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070c475dae
Author | SHA1 | Date | |
---|---|---|---|
070c475dae |
14 changed files with 211 additions and 191 deletions
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@ -23,31 +23,31 @@ pub struct GuiBuilder {
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}
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impl GuiBuilder {
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pub fn new(gui_handler: &mut GuiHandler, path: &AssetPath) -> Result<Arc<Self>> {
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pub fn new(world: &mut World, path: &AssetPath) -> Result<Arc<Self>> {
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let validator = Validator::new(
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#[cfg(feature = "audio")]
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gui_handler,
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world.resources.get::<GuiHandler>(),
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path,
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)
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.with_context(|| format!("validator for {}", path.full_path()))?;
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Ok(Arc::new(Self::_new(gui_handler, validator).with_context(
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Ok(Arc::new(Self::_new(world, validator).with_context(
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|| format!("for file {}", path.full_path()),
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)?))
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}
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pub fn from_str(gui_handler: &mut GuiHandler, s: &str) -> Result<Arc<Self>> {
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pub fn from_str(world: &mut World, s: &str) -> Result<Arc<Self>> {
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let validator = Validator::from_str(
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#[cfg(feature = "audio")]
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gui_handler,
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world.resources.get::<GuiHandler>(),
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s,
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)?;
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Ok(Arc::new(Self::_new(gui_handler, validator)?))
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Ok(Arc::new(Self::_new(world, validator)?))
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}
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pub fn merge<'a>(
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gui_handler: &mut GuiHandler,
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world: &mut World,
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pathes: impl IntoIterator<Item = &'a AssetPath>,
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) -> Result<Arc<Self>> {
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let mut me = Self {
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@ -62,11 +62,11 @@ impl GuiBuilder {
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for path in pathes.into_iter() {
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let validator = Validator::new(
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#[cfg(feature = "audio")]
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gui_handler,
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world.resources.get::<GuiHandler>(),
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path,
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)?;
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let builder = Self::_new(gui_handler, validator)
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let builder = Self::_new(world, validator)
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.with_context(|| format!("for file {}", path.full_path()))?;
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me.grids.extend(builder.grids);
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@ -86,7 +86,7 @@ impl GuiBuilder {
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}
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#[inline]
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fn _new(gui_handler: &mut GuiHandler, validator: Validator) -> Result<Self> {
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fn _new(world: &mut World, validator: Validator) -> Result<Self> {
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let root = validator.root();
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let mut ids = HashMap::new();
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@ -95,8 +95,11 @@ impl GuiBuilder {
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let mut grids = Vec::new();
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let gui_handler = world.resources.get_mut_unchecked::<GuiHandler>();
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for child in &root.children {
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let tree = Self::create_tree(
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world,
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gui_handler,
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&mut ids,
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child,
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@ -179,7 +182,7 @@ impl GuiBuilder {
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impl Functionality for GuiBuilder {
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fn set_click_callbacks(
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&self,
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functions: Vec<(&str, Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>)>,
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functions: Vec<(&str, Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>)>,
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) -> Result<()> {
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for (function_name, callback) in functions {
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let suffix_less_function_name = handle_function_suffix(function_name);
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@ -195,7 +198,7 @@ impl Functionality for GuiBuilder {
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&self,
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_functions: Vec<(
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&str,
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Box<dyn Fn(&mut Commands, &dyn Any) -> Result<()> + Send + Sync>,
