabs = menu.tabs_mut();
let abilities = tabs.abilities::<A>(); let abilities = tabs.abilities::<A>();

View file

@ -17,7 +17,8 @@ use super::AbilityPage;
impl<A: Ability + 'static> Content<A, AbilityAddon> { impl<A: Ability + 'static> Content<A, AbilityAddon> {
fn show_addon_tooltip( fn show_addon_tooltip(
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
hero: Entity, hero: Entity,
addon_index: usize, addon_index: usize,
reference: &Weak<CharacterWindow>, reference: &Weak<CharacterWindow>,
@ -30,7 +31,7 @@ impl<A: Ability + 'static> Content<A, AbilityAddon> {
let target_y = y; let target_y = y;
let addon = inventory.addon_at(addon_index); let addon = inventory.addon_at(addon_index);
let gui = addon.create_tooltip(world, (target_x, target_y))?; let gui = addon.create_tooltip(commands, gui_handler, (target_x, target_y))?;
gui.enable(world)?; gui.enable(world)?;
gui.perform_single_check(world.resources.get_mut()?, x, y)?; gui.perform_single_check(world.resources.get_mut()?, x, y)?;

View file

@ -35,20 +35,21 @@ pub struct AbilityPage<A: Ability + 'static> {
impl<A: Ability + 'static> AbilityPage<A> { impl<A: Ability + 'static> AbilityPage<A> {
pub fn new( pub fn new(
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
hero: Entity, hero: Entity,
reference: Weak<CharacterWindow>, reference: Weak<CharacterWindow>,
close: &Arc<Button>, close: &Arc<Button>,
) -> Result<Self> { ) -> Result<Self> {
let gui_handler = world.resources.get_mut_unchecked::<GuiHandler>();
let grid = Grid::new(gui_handler, 2, 1, false)?; let grid = Grid::new(gui_handler, 2, 1, false)?;
let left_base = GuiSnippet::from_str( let left_base = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/abilities/left_side.xml"), include_str!("../../resources/abilities/left_side.xml"),
)?; )?;
grid.attach(world, left_base.clone(), 0, 0, 1, 1)?; grid.attach(commands, gui_handler, left_base.clone(), 0, 0, 1, 1)?;
Self::setup_content_switch(&left_base, reference.clone())?; Self::setup_content_switch(&left_base, reference.clone())?;
@ -57,7 +58,7 @@ impl<A: Ability + 'static> AbilityPage<A> {
// abilities // abilities
let ability_mode = PageContent::new( let ability_mode = PageContent::new(
Content::new::<_, Self>(world, reference.clone(), { Content::new::<_, Self>(commands, gui_handler, reference.clone(), {
let hero = hero.clone(); let hero = hero.clone();
move |world| { move |world| {
@ -71,16 +72,11 @@ impl<A: Ability + 'static> AbilityPage<A> {
})?, })?,
{ {
let ui = GuiSnippet::from_str( let ui = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/abilities/ability_tooltip.xml"), include_str!("../../resources/abilities/ability_tooltip.xml"),
)?; )?;
let (gui_handler, engine_settings, context): (
&mut GuiHandler,
&mut EngineSettings,
&mut Context,
) = world.resources.get_mut()?;
let equip: Arc<Label> = ui.element("equip")?; let equip: Arc<Label> = ui.element("equip")?;
equip.set_info_icon( equip.set_info_icon(
gui_handler, gui_handler,
@ -179,7 +175,7 @@ impl<A: Ability + 'static> AbilityPage<A> {
}) })
} }
fn update_page(&mut self, world: &mut World) -> Result<()> { fn update_page(&mut self, commands: &mut Commands, gui_handler: &mut GuiHandler) -> Result<()> {
match self.current_mode { match self.current_mode {
0 => println!("update ability view"), 0 => println!("update ability view"),
1 => println!("update addon view"), 1 => println!("update addon view"),
@ -191,13 +187,27 @@ impl<A: Ability + 'static> AbilityPage<A> {
mode.content_mut().update(world, self.hero)?; mode.content_mut().update(world, self.hero)?;
self.tooltip self.tooltip
.attach(world, mode.tooltip().clone(), 0, 0, 1, 1)?; .attach(commands, gui_handler, mode.tooltip().clone(), 0, 0, 1, 1)?;
self.content self.content.attach(
.attach(world, mode.content_mut().base().clone(), 0, 0, 1, 1)?; commands,
gui_handler,
mode.content_mut().base().clone(),
0,
0,
1,
1,
)?;
self.right_side.refresh(world, self.hero)?; self.right_side.refresh(commands, gui_handler, self.hero)?;
self.grid self.grid.attach(
.attach(world, self.right_side.base().clone(), 1, 0, 1, 1)?; commands,
gui_handler,
self.right_side.base().clone(),
1,
0,
1,
1,
)?;
Ok(()) Ok(())
} }

View file

@ -23,26 +23,28 @@ pub struct CharacterPage {
impl CharacterPage { impl CharacterPage {
pub fn new( pub fn new(
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
hero: Entity, hero: Entity,
hero_name: &str, hero_name: &str,
reference: &Weak<CharacterWindow>, reference: &Weak<CharacterWindow>,
) -> Result<Self> { ) -> Result<Self> {
let snippet = GuiSnippet::from_str( let snippet = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/character/statistics.xml"), include_str!("../../resources/character/statistics.xml"),
)?; )?;
let grid: Arc<Grid> = snippet.element("statistic_tab")?; let grid: Arc<Grid> = snippet.element("statistic_tab")?;
let name: Arc<Label> = snippet.element("character_name")?; let name: Arc<Label> = snippet.element("character_name")?;
name.set_text(world.resources.get_mut()?, hero_name)?; name.set_text(gui_handler, hero_name)?;
let strength: Arc<Button> = snippet.element("strength_field")?; let strength: Arc<Button> = snippet.element("strength_field")?;
strength.set_callback({ strength.set_callback({
let update_stats = Self::create_update_stats(hero, reference.clone()); let update_stats = Self::create_update_stats(hero, reference.clone());
move |world| { move |commands, gui_handler| {
update_stats(world, |attributes: &mut Attributes| { update_stats(world, |attributes: &mut Attributes| {
attributes.add_strength(Strength::from(1)); attributes.add_strength(Strength::from(1));
}) })