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Box<dyn Fn(&mut World, &dyn Any) -> Result<()> + Send + Sync>,
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)>,
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) -> Result<()> {
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Ok(())
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@ -205,7 +208,7 @@ impl Functionality for GuiBuilder {
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&self,
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callbacks: Vec<(
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&str,
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Box<dyn Fn(&mut Commands, bool) -> Result<()> + Send + Sync>,
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Box<dyn Fn(&mut World, bool) -> Result<()> + Send + Sync>,
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)>,
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) -> Result<()> {
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for (function_name, callback) in callbacks {
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@ -222,7 +225,7 @@ impl Functionality for GuiBuilder {
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&self,
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callbacks: Vec<(
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&str,
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Box<dyn Fn(&mut Commands, ControllerButton) -> Result<bool> + Send + Sync>,
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Box<dyn Fn(&mut World, ControllerButton) -> Result<bool> + Send + Sync>,
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)>,
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) -> Result<()> {
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for (function_name, callback) in callbacks {
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@ -342,6 +345,7 @@ impl_element!(MultiLineTextField);
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// private
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impl GuiBuilder {
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fn create_tree(
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world: &mut World,
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gui_handler: &mut GuiHandler,
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ids: &mut HashMap<String, UiElement>,
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root_grid_info: &Arc<GridInfo>,
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@ -394,6 +398,7 @@ impl GuiBuilder {
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for child in root_grid_info.children.read().unwrap().iter() {
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Self::create_child(
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world,
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gui_handler,
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child,
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&root_grid,
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@ -408,6 +413,7 @@ impl GuiBuilder {
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}
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fn create_child(
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world: &mut World,
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gui_handler: &mut GuiHandler,
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child: &UiInfoElement,
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grid: &Grid,
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@ -423,7 +429,7 @@ impl GuiBuilder {
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Self::insert_id(ids, &button_info.id, &button)?;
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grid.attach(
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gui_handler,
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world,
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button.clone(),
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button_info
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.x_slot
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@ -458,7 +464,7 @@ impl GuiBuilder {
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Self::insert_id(ids, &label_info.id, &label)?;
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grid.attach(
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gui_handler,
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world,
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label.clone(),
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label_info.x_slot.get().with_context(|| "x_slot of label")?,
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label_info.y_slot.get().with_context(|| "y_slot of label")?,
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@ -470,12 +476,12 @@ impl GuiBuilder {
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}
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UiInfoElement::MultiLineLabel(multi_line_label_info) => {
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let multi_line_label =
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MultiLineLabel::try_from(multi_line_label_info, gui_handler)?;
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MultiLineLabel::try_from(multi_line_label_info, world, gui_handler)?;
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GuiBuilder::insert_id(ids, &multi_line_label_info.id, &multi_line_label)?;
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grid.attach(
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gui_handler,
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world,
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multi_line_label.clone(),
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multi_line_label_info
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.x_slot
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@ -493,12 +499,12 @@ impl GuiBuilder {
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}
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UiInfoElement::MultiLineTextField(multi_line_text_field_info) => {
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let multi_line_text_field =
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MultiLineTextField::try_from(multi_line_text_field_info, gui_handler)?;
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MultiLineTextField::try_from(multi_line_text_field_info, world, gui_handler)?;
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GuiBuilder::insert_id(ids, &multi_line_text_field_info.id, &multi_line_text_field)?;
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grid.attach(
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gui_handler,
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world,
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multi_line_text_field.clone(),
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multi_line_text_field_info
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.x_slot
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@ -520,7 +526,7 @@ impl GuiBuilder {
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Self::insert_id(ids, &text_field_info.id, &text_field)?;
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grid.attach(
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gui_handler,
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world,
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text_field.clone(),
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text_field_info
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.x_slot
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@ -542,7 +548,7 @@ impl GuiBuilder {
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Self::insert_id(ids, &icon_info.id, UiElement::Icon(Arc::downgrade(&icon)))?;
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grid.attach(
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gui_handler,
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world,
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icon.clone(),
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icon_info.x_slot.get().with_context(|| "x_slot of icon")?,
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icon_info.y_slot.get().with_context(|| "y_slot of icon")?,
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@ -558,7 +564,7 @@ impl GuiBuilder {
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Self::insert_id(ids, &progress_bar_info.id, &progress_bar)?;
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grid.attach(
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gui_handler,
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world,
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progress_bar.clone(),
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progress_bar_info
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.x_slot
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@ -580,7 +586,7 @@ impl GuiBuilder {
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Self::insert_id(ids, &grid_info.id, &sub_grid)?;
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grid.attach(
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gui_handler,
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world,
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sub_grid.clone(),
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grid_info.x_slot.get().with_context(|| "x_slot of grid")?,
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grid_info.y_slot.get().with_context(|| "y_slot of grid")?,
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@ -593,6 +599,7 @@ impl GuiBuilder {
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for child in grid_info.children.read().unwrap().iter() {
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Self::create_child(
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world,
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gui_handler,
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child,
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&sub_grid,
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@ -18,27 +18,27 @@ pub struct GuiSnippet {
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}
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impl GuiSnippet {
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pub fn new(gui_handler: &mut GuiHandler, path: &AssetPath) -> Result<Arc<Self>> {
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pub fn new(world: &mut World, path: &AssetPath) -> Result<Arc<Self>> {
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let validator = Validator::new(
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#[cfg(feature = "audio")]
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gui_handler,
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world.resources.get::<GuiHandler>(),
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path,
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)?;
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Self::_new(gui_handler, validator)
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Self::_new(world, validator)
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}
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pub fn from_str(gui_handler: &mut GuiHandler, s: &str) -> Result<Arc<Self>> {
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pub fn from_str(world: &mut World, s: &str) -> Result<Arc<Self>> {
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let validator = Validator::from_str(
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#[cfg(feature = "audio")]
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gui_handler,
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world.resources.get::<GuiHandler>(),
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s,
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)?;
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Self::_new(gui_handler, validator)
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Self::_new(world, validator)
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}
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fn _new(gui_handler: &mut GuiHandler, validator: Validator) -> Result<Arc<Self>> {
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fn _new(world: &mut World, validator: Validator) -> Result<Arc<Self>> {
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let root = validator.root();
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let mut ids = HashMap::new();
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@ -51,13 +51,22 @@ impl GuiSnippet {
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)));
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}
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let gui_handler = world.resources.get_mut_unchecked::<GuiHandler>();
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let grid_info = &root.children[0];
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let grid = Grid::try_from(gui_handler, grid_info, false)?;
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GuiBuilder::insert_id(&mut ids, &grid_info.id, &grid)?;
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for child in grid_info.children.read().unwrap().iter() {