View file

@ -33,7 +33,8 @@ pub struct Content<A: Ability + 'static, T: Send + Sync> {
impl<A: Ability + 'static, T: Send + Sync> Content<A, T> { impl<A: Ability + 'static, T: Send + Sync> Content<A, T> {
pub fn new<F, P>( pub fn new<F, P>(
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
reference: Weak<CharacterWindow>, reference: Weak<CharacterWindow>,
on_enable: F, on_enable: F,
) -> Result<Self> ) -> Result<Self>
@ -41,7 +42,11 @@ impl<A: Ability + 'static, T: Send + Sync> Content<A, T> {
F: Fn(&mut World) -> Result<Vec<T>> + Send + Sync + 'static, F: Fn(&mut World) -> Result<Vec<T>> + Send + Sync + 'static,
P: Page, P: Page,
{ {
let base = GuiSnippet::from_str(world, include_str!("../resources/content.xml"))?; let base = GuiSnippet::from_str(
commands,
gui_handler,
include_str!("../resources/content.xml"),
)?;
let (gui_handler, engine_settings, context): ( let (gui_handler, engine_settings, context): (
&mut GuiHandler, &mut GuiHandler,
@ -58,12 +63,12 @@ impl<A: Ability + 'static, T: Send + Sync> Content<A, T> {
left.set_callback({ left.set_callback({
let reference = reference.clone(); let reference = reference.clone();
move |world| { move |commands, gui_handler| {
if let Some(window) = reference.upgrade() { if let Some(window) = reference.upgrade() {
let mut tab = window.tab_mut(); let mut tab = window.tab_mut();
let page = tab.downcast_mut::<P>(); let page = tab.downcast_mut::<P>();
page.previous_tab(world)?; page.previous_tab(commands, gui_handler)?;
} }
Ok(()) Ok(())
@ -79,12 +84,12 @@ impl<A: Ability + 'static, T: Send + Sync> Content<A, T> {
right.set_callback({ right.set_callback({
let reference = reference.clone(); let reference = reference.clone();
move |world| { move |commands, gui_handler| {
if let Some(window) = reference.upgrade() { if let Some(window) = reference.upgrade() {
let mut tab = window.tab_mut(); let mut tab = window.tab_mut();
let page = tab.downcast_mut::<P>(); let page = tab.downcast_mut::<P>();
page.next_tab(world)?; page.next_tab(commands, gui_handler)?;
} }
Ok(()) Ok(())
@ -105,12 +110,16 @@ impl<A: Ability + 'static, T: Send + Sync> Content<A, T> {
}) })
} }
fn clear_grid(world: &mut World, grid: &Arc<Grid>) -> Result<()> { fn clear_grid(
commands: &mut Commands,
gui_handler: &mut GuiHandler,
grid: &Arc<Grid>,
) -> Result<()> {
let (rows, columns) = grid.dimensions(); let (rows, columns) = grid.dimensions();
for x in 0..columns { for x in 0..columns {
for y in 0..rows { for y in 0..rows {
grid.detach(world, x, y)?; grid.detach(commands, gui_handler, x, y)?;
} }
} }
@ -121,18 +130,23 @@ impl<A: Ability + 'static, T: Send + Sync> Content<A, T> {
label.set_text(gui_handler, format!("{} / {}", self.page + 1, self.pages)) label.set_text(gui_handler, format!("{} / {}", self.page + 1, self.pages))
} }
pub fn update_base<F>(&mut self, world: &mut World, setup: F) -> Result<()> pub fn update_base<F>(
&mut self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
setup: F,
) -> Result<()>
where where
Self: ContentWrapper, Self: ContentWrapper,
F: Fn(&mut World, &Arc<Button>, &T, usize) -> Result<()>, F: Fn(&mut Commands, &mut GuiHandler, &Arc<Button>, &T, usize) -> Result<()>,
{ {
self.refresh(world)?; self.refresh(world)?;
let grid: Arc<Grid> = self.base.element("content")?; let grid: Arc<Grid> = self.base.element("content")?;
let label: Arc<Label> = self.base.element("tab_info")?; let label: Arc<Label> = self.base.element("tab_info")?;
Self::clear_grid(world, &grid)?; Self::clear_grid(commands, gui_handler, &grid)?;
self.set_tab(world.resources.get_mut()?, &label)?; self.set_tab(gui_handler, &label)?;
let (rows, columns) = grid.dimensions(); let (rows, columns) = grid.dimensions();
@ -143,13 +157,14 @@ impl<A: Ability + 'static, T: Send + Sync> Content<A, T> {
match self.data.get(index) { match self.data.get(index) {
Some(t) => { Some(t) => {
let snippet = GuiSnippet::from_str( let snippet = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../resources/content_button.xml"), include_str!("../resources/content_button.xml"),
)?; )?;
let button: Arc<Button> = snippet.element("button")?; let button: Arc<Button> = snippet.element("button")?;
setup(world, &button, t, index)?; setup(commands, gui_handler, &button, t, index)?;
grid.attach(world, button, x, y, 1, 1)?; grid.attach(commands, gui_handler, button, x, y, 1, 1)?;
} }
None => break 'outer, None => break 'outer,
} }