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Self::create_child(gui_handler, child, &grid, &mut ids, &mut custom_neighbours)?;
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Self::create_child(
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world,
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gui_handler,
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child,
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&grid,
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&mut ids,
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&mut custom_neighbours,
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)?;
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}
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GuiBuilder::connect_custom_neighbours(&ids, custom_neighbours)?;
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@ -207,6 +216,7 @@ impl Functionality for GuiSnippet {
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impl GuiSnippet {
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fn create_child(
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world: &mut World,
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gui_handler: &mut GuiHandler,
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child: &UiInfoElement,
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grid: &Grid,
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@ -220,7 +230,7 @@ impl GuiSnippet {
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GuiBuilder::insert_id(ids, &button_info.id, &button)?;
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grid.attach(
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gui_handler,
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world,
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button.clone(),
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button_info.x_slot.get()?,
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button_info.y_slot.get()?,
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@ -236,7 +246,7 @@ impl GuiSnippet {
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GuiBuilder::insert_id(ids, &label_info.id, &label)?;
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grid.attach(
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gui_handler,
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world,
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label,
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label_info.x_slot.get()?,
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label_info.y_slot.get()?,
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|
@ -246,12 +256,12 @@ impl GuiSnippet {
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}
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UiInfoElement::MultiLineLabel(multi_line_label_info) => {
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let multi_line_label =
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MultiLineLabel::try_from(multi_line_label_info, gui_handler)?;
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MultiLineLabel::try_from(multi_line_label_info, world, gui_handler)?;
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GuiBuilder::insert_id(ids, &multi_line_label_info.id, &multi_line_label)?;
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grid.attach(
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gui_handler,
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world,
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multi_line_label,
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multi_line_label_info.x_slot.get()?,
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multi_line_label_info.y_slot.get()?,
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|
@ -261,12 +271,12 @@ impl GuiSnippet {
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}
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UiInfoElement::MultiLineTextField(multi_line_text_field_info) => {
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let multi_line_text_field =
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MultiLineTextField::try_from(multi_line_text_field_info, gui_handler)?;
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MultiLineTextField::try_from(multi_line_text_field_info, world, gui_handler)?;
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GuiBuilder::insert_id(ids, &multi_line_text_field_info.id, &multi_line_text_field)?;
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grid.attach(
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gui_handler,
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world,
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multi_line_text_field,
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multi_line_text_field_info.x_slot.get()?,
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multi_line_text_field_info.y_slot.get()?,
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|
@ -280,7 +290,7 @@ impl GuiSnippet {
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GuiBuilder::insert_id(ids, &text_field_info.id, &text_field)?;
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grid.attach(
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gui_handler,
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world,
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text_field,
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text_field_info.x_slot.get()?,
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text_field_info.y_slot.get()?,
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|
@ -294,7 +304,7 @@ impl GuiSnippet {
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GuiBuilder::insert_id(ids, &icon_info.id, UiElement::Icon(Arc::downgrade(&icon)))?;
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grid.attach(
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gui_handler,
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world,
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icon,
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icon_info.x_slot.get()?,
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icon_info.y_slot.get()?,
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|
@ -308,7 +318,7 @@ impl GuiSnippet {
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GuiBuilder::insert_id(ids, &progress_bar_info.id, &progress_bar)?;
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grid.attach(
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gui_handler,
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world,
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progress_bar,
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progress_bar_info.x_slot.get()?,