View file

@ -27,13 +27,16 @@ pub struct ItemRightSide {
impl ItemRightSide { impl ItemRightSide {
pub fn new<A: Ability + 'static>( pub fn new<A: Ability + 'static>(
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
item_settings: &ItemSettings,
context: &Context,
file: &str, file: &str,
reference: &Weak<CharacterWindow>, reference: &Weak<CharacterWindow>,
hero: Entity, hero: Entity,
) -> Result<Self> { ) -> Result<Self> {
let snippet = GuiSnippet::from_str(world, file)?; let snippet = GuiSnippet::from_str(commands, gui_handler, file)?;
let icons = InventoryEmptyIcons::new(world)?; let icons = InventoryEmptyIcons::new(context, item_settings)?;
let me = Self { let me = Self {
snippet, snippet,
@ -121,7 +124,12 @@ impl ItemRightSide {
} }
impl RightSide for ItemRightSide { impl RightSide for ItemRightSide {
fn refresh(&mut self, world: &mut World, hero: Entity) -> Result<()> { fn refresh(
&mut self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
hero: Entity,
) -> Result<()> {
let (hero_object, resources) = world.entity_resources(hero)?; let (hero_object, resources) = world.entity_resources(hero)?;
let items = hero_object.get_component::<ItemSlotContainer>()?; let items = hero_object.get_component::<ItemSlotContainer>()?;
@ -148,13 +156,8 @@ struct InventoryEmptyIcons {
} }
impl InventoryEmptyIcons { impl InventoryEmptyIcons {
fn new(world: &World) -> Result<Self> { fn new(context: &Context, item_settings: &ItemSettings) -> Result<Self> {
let place_holder_settings = &world let place_holder_settings = &item_settings.icon_place_holder_paths;
.resources
.get::<ItemSettings>()
.icon_place_holder_paths;
let context = world.resources.get::<Context>();
Ok(Self { Ok(Self {
helmet: Self::image(context, &place_holder_settings.helmet)?, helmet: Self::image(context, &place_holder_settings.helmet)?,

View file

@ -59,19 +59,19 @@ pub struct JewelRightSide {
impl JewelRightSide { impl JewelRightSide {
pub fn new<A: Ability + 'static>( pub fn new<A: Ability + 'static>(
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
engine_settings: &EngineSettings,
context: &Context,
file: &str, file: &str,
hero: Entity, hero: Entity,
reference: &Weak<CharacterWindow>, reference: &Weak<CharacterWindow>,
) -> Result<Self> { ) -> Result<Self> {
let snippet = GuiSnippet::from_str(world, file)?; let snippet = GuiSnippet::from_str(commands, gui_handler, file)?;
let combine: Arc<Label> = snippet.element("combine")?; let combine: Arc<Label> = snippet.element("combine")?;
let icon = world.resources.get::<EngineSettings>().controller_icon( let icon = engine_settings.controller_icon(context, ControllerButton::RightStick)?;
world.resources.get::<Context>(), combine.set_info_icon(gui_handler, &icon)?;
ControllerButton::RightStick,
)?;
combine.set_info_icon(world.resources.get_mut()?, &icon)?;
world.resources.insert_if_not_exists::<ReferenceObject>(); world.resources.insert_if_not_exists::<ReferenceObject>();
world.resources.insert_if_not_exists::<LowerJewels>(); world.resources.insert_if_not_exists::<LowerJewels>();
@ -93,7 +93,7 @@ impl JewelRightSide {
let weak_top = Arc::downgrade(&top); let weak_top = Arc::downgrade(&top);
let reference = reference.clone(); let reference = reference.clone();
move |world, selected| { move |commands, gui_handler, selected| {
let menu = reference.upgrade().unwrap(); let menu = reference.upgrade().unwrap();
if selected { if selected {
@ -108,27 +108,37 @@ impl JewelRightSide {
if let Some(reference_info) = reference_info.some() { if let Some(reference_info) = reference_info.some() {
let tooltip = match reference_info { let tooltip = match reference_info {
ReferenceObject::Item { item, .. } => { ReferenceObject::Item { item, .. } => {
let attributes = unsafe { remove_life_time(world.entity(hero)?) } let attributes =
.get_component::<Attributes>()?; world.entity(hero)?.get_component::<Attributes>()?;
item.create_tooltip(world, attributes, (x + w as i32, y))? item.create_tooltip(
commands,
gui_handler,
attributes,
(x + w as i32, y),
)?
} }
ReferenceObject::Jewel { jewel, .. } => { ReferenceObject::Jewel { jewel, .. } => {
let item_settings = world.resources.get_unchecked::<ItemSettings>(); let item_settings = world.resources.get_unchecked::<ItemSettings>();
jewel.create_tooltip(world, item_settings, (x + w as i32, y))? jewel.create_tooltip(
commands,
gui_handler,
item_settings,
(x + w as i32, y),
)?
} }
ReferenceObject::Empty => unreachable!(), ReferenceObject::Empty => unreachable!(),
}; };
tooltip.enable(world)?; tooltip.enable(commands, gui_handler)?;
tooltip.perform_single_check(world.resources.get_mut()?, x, y)?; tooltip.perform_single_check(gui_handler, x, y)?;
menu.add_tooltip("upper", tooltip); menu.add_tooltip("upper", tooltip);
} }
} else { } else {
menu.remove_tooltip(world, "upper")?; menu.remove_tooltip(commands, gui_handler, "upper")?;
} }
Ok(()) Ok(())
@ -140,7 +150,7 @@ impl JewelRightSide {
let weak_top = Arc::downgrade(&lower); let weak_top = Arc::downgrade(&lower);
let reference = reference.clone(); let reference = reference.clone();
move |world, selected| { move |commands, gui_handler, selected| {
let menu = reference.upgrade().unwrap(); let menu = reference.upgrade().unwrap();
if selected { if selected {
@ -167,7 +177,7 @@ impl JewelRightSide {
menu.add_tooltip(format!("lower_{index}",), tooltip); menu.add_tooltip(format!("lower_{index}",), tooltip);
} }
} else { } else {
menu.remove_tooltip(world, format!("lower_{index}"))?; menu.remove_tooltip(commands, gui_handler, format!("lower_{index}"))?;
} }
Ok(()) Ok(())
@ -177,7 +187,7 @@ impl JewelRightSide {
lower.set_callback({ lower.set_callback({
let reference = reference.clone(); let reference = reference.clone();
move |world| { move |commands, gui_handler| {
let lower_info: &mut LowerJewels = world.resources.get_mut()?; let lower_info: &mut LowerJewels = world.resources.get_mut()?;
if lower_info.jewels[index].is_some() { if lower_info.jewels[index].is_some() {
@ -187,7 +197,7 @@ impl JewelRightSide {
let mut tabs = menu.tabs_mut(); let mut tabs = menu.tabs_mut();
let inventory = tabs.inventory::<A>(); let inventory = tabs.inventory::<A>();
inventory.update_page(world, true)?; inventory.update_page(commands, gui_handler, true)?;
} }
} }