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progress_bar_info.y_slot.get()?,
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|
@ -322,7 +332,7 @@ impl GuiSnippet {
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GuiBuilder::insert_id(ids, &grid_info.id, &sub_grid)?;
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grid.attach(
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gui_handler,
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world,
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sub_grid.clone(),
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grid_info.x_slot.get()?,
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grid_info.y_slot.get()?,
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|
@ -331,7 +341,7 @@ impl GuiSnippet {
|
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)?;
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for child in grid_info.children.read().unwrap().iter() {
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Self::create_child(gui_handler, child, &sub_grid, ids, neighbour_infos)?;
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Self::create_child(world, gui_handler, child, &sub_grid, ids, neighbour_infos)?;
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}
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}
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}
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|
|
|
@ -315,23 +315,23 @@ impl Button {
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pub fn set_callback<F>(&self, callback: F)
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where
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F: Fn(&mut Commands) -> Result<()> + Send + Sync + 'static,
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F: Fn(&mut World) -> Result<()> + Send + Sync + 'static,
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{
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self.click_executable
|
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.set_callback(move |commands: &mut Commands, _: ()| callback(commands));
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.set_callback(move |world: &mut World, _: ()| callback(world));
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}
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pub fn set_select_callback<F>(&self, callback: F)
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where
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F: Fn(&mut Commands, bool) -> Result<()> + Send + Sync + 'static,
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F: Fn(&mut World, bool) -> Result<()> + Send + Sync + 'static,
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{
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self.on_select_executable
|
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.set_callback(move |commands: &mut Commands, select: bool| callback(commands, select));
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.set_callback(move |world: &mut World, select: bool| callback(world, select));
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}
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pub fn set_custom_callback<F>(&self, callback: F)
|
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where
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F: Fn(&mut Commands, ControllerButton) -> Result<bool> + Send + Sync + 'static,
|
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F: Fn(&mut World, ControllerButton) -> Result<bool> + Send + Sync + 'static,
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||||
{
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self.selectable.set_custom_callback(callback);
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}
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|
@ -448,8 +448,10 @@ impl Visibility for Button {
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self.visible.load(SeqCst)
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}
|
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|
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fn set_visibility(&self, gui_handler: &mut GuiHandler, visibility: bool) -> Result<()> {
|
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fn set_visibility(&self, world: &mut World, visibility: bool) -> Result<()> {
|
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if visibility != self.visible.load(SeqCst) {
|
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let gui_handler: &mut GuiHandler = world.resources.get_mut()?;
|
||||
|
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self.visible.store(visibility, SeqCst);
|
||||
|
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if visibility {
|
||||
|
@ -579,7 +581,7 @@ impl Button {
|
|||
fn create_selected_changed_callback(button: Arc<Button>) {
|
||||
let button_weak = Arc::downgrade(&button);
|
||||
|
||||
let selected_changed = move |commands: &mut Commands, selected: bool| {
|
||||
let selected_changed = move |world: &mut World, selected: bool| {
|
||||
if let Some(button) = button_weak.upgrade() {
|
||||
let gui_handler = world.resources.get_mut()?;
|
||||
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
use crate::prelude::*;
|
||||
use anyhow::Result;
|
||||
use ecs::*;
|
||||
|
||||
use crate::builder::validator::gridinfo::GridInfo;
|
||||
|
||||
|
@ -199,7 +200,7 @@ impl Grid {
|
|||
|
||||
pub fn detach(
|
||||
&self,
|
||||
gui_handler: &mut GuiHandler,
|
||||
world: &mut World,
|
||||
pos_x: usize,
|
||||
pos_y: usize,
|
||||
) -> Result<Option<Arc<dyn GuiElementTraits>>> {
|
||||
|
@ -231,7 +232,7 @@ impl Grid {
|
|||
Some((child, _x, _y)) => {
|
||||
if self.visible() {
|
||||
if let Some(child_visibility) = child.visibility() {
|
||||
child_visibility.set_visibility(gui_handler, false)?;
|
||||
child_visibility.set_visibility(world, false)?;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -242,11 +243,7 @@ impl Grid {
|
|||
}
|
||||
|
||||
/// Returns `true` if item got detached
|
||||
pub fn detach_item(
|
||||
&self,
|
||||
gui_handler: &mut GuiHandler,
|
||||
item: Arc<dyn GuiElementTraits>,
|
||||
) -> Result<bool> {
|
||||
pub fn detach_item(&self, world: &mut World, item: Arc<dyn GuiElementTraits>) -> Result<bool> {
|
||||
let mut grid = self.children.write().unwrap();
|
||||
let mut removed = false;
|
||||
|
||||
|
@ -265,7 +262,7 @@ impl Grid {
|
|||
|
||||
if self.visible() {
|
||||
if let Some(child_visibility) = child.visibility() {
|
||||
child_visibility.set_visibility(gui_handler, false)?;
|
||||
child_visibility.set_visibility(world, false)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -408,7 +405,7 @@ impl Grid {
|
|||
|
||||
pub fn attach(
|
||||
&self,
|
||||
gui_handler: &mut GuiHandler,
|
||||
world: &mut World,
|
||||
child: Arc<dyn GuiElementTraits>,
|
||||
pos_x: usize,
|
||||
pos_y: usize,
|
||||
|
@ -447,7 +444,14 @@ impl Grid {
|
|||
}
|
||||
|
||||
if self.framable.is_framed() {
|
||||
self.child_position(gui_handler, child_gridable, pos_x, pos_y, dim_x, dim_y)?;
|
||||
self.child_position(
|
||||
world.resources.get_mut()?,
|
||||
child_gridable,
|
||||
pos_x,
|
||||
pos_y,
|
||||
dim_x,
|
||||
dim_y,
|
||||
)?;
|
||||
}
|
||||
|
||||
child_gridable.set_layer(self.framable.ui_layer())?;
|
||||
|
@ -458,7 +462,7 @@ impl Grid {
|
|||
ChildState::Some { child, .. } => {
|
||||
if self.visible() {
|
||||
if let Some(child_visibility) = child.visibility() {
|
||||
child_visibility.set_visibility(gui_handler, false)?;
|
||||
child_visibility.set_visibility(world, false)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -468,7 +472,7 @@ impl Grid {
|
|||
|
||||
if self.visible() {
|
||||
if let Some(child_visibility) = child.visibility() {
|
||||
child_visibility.set_visibility(gui_handler, true)?;
|
||||
child_visibility.set_visibility(world, true)?;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -622,26 +626,26 @@ impl Grid {
|
|||
}
|
||||
}
|
||||
|
||||
fn disable_tree(&self, gui_handler: &mut GuiHandler) -> Result<()> {
|
||||
fn disable_tree(&self, world: &mut World, gui_handler: &mut GuiHandler) -> Result<()> {
|
||||
self.framable.delete(gui_handler)?;
|
||||
|
||||
if let Some(background) = self.background.read().unwrap().as_ref() {
|
||||
background.disable(gui_handler)?;
|
||||
}
|
||||
|
||||
self.set_tree_visibility(gui_handler, false)?;
|
||||
self.set_tree_visibility(world, false)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn set_tree_visibility(&self, gui_handler: &mut GuiHandler, visible: bool) -> Result<()> {
|
||||
fn set_tree_visibility(&self, world: &mut World, visible: bool) -> Result<()> {
|
||||
let tree = self.children.read().unwrap();
|
||||
|
||||
for row in tree.deref() {
|
||||
for child_state in row {
|
||||
if let Some((child, ..)) = child_state.get_some() {
|
||||
if let Some(visibility) = child.visibility() {
|
||||
visibility.set_visibility(gui_handler, visible)?;
|
||||
visibility.set_visibility(world, visible)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -793,8 +797,10 @@ impl Visibility for Grid {
|
|||
self.visible.load(SeqCst)
|
||||
}
|
||||
|
||||
fn set_visibility(&self, gui_handler: &mut GuiHandler, visibility: bool) -> Result<()> {
|
||||
fn set_visibility(&self, world: &mut World, visibility: bool) -> Result<()> {
|
||||
if visibility != self.visible.load(SeqCst) {
|
||||
let gui_handler = world.resources.get_mut_unchecked::<GuiHandler>();
|
||||
|
||||
self.visible.store(visibility, SeqCst);
|
||||
|
||||
if visibility {
|
||||
|
@ -804,9 +810,9 @@ impl Visibility for Grid {
|
|||
background.enable(gui_handler)?;
|
||||
}
|
||||
|
||||
self.set_tree_visibility(gui_handler, true)?;
|
||||
self.set_tree_visibility(world, true)?;
|
||||
} else {
|
||||
self.disable_tree(gui_handler)?;
|
||||
self.disable_tree(world, gui_handler)?;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -57,7 +57,11 @@ impl MultiLineLabelBuilder {
|
|||
self
|
||||
}
|
||||
|
||||
pub fn build(self, gui_handler: &mut GuiHandler) -> Result<Arc<MultiLineLabel>> {
|
||||
pub fn build(
|
||||
self,
|
||||
world: &mut World,
|
||||
gui_handler: &mut GuiHandler,
|
||||
) -> Result<Arc<MultiLineLabel>> {
|
||||
let base_grid = Grid::new(gui_handler, 1, self.line_count as usize, false)?;
|
||||
base_grid.set_margin(0);
|
||||
base_grid.set_padding(0);
|
||||
|
@ -73,7 +77,7 @@ impl MultiLineLabelBuilder {
|
|||
.set_text_alignment(self.text_alignment)
|
||||
.build(gui_handler)?;
|
||||
|
||||
base_grid.attach(gui_handler, label, 0, i as usize, 1, 1)?;
|
||||
base_grid.attach(world, label, 0, i as usize, 1, 1)?;
|
||||
}
|
||||
|
||||
Ok(Arc::new(MultiLineLabel {
|
||||
|
@ -185,6 +189,7 @@ impl MultiLineLabel {
|
|||
|
||||
pub fn try_from(
|
||||
multi_line_label_info: &MultiLineLabelInfo,
|
||||
world: &mut World,
|
||||
gui_handler: &mut GuiHandler,
|
||||
) -> Result<Arc<Self>> {
|
||||
let text = multi_line_label_info.text.read().unwrap().clone();
|
||||
|
@ -213,7 +218,7 @@ impl MultiLineLabel {
|
|||
multi_line_label_builder = multi_line_label_builder.set_text(text);
|
||||
}
|
||||
|
||||
multi_line_label_builder.build(gui_handler)
|
||||
multi_line_label_builder.build(world, gui_handler)
|
||||
}
|
||||
|
||||
fn iter_label<F>(&self, mut f: F) -> Result<()>
|
||||
|
|
|
@ -63,7 +63,11 @@ impl MultiLineTextFieldBuilder {
|
|||
self
|
||||
}
|
||||
|
||||
pub fn build(self, gui_handler: &mut GuiHandler) -> Result<Arc<MultiLineTextField>> {
|
||||
pub fn build(
|
||||
self,
|
||||
world: &mut World,
|
||||
gui_handler: &mut GuiHandler,
|
||||
) -> Result<Arc<MultiLineTextField>> {
|
||||
let base_grid = Grid::new(gui_handler, 1, self.line_count as usize, false)?;
|
||||
base_grid.set_margin(0);
|
||||
base_grid.set_padding(0);
|
||||
|
@ -79,7 +83,7 @@ impl MultiLineTextFieldBuilder {
|
|||
.set_text_alignment(self.text_alignment)
|
||||
.build(gui_handler)?;
|
||||
|
||||
base_grid.attach(gui_handler, label, 0, i as usize, 1, 1)?;
|
||||
base_grid.attach(world, label, 0, i as usize, 1, 1)?;
|
||||
}
|
||||
|
||||
let text = Arc::new(SplittedText::new(self.text));
|
||||
|
@ -97,7 +101,7 @@ impl MultiLineTextFieldBuilder {
|
|||
multi_line_text_field.text_changed_exec.set_callback({
|
||||
let weak_tf = Arc::downgrade(&multi_line_text_field);
|
||||
|
||||
move |commands: &mut Commands, _text| {
|
||||
move |world: &mut World, _text| {
|
||||
if let Some(tf) = weak_tf.upgrade() {
|
||||
tf.update_text(world.resources.get_mut()?)?;
|
||||
}
|
||||
|
@ -305,6 +309,7 @@ impl MultiLineTextField {
|
|||
|
||||
pub fn try_from(
|
||||
multi_line_text_field_info: &MultiLineTextFieldInfo,
|
||||
world: &mut World,
|
||||
gui_handler: &mut GuiHandler,
|
||||
) -> Result<Arc<Self>> {
|
||||
let text = multi_line_text_field_info.text.read().unwrap().clone();
|
||||
|
@ -333,7 +338,7 @@ impl MultiLineTextField {
|
|||
multi_line_text_field_builder = multi_line_text_field_builder.set_text(text);
|
||||
}
|
||||
|
||||
multi_line_text_field_builder.build(gui_handler)
|
||||
multi_line_text_field_builder.build(world, gui_handler)
|
||||
}
|
||||
|
||||
fn iter_label<F>(&self, mut f: F) -> Result<()>
|
||||
|
|
|
@ -170,7 +170,7 @@ impl TextField {
|
|||
|
||||
pub fn set_text_changed_callback<F>(&self, f: F)
|
||||
where
|
||||
F: Fn(&mut Commands, Option<String>) -> Result<()> + Send + Sync + 'static,