View file

@ -9,15 +9,20 @@ pub struct MapRightSide {
} }
impl MapRightSide { impl MapRightSide {
pub fn new(world: &mut World, file: &str) -> Result<Self> { pub fn new(commands: &mut Commands, gui_handler: &mut GuiHandler, file: &str) -> Result<Self> {
let snippet = GuiSnippet::from_str(world, file)?; let snippet = GuiSnippet::from_str(commands, gui_handler, file)?;
Ok(Self { snippet }) Ok(Self { snippet })
} }
} }
impl RightSide for MapRightSide { impl RightSide for MapRightSide {
fn refresh(&mut self, _world: &mut World, _hero: Entity) -> Result<()> { fn refresh(
&mut self,
_commands: &mut Commands,
_gui_handler: &mut GuiHandler,
_hero: Entity,
) -> Result<()> {
Ok(()) Ok(())
} }

View file

@ -10,6 +10,7 @@ use anyhow::Result;
use ecs::*; use ecs::*;
use engine::prelude::*; use engine::prelude::*;
use rpg_components::components::inventory::Inventory; use rpg_components::components::inventory::Inventory;
use rpg_components::config::items::ItemSettings;
use rpg_components::items::ability_book::Ability; use rpg_components::items::ability_book::Ability;
use super::page_content::PageContent; use super::page_content::PageContent;
@ -38,20 +39,24 @@ pub struct InventoryPage<A: Ability + 'static> {
impl<A: Ability + 'static> InventoryPage<A> { impl<A: Ability + 'static> InventoryPage<A> {
pub fn new( pub fn new(
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
engine_settings: &EngineSettings,
item_settings: &ItemSettings,
context: &Context,
hero: Entity, hero: Entity,
reference: Weak<CharacterWindow>, reference: Weak<CharacterWindow>,
close: &Arc<Button>, close: &Arc<Button>,
) -> Result<Self> { ) -> Result<Self> {
let gui_handler: &mut GuiHandler = world.resources.get_mut()?;
let grid = Grid::new(gui_handler, 2, 1, false)?; let grid = Grid::new(gui_handler, 2, 1, false)?;
let left_base = GuiSnippet::from_str( let left_base = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/inventory/left_side.xml"), include_str!("../../resources/inventory/left_side.xml"),
)?; )?;
grid.attach(world, left_base.clone(), 0, 0, 1, 1)?; grid.attach(commands, gui_handler, left_base.clone(), 0, 0, 1, 1)?;
Self::setup_content_switch(&left_base, reference.clone())?; Self::setup_content_switch(&left_base, reference.clone())?;
let tooltip = left_base.element("tooltip")?; let tooltip = left_base.element("tooltip")?;
@ -59,10 +64,10 @@ impl<A: Ability + 'static> InventoryPage<A> {
// items // items
let item_mode = PageContent::<A, _>::new( let item_mode = PageContent::<A, _>::new(
Content::new::<_, Self>(world, reference.clone(), { Content::new::<_, Self>(commands, gui_handler, reference.clone(), {
let hero = hero.clone(); let hero = hero.clone();
move |world: &mut World| { move |world| {
let hero_object = world.entity(hero)?; let hero_object = world.entity(hero)?;
let inventory = hero_object.get_component::<Inventory<A>>()?; let inventory = hero_object.get_component::<Inventory<A>>()?;
@ -73,16 +78,11 @@ impl<A: Ability + 'static> InventoryPage<A> {
})?, })?,
{ {
let ui = GuiSnippet::from_str( let ui = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/inventory/items/tooltip.xml"), include_str!("../../resources/inventory/items/tooltip.xml"),
)?; )?;
let (gui_handler, engine_settings, context): (
&mut GuiHandler,
&mut EngineSettings,
&mut Context,
) = world.resources.get_mut()?;
let equip: Arc<Label> = ui.element("equip")?; let equip: Arc<Label> = ui.element("equip")?;
equip.set_info_icon( equip.set_info_icon(
gui_handler, gui_handler,
@ -110,7 +110,10 @@ impl<A: Ability + 'static> InventoryPage<A> {
ui ui
}, },
ItemRightSide::new::<A>( ItemRightSide::new::<A>(
world, commands,
gui_handler,
item_settings,
context,
include_str!("../../resources/inventory/items/right_side.xml"), include_str!("../../resources/inventory/items/right_side.xml"),
&reference, &reference,
hero, hero,
@ -119,7 +122,7 @@ impl<A: Ability + 'static> InventoryPage<A> {
// jewels // jewels
let jewel_mode = PageContent::<A, _>::new( let jewel_mode = PageContent::<A, _>::new(
Content::new::<_, Self>(world, reference.clone(), { Content::new::<_, Self>(commands, gui_handler, reference.clone(), {
let hero = hero.clone(); let hero = hero.clone();
move |world| { move |world| {
@ -133,16 +136,11 @@ impl<A: Ability + 'static> InventoryPage<A> {
})?, })?,
{ {
let ui = GuiSnippet::from_str( let ui = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/inventory/jewels/tooltip.xml"), include_str!("../../resources/inventory/jewels/tooltip.xml"),
)?; )?;
let (gui_handler, engine_settings, context): (
&mut GuiHandler,
&mut EngineSettings,
&mut Context,
) = world.resources.get_mut()?;
let socket: Arc<Label> = ui.element("socket")?; let socket: Arc<Label> = ui.element("socket")?;
socket.set_info_icon( socket.set_info_icon(
gui_handler, gui_handler,
@ -164,7 +162,10 @@ impl<A: Ability + 'static> InventoryPage<A> {
ui ui
}, },
JewelRightSide::new::<A>( JewelRightSide::new::<A>(
world, commands,
gui_handler,
engine_settings,
context,
include_str!("../../resources/inventory/jewels/right_side.xml"), include_str!("../../resources/inventory/jewels/right_side.xml"),
hero, hero,
&reference, &reference,
@ -173,7 +174,7 @@ impl<A: Ability + 'static> InventoryPage<A> {
// maps // maps
let map_mode = PageContent::<A, _>::new( let map_mode = PageContent::<A, _>::new(
Content::new::<_, Self>(world, reference.clone(), { Content::new::<_, Self>(commands, gui_handler, reference.clone(), {
move |world| { move |world| {
let hero_object = world.entity(hero)?; let hero_object = world.entity(hero)?;
let inventory = hero_object.get_component::<Inventory<A>>()?; let inventory = hero_object.get_component::<Inventory<A>>()?;
@ -185,16 +186,11 @@ impl<A: Ability + 'static> InventoryPage<A> {
})?, })?,
{ {
let ui = GuiSnippet::from_str( let ui = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/inventory/maps/tooltip.xml"), include_str!("../../resources/inventory/maps/tooltip.xml"),
)?; )?;
let (gui_handler, engine_settings, context): (
&mut GuiHandler,
&mut EngineSettings,
&mut Context,
) = world.resources.get_mut()?;
let select: Arc<Label> = ui.element("select")?; let select: Arc<Label> = ui.element("select")?;
select.set_info_icon( select.set_info_icon(
gui_handler, gui_handler,
@ -216,7 +212,8 @@ impl<A: Ability + 'static> InventoryPage<A> {
ui ui
}, },
MapRightSide::new( MapRightSide::new(
world, commands,
gui_handler,
include_str!("../../resources/inventory/maps/right_side.xml"), include_str!("../../resources/inventory/maps/right_side.xml"),
)?, )?,
); );
@ -243,12 +240,21 @@ impl<A: Ability + 'static> InventoryPage<A> {
}) })
} }
fn switch_to_jewels(&mut self, world: &mut World) -> Result<()> { fn switch_to_jewels(
&mut self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
) -> Result<()> {
self.current_mode = 1; self.current_mode = 1;
self.update_page(world, true) self.update_page(commands, gui_handler, true)
} }
fn update_page(&mut self, world: &mut World, select: bool) -> Result<()> { fn update_page(
&mut self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
select: bool,
) -> Result<()> {
match self.current_mode { match self.current_mode {
0 => println!("update item view"), 0 => println!("update item view"),
1 => println!("update jewel view"), 1 => println!("update jewel view"),
@ -261,11 +267,27 @@ impl<A: Ability + 'static> InventoryPage<A> {
let mode = &mut self.modes[self.current_mode]; let mode = &mut self.modes[self.current_mode];
self.tooltip self.tooltip
.attach(world, mode.tooltip().clone(), 0, 0, 1, 1)?; .attach(commands, gui_handler, mode.tooltip().clone(), 0, 0, 1, 1)?;
self.content
.attach(world, mode.content_mut().base().clone(), 0, 0, 1, 1)?; self.content.attach(
self.grid commands,
.attach(world, mode.right_side_mut().base().clone(), 1, 0, 1, 1)?; gui_handler,
mode.content_mut().base().clone(),
0,
0,
1,
1,
)?;
self.grid.attach(
commands,
gui_handler,
mode.right_side_mut().base().clone(),
1,
0,
1,
1,
)?;
mode.content_mut().update(world, self.hero)?; mode.content_mut().update(world, self.hero)?;
mode.right_side_mut().refresh(world, self.hero)?; mode.right_side_mut().refresh(world, self.hero)?;

View file

@ -30,12 +30,22 @@ use std::{
use self::{abilities::AbilityPage, character::CharacterPage, inventory::InventoryPage}; use self::{abilities::AbilityPage, character::CharacterPage, inventory::InventoryPage};
trait Page: Any + Send + Sync + Downcast { trait Page: Any + Send + Sync + Downcast {
fn enable(&mut self, world: &mut World) -> Result<Arc<Grid>>; fn enable(
fn disable(&mut self, world: &mut World) -> Result<()>; &mut self,
fn select(&self, world: &mut World) -> Result<()>; commands: &mut Commands,
fn next_tab(&mut self, world: &mut World) -> Result<()>; gui_handler: &mut GuiHandler,
fn previous_tab(&mut self, world: &mut World) -> Result<()>; ) -> Result<Arc<Grid>>;
fn event(&mut self, world: &mut World, button: ControllerButton) -> Result<bool>; fn disable(&mut self, commands: &mut Commands, gui_handler: &mut GuiHandler) -> Result<()>;
fn select(&self, commands: &mut Commands, gui_handler: &mut GuiHandler) -> Result<()>;
fn next_tab(&mut self, commands: &mut Commands, gui_handler: &mut GuiHandler) -> Result<()>;
fn previous_tab(&mut self, commands: &mut Commands, gui_handler: &mut GuiHandler)
-> Result<()>;
fn event(
&mut self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
button: ControllerButton,
) -> Result<bool>;
} }
impl_downcast!(Page); impl_downcast!(Page);
@ -130,12 +140,17 @@ pub struct CharacterWindow {
impl CharacterWindow { impl CharacterWindow {
pub fn new<A: Ability + 'static>( pub fn new<A: Ability + 'static>(
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
engine_settings: &EngineSettings,
item_settings: &ItemSettings,
context: &Context,
hero: Entity, hero: Entity,
name: &str, name: &str,
close: Box<dyn FutureStateChange>, close: Box<dyn FutureStateChange>,
) -> Result<Arc<Self>> { ) -> Result<Arc<Self>> {
let menu_gui = GuiBuilder::from_str(world, include_str!("../resources/menu.xml"))?; let menu_gui =
GuiBuilder::from_str(commands, gui_handler, include_str!("../resources/menu.xml"))?;
let content_grid = menu_gui.element("tab_content")?; let content_grid = menu_gui.element("tab_content")?;
let open_character_page: Arc<Button> = menu_gui.element("open_statistics")?; let open_character_page: Arc<Button> = menu_gui.element("open_statistics")?;
@ -152,9 +167,15 @@ impl CharacterWindow {
tooltips: Mutex::default(), tooltips: Mutex::default(),
tabs: RwLock::new([ tabs: RwLock::new([
Box::new(CharacterPage::new(world, hero, name, me).unwrap()), Box::new(CharacterPage::new(commands, gui_handler, hero, name, me).unwrap()),
Box::new(InventoryPage::<A>::new(world, hero, me.clone(), &close_button).unwrap()), Box::new(
Box::new(AbilityPage::<A>::new(world, hero, me.clone(), &close_button).unwrap()), InventoryPage::<A>::new(commands, gui_handler, hero, me.clone(), &close_button)
.unwrap(),
),
Box::new(
AbilityPage::<A>::new(commands, gui_handler, hero, me.clone(), &close_button)
.unwrap(),
),
]), ]),
tab: AtomicUsize::new(0), tab: AtomicUsize::new(0),
}); });
@ -162,13 +183,14 @@ impl CharacterWindow {
let open_tab = { let open_tab = {
let weak_me = Arc::downgrade(&character_window); let weak_me = Arc::downgrade(&character_window);
move |world: &mut World, index| { move |commands: &mut Commands, gui_handler: &mut GuiHandler, index| {
if let Some(me) = weak_me.upgrade() { if let Some(me) = weak_me.upgrade() {
me.tab.store(index, SeqCst); me.tab.store(index, SeqCst);
let child = me.tab_mut().enable(world)?; let child = me.tab_mut().enable(commands, gui_handler)?;
me.tab_content_grid.attach(world, child, 0, 0, 1, 1)?; me.tab_content_grid
me.tab().select(world)?; .attach(commands, gui_handler, child, 0, 0, 1, 1)?;
me.tab().select(commands, gui_handler)?;
} }
Ok(()) Ok(())
@ -178,19 +200,19 @@ impl CharacterWindow {
open_character_page.set_callback({ open_character_page.set_callback({
let open_tab = open_tab.clone(); let open_tab = open_tab.clone();
move |world| open_tab(world, 0) move |commands, gui_handler| open_tab(commands, gui_handler, 0)
}); });
open_inventory_page.set_callback({ open_inventory_page.set_callback({
let open_tab = open_tab.clone(); let open_tab = open_tab.clone();
move |world| open_tab(world, 1) move |commands, gui_handler| open_tab(commands, gui_handler, 1)
}); });
open_ability_page.set_callback({ open_ability_page.set_callback({
let open_tab = open_tab.clone(); let open_tab = open_tab.clone();
move |world| open_tab(world, 2) move |commands, gui_handler| open_tab(commands, gui_handler, 2)
}); });
Self::setup_menu(&character_window)?; Self::setup_menu(&character_window)?;
@ -198,8 +220,13 @@ impl CharacterWindow {
Ok(character_window) Ok(character_window)
} }
pub fn event(&self, world: &mut World, button: ControllerButton) -> Result<bool> { pub fn event(