|
||||
F: Fn(&mut World, Option<String>) -> Result<()> + Send + Sync + 'static,
|
||||
{
|
||||
self.text_changed_executable.set_callback(f);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use crate::prelude::*;
|
||||
use anyhow::Result;
|
||||
use ecs::*;
|
||||
use ecs::World;
|
||||
|
||||
use std::{any::Any, collections::HashMap, sync::Arc};
|
||||
|
||||
|
@ -10,8 +10,8 @@ pub trait TopLevelGui: Send + Sync {
|
|||
fn top_gui(&self) -> Option<&dyn TopGui>;
|
||||
fn elements(&self) -> Option<&HashMap<String, UiElement>>;
|
||||
fn functionality(&self) -> Option<&dyn Functionality>;
|
||||
fn enable(&self, commands: &mut Commands) -> Result<()>;
|
||||
fn disable(&self, commands: &mut Commands) -> Result<()>;
|
||||
fn enable(&self, world: &mut World) -> Result<()>;
|
||||
fn disable(&self, world: &mut World) -> Result<()>;
|
||||
}
|
||||
|
||||
pub fn any_to<T>(any: &dyn Any) -> Result<&T>
|
||||
|
@ -27,14 +27,14 @@ where
|
|||
pub trait Functionality {
|
||||
fn set_click_callbacks(
|
||||
&self,
|
||||
callbacks: Vec<(&str, Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>)>,
|
||||
callbacks: Vec<(&str, Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>)>,
|
||||
) -> Result<()>;
|
||||
|
||||
fn set_select_callbacks(
|
||||
&self,
|
||||
callbacks: Vec<(
|
||||
&str,
|
||||
Box<dyn Fn(&mut Commands, bool) -> Result<()> + Send + Sync>,
|
||||
Box<dyn Fn(&mut World, bool) -> Result<()> + Send + Sync>,
|
||||
)>,
|
||||
) -> Result<()>;
|
||||
|
||||
|
@ -42,7 +42,7 @@ pub trait Functionality {
|
|||
&self,
|
||||
callbacks: Vec<(
|
||||
&str,
|
||||
Box<dyn Fn(&mut Commands, ControllerButton) -> Result<bool> + Send + Sync>,
|
||||
Box<dyn Fn(&mut World, ControllerButton) -> Result<bool> + Send + Sync>,
|
||||
)>,
|
||||
) -> Result<()>;
|
||||
|
||||
|
@ -50,7 +50,7 @@ pub trait Functionality {
|
|||
&self,
|
||||
callbacks: Vec<(
|
||||
&str,
|
||||
Box<dyn Fn(&mut Commands, &dyn Any) -> Result<()> + Send + Sync>,
|
||||
Box<dyn Fn(&mut World, &dyn Any) -> Result<()> + Send + Sync>,
|
||||
)>,
|
||||
) -> Result<()>;
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ pub trait Gridable {
|
|||
|
||||
pub trait Visibility {
|
||||
fn visible(&self) -> bool;
|
||||
fn set_visibility(&self, gui_handler: &mut GuiHandler, visibility: bool) -> Result<()>;
|
||||
fn set_visibility(&self, world: &mut World, visibility: bool) -> Result<()>;
|
||||
}
|
||||
|
||||
pub enum GuiElement<'a> {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
//! `Executable` is a property to execute a closure
|
||||
|
||||
use anyhow::Result;
|
||||
use ecs::*;
|
||||
use ecs::World;
|
||||
|
||||
use std::sync::{Arc, RwLock};
|
||||
|
||||
|
@ -9,7 +9,7 @@ use crate::prelude::*;
|
|||
|
||||
/// `Executable` holds a closure which can be executed
|
||||
pub struct Executable<I: Send + Sync> {
|
||||
callback: RwLock<Option<Arc<dyn Fn(&mut Commands, I) -> Result<()> + Send + Sync>>>,
|
||||
callback: RwLock<Option<Arc<dyn Fn(&mut World, I) -> Result<()> + Send + Sync>>>,
|
||||
}
|
||||
|
||||
impl<I: Send + Sync + 'static> Executable<I> {
|
||||
|
@ -27,7 +27,7 @@ impl<I: Send + Sync + 'static> Executable<I> {
|
|||
/// * `callback` is a `Option<Callback>` closure
|
||||
pub fn set_callback<F>(&self, callback: impl Into<Option<F>>)
|
||||
where
|
||||
F: Fn(&mut Commands, I) -> Result<()> + Send + Sync + 'static,
|
||||
F: Fn(&mut World, I) -> Result<()> + Send + Sync + 'static,
|
||||
{
|
||||
let mut function = self.callback.write().unwrap();
|
||||
|
||||
|
@ -42,7 +42,7 @@ impl<I: Send + Sync + 'static> Executable<I> {
|
|||
if let Some(callback) = self.callback.read().unwrap().as_ref() {
|
||||
let callback = callback.clone();
|
||||
|
||||
gui_handler.add_callback(move |commands| (callback)(commands, input));
|
||||
gui_handler.add_callback(move |gui_handler| (callback)(gui_handler, input));
|
||||
}
|
||||
|
||||
Ok(())
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
use super::executable::Executable;
|
||||
use crate::prelude::*;
|
||||
use anyhow::Result;
|
||||
use ecs::*;
|
||||
use ecs::World;
|
||||
|
||||
use std::sync::{
|
||||
Arc, RwLock, Weak,
|
||||
|
@ -41,7 +41,7 @@ pub struct Selectable {
|
|||
|
||||
// used for custom buttons
|
||||
custom_callback:
|
||||
RwLock<Option<Box<dyn Fn(&mut Commands, ControllerButton) -> Result<bool> + Send + Sync>>>,
|
||||
RwLock<Option<Box<dyn Fn(&mut World, ControllerButton) -> Result<bool> + Send + Sync>>>,
|
||||
}
|
||||
|
||||
impl Selectable {
|
||||
|
@ -117,7 +117,7 @@ impl Selectable {
|
|||
|
||||
pub fn set_custom_callback<F>(&self, custom_callback: F)
|
||||
where
|
||||
F: Fn(&mut Commands, ControllerButton) -> Result<bool> + Send + Sync + 'static,
|
||||
F: Fn(&mut World, ControllerButton) -> Result<bool> + Send + Sync + 'static,
|
||||
{
|
||||
*self.custom_callback.write().unwrap() = Some(Box::new(custom_callback));
|
||||
}
|
||||
|
@ -180,11 +180,11 @@ impl Selectable {
|
|||
|
||||
pub(crate) fn custom_click_event(
|
||||
&self,
|
||||
commands: &mut Commands,
|
||||
world: &mut World,
|
||||
button: ControllerButton,
|
||||
) -> Result<bool> {
|
||||
if let Some(custom_callback) = self.custom_callback.read().unwrap().as_ref() {
|
||||
if custom_callback(commands, button)? {
|
||||
if custom_callback(world, button)? {
|
||||
#[cfg(feature = "audio")]
|
||||
{
|
||||
if let Some(audible) = self.click_audible.read().unwrap().as_ref() {
|
||||
|
|
|
@ -1,20 +1,20 @@
|
|||
/// A trait that is used by the gui handler as the target for input
|
||||
use anyhow::Result;
|
||||
use ecs::Commands;
|
||||
use ecs::World;
|
||||
|
||||
pub trait TopGui: Send + Sync {
|
||||
/// Decline method which is executed on `InputMap::B` press
|
||||
fn decline(&self, commands: &mut Commands) -> Result<()>;
|
||||
fn decline(&self, world: &mut World) -> Result<()>;
|
||||
|
||||
/// Method which is executed on `InputMap::RightButton` press
|
||||
///
|
||||
/// # Arguments
|
||||
/// * `second_level` adds support for multiple tab layers, e.g. RB and RT press on controller
|
||||
fn next_tab(&self, commands: &mut Commands, second_level: bool) -> Result<()>;
|
||||
fn next_tab(&self, world: &mut World, second_level: bool) -> Result<()>;
|
||||
|
||||
/// Method which is executed on `InputMap::LeftButton` press
|
||||
/// ///
|
||||
/// # Arguments
|
||||
/// * `second_level` adds support for multiple tab layers, e.g. RB and RT press on controller
|
||||
fn previous_tab(&self, commands: &mut Commands, second_level: bool) -> Result<()>;
|
||||
fn previous_tab(&self, world: &mut World, second_level: bool) -> Result<()>;
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@ use crate::prelude::*;
|
|||