self.tabs.write().unwrap()[self.tab.load(SeqCst)].event(world, button) &self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
button: ControllerButton,
) -> Result<bool> {
self.tabs.write().unwrap()[self.tab.load(SeqCst)].event(commands, gui_handler, button)
} }
pub fn tabs<'a>(&'a self) -> Tabs<'a> { pub fn tabs<'a>(&'a self) -> Tabs<'a> {
@ -235,9 +262,14 @@ impl CharacterWindow {
.insert(name.to_string(), gui.into()); .insert(name.to_string(), gui.into());
} }
pub fn remove_tooltip(&self, world: &mut World, name: impl ToString) -> Result<()> { pub fn remove_tooltip(
&self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
name: impl ToString,
) -> Result<()> {
if let Some(tooltip) = self.tooltips.lock().unwrap().remove(&name.to_string()) { if let Some(tooltip) = self.tooltips.lock().unwrap().remove(&name.to_string()) {
tooltip.disable(world)?; tooltip.disable(commands, gui_handler)?;
} }
Ok(()) Ok(())
@ -280,12 +312,13 @@ impl TopLevelGui for CharacterWindow {
None None
} }
fn enable(&self, world: &mut World) -> Result<()> { fn enable(&self, commands: &mut Commands, gui_handler: &mut GuiHandler) -> Result<()> {
self.menu_gui.enable(world)?; self.menu_gui.enable(commands, gui_handler)?;
let child = self.tab_mut().enable(world)?; let child = self.tab_mut().enable(commands, gui_handler)?;
self.tab_content_grid.attach(world, child, 0, 0, 1, 1)?; self.tab_content_grid
self.tab().select(world)?; .attach(commands, gui_handler, child, 0, 0, 1, 1)?;
self.tab().select(commands, gui_handler)?;
let (gui_handler, engine_settings, context): ( let (gui_handler, engine_settings, context): (
&mut GuiHandler, &mut GuiHandler,
@ -314,8 +347,8 @@ impl TopLevelGui for CharacterWindow {
Ok(()) Ok(())
} }
fn disable(&self, world: &mut World) -> Result<()> { fn disable(&self, commands: &mut Commands, gui_handler: &mut GuiHandler) -> Result<()> {
self.menu_gui.disable(world)?; self.menu_gui.disable(commands, gui_handler)?;
Ok(()) Ok(())
} }
@ -336,37 +369,48 @@ impl GuiElementTraits for CharacterWindow {
} }
impl TopGui for CharacterWindow { impl TopGui for CharacterWindow {
fn decline(&self, world: &mut World) -> Result<()> { fn decline(&self, commands: &mut Commands, gui_handler: &mut GuiHandler) -> Result<()> {
(self.close)(world) (self.close)(commands, gui_handler)
} }
fn next_tab(&self, world: &mut World, second_level: bool) -> Result<()> { fn next_tab(
&self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
second_level: bool,
) -> Result<()> {
match second_level { match second_level {
false => { false => {
// disable old tab // disable old tab
self.tab_mut().disable(world)?; self.tab_mut().disable(commands, gui_handler)?;
// add to tab index // add to tab index
self.tab.store((self.tab.load(SeqCst) + 1) % 3, SeqCst); self.tab.store((self.tab.load(SeqCst) + 1) % 3, SeqCst);
// update tab content // update tab content
let child = self.tab_mut().enable(world)?; let child = self.tab_mut().enable(commands, gui_handler)?;
self.tab_content_grid.attach(world, child, 0, 0, 1, 1)?; self.tab_content_grid
self.tab().select(world)?; .attach(commands, gui_handler, child, 0, 0, 1, 1)?;
self.tab().select(commands, gui_handler)?;
} }
true => { true => {
self.tab_mut().next_tab(world)?; self.tab_mut().next_tab(commands, gui_handler)?;
} }
} }
Ok(()) Ok(())
} }
fn previous_tab(&self, world: &mut World, second_level: bool) -> Result<()> { fn previous_tab(
&self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
second_level: bool,
) -> Result<()> {
match second_level { match second_level {
false => { false => {
// disable old tab // disable old tab
self.tab_mut().disable(world)?; self.tab_mut().disable(commands, gui_handler)?;
// subtract from tab index // subtract from tab index
if self.tab.load(SeqCst) == 0 { if self.tab.load(SeqCst) == 0 {
@ -376,12 +420,13 @@ impl TopGui for CharacterWindow {
} }
// update tab content // update tab content
let child = self.tab_mut().enable(world)?; let child = self.tab_mut().enable(commands, gui_handler)?;
self.tab_content_grid.attach(world, child, 0, 0, 1, 1)?; self.tab_content_grid
self.tab().select(world)?; .attach(commands, gui_handler, child, 0, 0, 1, 1)?;
self.tab().select(commands, gui_handler)?;
} }
true => { true => {
self.tab_mut().previous_tab(world)?; self.tab_mut().previous_tab(commands, gui_handler)?;
} }
} }
@ -402,7 +447,9 @@ impl CharacterWindow {
// .add("open_statistics", open_statistics) // .add("open_statistics", open_statistics)
// .add("open_abilities", open_abilities) // .add("open_abilities", open_abilities)
// .add("open_inventory", open_inventory) // .add("open_inventory", open_inventory)
.add("close", move |world| close(world)) .add("close", move |commands, gui_handler| {
close(commands, gui_handler)
})
.into(), .into(),
)?; )?;

View file

@ -8,7 +8,12 @@ use super::traits::*;
pub struct EmptyRightSide; pub struct EmptyRightSide;
impl RightSide for EmptyRightSide { impl RightSide for EmptyRightSide {
fn refresh(&mut self, _world: &mut World, _hero: Entity) -> Result<()> { fn refresh(
&mut self,
_commands: &mut Commands,
_gui_handler: &mut GuiHandler,
_hero: Entity,
) -> Result<()> {
unreachable!() unreachable!()
} }

View file

@ -14,9 +14,19 @@ pub trait PageContentWrapper: Send + Sync {
} }
pub trait RightSide: Send + Sync { pub trait RightSide: Send + Sync {
fn refresh(&mut self, world: &mut World, hero: Entity) -> Result<()>; fn refresh(
&mut self,
commands: &mut Commands,
gui_handler: &mut GuiHandler,
hero: Entity,
) -> Result<()>;
fn disable(&mut self, _world: &mut World, _hero: Entity) -> Result<()> { fn disable(
&mut self,
_commands: &mut Commands,
_gui_handler: &mut GuiHandler,
_hero: Entity,
) -> Result<()> {
Ok(()) Ok(())
} }

View file

@ -245,10 +245,17 @@ impl AbilityAddon {
Ok(item_system.addon(rarity, addon_type)) Ok(item_system.addon(rarity, addon_type))
} }
pub fn create_tooltip(&self, world: &mut World, position: (i32, i32)) -> Result<Tooltip> { pub fn create_tooltip(
let gui = GuiBuilder::from_str(world, include_str!("../../resources/addon_snippet.xml"))?; &self,
commands: &mut Commands,
let gui_handler: &mut GuiHandler = world.resources.get_mut()?; gui_handler: &mut GuiHandler,
position: (i32, i32),
) -> Result<Tooltip> {
let gui = GuiBuilder::from_str(
commands,
gui_handler,
include_str!("../../resources/addon_snippet.xml"),
)?;
let icon: Arc<Icon> = gui.element("addon_icon")?; let icon: Arc<Icon> = gui.element("addon_icon")?;
let rarity_label: Arc<Label> = gui.element("rarity_label")?; let rarity_label: Arc<Label> = gui.element("rarity_label")?;

View file

@ -298,13 +298,16 @@ impl<A: Ability> AbilityBook<A> {
pub fn create_tooltip( pub fn create_tooltip(
&self, &self,
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
statistics: &Statistics, statistics: &Statistics,
position: (i32, i32), position: (i32, i32),
) -> Result<Tooltip> { ) -> Result<Tooltip> {
let gui = GuiBuilder::from_str(world, include_str!("../../resources/book_snippet.xml"))?; let gui = GuiBuilder::from_str(
commands,
let gui_handler: &mut GuiHandler = world.resources.get_mut()?; gui_handler,
include_str!("../../resources/book_snippet.xml"),
)?;
let ability_name: Arc<Label> = gui.element("ability_name")?; let ability_name: Arc<Label> = gui.element("ability_name")?;
let rarity_label: Arc<Label> = gui.element("rarity_label")?; let rarity_label: Arc<Label> = gui.element("rarity_label")?;

View file

@ -233,16 +233,15 @@ impl Item {
pub fn create_tooltip( pub fn create_tooltip(
&self, &self,
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
attributes: &Attributes, attributes: &Attributes,
position: (i32, i32), position: (i32, i32),
) -> Result<Tooltip> { ) -> Result<Tooltip> {
let (stats, jewels) = ItemAffix::squash(self.affixes.iter()); let (stats, jewels) = ItemAffix::squash(self.affixes.iter());
let count = stats.len() + jewels.len(); let count = stats.len() + jewels.len();
let inspector_snippet = GuiBuilder::from_str(world, &ITEM_SNIPPETS[count])?; let inspector_snippet = GuiBuilder::from_str(commands, gui_handler, &ITEM_SNIPPETS[count])?;
let gui_handler = world.resources.get_mut_unchecked::<GuiHandler>();
let item_icon: Arc<Icon> = inspector_snippet.element("item_icon")?; let item_icon: Arc<Icon> = inspector_snippet.element("item_icon")?;
let slot_label: Arc<Label> = inspector_snippet.element("slot_label")?; let slot_label: Arc<Label> = inspector_snippet.element("slot_label")?;
@ -289,8 +288,11 @@ impl Item {
let mut index = Self::INSPECTOR_OFFSET; let mut index = Self::INSPECTOR_OFFSET;
for stat in stats { for stat in stats {
let stat_type_snippet = let stat_type_snippet = GuiSnippet::from_str(
GuiSnippet::from_str(world, include_str!("../../resources/stat_type_snippet.xml"))?; commands,
gui_handler,
include_str!("../../resources/stat_type_snippet.xml"),
)?;
let stat_type_label: Arc<Label> = stat_type_snippet.element("stat_type")?; let stat_type_label: Arc<Label> = stat_type_snippet.element("stat_type")?;
let stat_value_label: Arc<Label> = stat_type_snippet.element("stat_value")?; let stat_value_label: Arc<Label> = stat_type_snippet.element("stat_value")?;
@ -298,14 +300,15 @@ impl Item {
stat_type_label.set_text(gui_handler, &format!("{}", stat))?; stat_type_label.set_text(gui_handler, &format!("{}", stat))?;
stat_value_label.set_text(gui_handler, &stat.display_value())?; stat_value_label.set_text(gui_handler, &stat.display_value())?;
inspector_grid.attach(world, stat_type_snippet, 0, index, 1, 1)?; inspector_grid.attach(commands, gui_handler, stat_type_snippet, 0, index, 1, 1)?;
index += 1; index += 1;
} }
for jewel in jewels { for jewel in jewels {
let socket_snippet = GuiSnippet::from_str( let socket_snippet = GuiSnippet::from_str(
world, commands,
gui_handler,
include_str!("../../resources/item_socket_snippet.xml"), include_str!("../../resources/item_socket_snippet.xml"),
)?; )?;
@ -329,7 +332,7 @@ impl Item {
} }
} }
inspector_grid.attach(world, socket_snippet, 0, index, 1, 1)?; inspector_grid.attach(commands, gui_handler, socket_snippet, 0, index, 1, 1)?;
index += 1; index += 1;
} }

View file

@ -60,14 +60,16 @@ impl Jewel {
pub fn create_tooltip( pub fn create_tooltip(
&self, &self,
world: &mut World, commands: &mut Commands,
gui_handler: &mut GuiHandler,
item_settings: &ItemSettings, item_settings: &ItemSettings,
position: (i32, i32), position: (i32, i32),
) -> Result<Tooltip> { ) -> Result<Tooltip> {
let inspector_snippet: Arc<GuiBuilder> = let inspector_snippet: Arc<GuiBuilder> = GuiBuilder::from_str(
GuiBuilder::from_str(world, include_str!("../../resources/jewel_tooltip.xml"))?; commands,
gui_handler,
let gui_handler: &mut GuiHandler = world.resources.get_mut()?; include_str!("../../resources/jewel_tooltip.xml"),
)?;
let main_grid: Arc<Grid> = inspector_snippet.element("main_grid")?; let main_grid: Arc<Grid> = inspector_snippet.element("main_grid")?;
main_grid.change_position_unscaled(gui_handler, position.0, position.1)?; main_grid.change_position_unscaled(gui_handler, position.0, position.1)?;

View file

@ -18,8 +18,8 @@ impl Tooltip {
Self { grid, gui } Self { grid, gui }
} }
pub fn enable(&self, world: &mut World) -> Result<()> { pub fn enable(&self, commands: &mut Commands, gui_handler: &mut GuiHandler) -> Result<()> {
self.gui.enable(world) self.gui.enable(commands, gui_handler)
} }
pub fn check_fitting( pub fn check_fitting(