use anyhow::{Result, anyhow};
|
||||
use assetpath::AssetPath;
|
||||
|
||||
use ecs::*;
|
||||
use ecs::{Resource, World};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use utilities::{impl_reprc, prelude::*};
|
||||
use vulkan_rs::{prelude::*, render_target::sub_pass::InputAttachmentInfo};
|
||||
|
@ -245,7 +245,7 @@ pub struct GuiHandler {
|
|||
|
||||
text_sample_count: VkSampleCountFlags,
|
||||
|
||||
callback_list: Vec<Box<dyn FnOnce(&mut Commands) -> Result<()> + Send + Sync>>,
|
||||
callback_list: Vec<Box<dyn FnOnce(&mut World) -> Result<()> + Send + Sync>>,
|
||||
}
|
||||
|
||||
impl GuiHandler {
|
||||
|
@ -866,17 +866,17 @@ impl GuiHandler {
|
|||
|
||||
pub fn set_top_gui(
|
||||
&mut self,
|
||||
commands: &mut Commands,
|
||||
world: &mut World,
|
||||
top_gui: Option<Arc<dyn TopLevelGui>>,
|
||||
) -> Result<()> {
|
||||
match (&self.top_ui, &top_gui) {
|
||||
(Some(current), Some(incoming)) => {
|
||||
if !Arc::ptr_eq(current, incoming) {
|
||||
current.disable(commands)?;
|
||||
current.disable(world)?;
|
||||
}
|
||||
}
|
||||
(Some(current), None) => {
|
||||
current.disable(commands)?;
|
||||
current.disable(world)?;
|
||||
}
|
||||
|
||||
_ => (),
|
||||
|
@ -889,17 +889,17 @@ impl GuiHandler {
|
|||
|
||||
pub fn set_tooltip(
|
||||
&mut self,
|
||||
commands: &mut Commands,
|
||||
world: &mut World,
|
||||
tooltip: Option<Arc<dyn TopLevelGui>>,
|
||||
) -> Result<()> {
|
||||
match (&self.tooltip_ui, &tooltip) {
|
||||
(Some(current), Some(incoming)) => {
|
||||
if !Arc::ptr_eq(current, incoming) {
|
||||
current.disable(commands)?;
|
||||
current.disable(world)?;
|
||||
}
|
||||
}
|
||||
(Some(current), None) => {
|
||||
current.disable(commands)?;
|
||||
current.disable(world)?;
|
||||
}
|
||||
|
||||
_ => (),
|
||||
|
@ -910,19 +910,19 @@ impl GuiHandler {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
pub(crate) fn add_callback<F: FnOnce(&mut Commands) -> Result<()> + Send + Sync + 'static>(
|
||||
pub(crate) fn add_callback<F: FnOnce(&mut World) -> Result<()> + Send + Sync + 'static>(
|
||||
&mut self,
|
||||
f: F,
|
||||
) {
|
||||
self.callback_list.push(Box::new(f));
|
||||
}
|
||||
|
||||
pub fn process_callbacks(&mut self, commands: &mut Commands) -> Result<()> {
|
||||
pub fn process_callbacks(&mut self, world: &mut World) -> Result<()> {
|
||||
let callbacks = mem::take(&mut self.callback_list);
|
||||
|
||||
callbacks
|
||||
.into_iter()
|
||||
.try_for_each(|callback| callback(commands))
|
||||
.try_for_each(|callback| callback(world))
|
||||
}
|
||||
|
||||
fn render(
|
||||
|
|
57
src/state.rs
57
src/state.rs
|
@ -1,6 +1,6 @@
|
|||
use crate::prelude::*;
|
||||
use anyhow::{Result, anyhow};
|
||||
use ecs::*;
|
||||
use ecs::World;
|
||||
|
||||
use std::collections::HashMap;
|
||||
use std::sync::{Arc, RwLock, Weak};
|
||||
|
@ -100,23 +100,22 @@ pub(crate) struct State {
|
|||
|
||||
pub(crate) top_level_gui: Arc<dyn TopLevelGui>,
|
||||
|
||||
pub(crate) on_activate: RwLock<Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>>,
|
||||
pub(crate) on_deactivate:
|
||||
RwLock<Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>>,
|
||||
pub(crate) on_activate: RwLock<Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>>,
|
||||
pub(crate) on_deactivate: RwLock<Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>>,
|
||||
|
||||
pub(crate) next_tab: RwLock<Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>>,
|
||||
pub(crate) previous_tab: RwLock<Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>>,
|
||||
pub(crate) decline: RwLock<Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>>,
|
||||
pub(crate) next_tab: RwLock<Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>>,
|
||||
pub(crate) previous_tab: RwLock<Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>>,
|
||||
pub(crate) decline: RwLock<Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>>,
|
||||
}
|
||||
|
||||
impl State {
|
||||
pub(crate) fn new<'a>(
|
||||
gui_handler: &mut GuiHandler,
|
||||
world: &mut World,
|
||||
name: &str,
|
||||
creation_type: CreationType<'a>,
|
||||
) -> Result<Arc<Self>> {
|
||||
let gui = match creation_type {
|
||||
CreationType::File(path) => GuiBuilder::new(gui_handler, path)?,
|
||||
CreationType::File(path) => GuiBuilder::new(world, path)?,
|
||||
CreationType::TopGui(top_gui) => top_gui,
|
||||
};
|
||||
|
||||
|
@ -180,49 +179,49 @@ impl State {
|
|||
|
||||
pub(crate) fn set_on_activate(
|
||||
&self,
|
||||
on_activate: Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>,
|
||||
on_activate: Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>,
|
||||
) {
|
||||
*self.on_activate.write().unwrap() = on_activate;
|
||||
}
|
||||
|
||||
pub(crate) fn set_on_deactivate(
|
||||
&self,
|
||||
on_deactivate: Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>,
|
||||
on_deactivate: Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>,
|
||||
) {
|
||||
*self.on_deactivate.write().unwrap() = on_deactivate;
|
||||
}
|
||||
|
||||
pub(crate) fn set_previous_tab(
|
||||
&self,
|
||||
previous_tab: Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>,
|
||||
previous_tab: Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>,
|
||||
) {
|
||||
*self.previous_tab.write().unwrap() = previous_tab;
|
||||
}
|
||||
|
||||
pub(crate) fn set_next_tab(
|
||||
&self,
|
||||
next_tab: Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>,
|
||||
next_tab: Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>,
|
||||
) {
|
||||
*self.next_tab.write().unwrap() = next_tab;
|
||||
}
|
||||
|
||||
pub(crate) fn set_decline(
|
||||
&self,
|
||||
decline: Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>,
|
||||
decline: Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>,
|
||||
) {
|
||||
*self.decline.write().unwrap() = decline;
|
||||
}
|
||||
}
|
||||
|
||||
impl TopGui for State {
|
||||
fn decline(&self, commands: &mut Commands) -> Result<()> {
|
||||
fn decline(&self, world: &mut World) -> Result<()> {
|
||||
match self.decline.read().unwrap().as_ref() {
|
||||
Some(decline) => {
|
||||
(decline)(commands)?;
|
||||
(decline)(world)?;
|
||||
}
|
||||
None => {
|
||||
if let Some(top_gui) = self.top_level_gui.top_gui() {
|
||||
top_gui.decline(commands)?;
|
||||
top_gui.decline(world)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -230,14 +229,14 @@ impl TopGui for State {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
fn next_tab(&self, commands: &mut Commands, second_level: bool) -> Result<()> {
|
||||
fn next_tab(&self, world: &mut World, second_level: bool) -> Result<()> {
|
||||
match self.next_tab.read().unwrap().as_ref() {
|
||||
Some(next_tab) => {
|
||||
(next_tab)(commands)?;
|
||||
(next_tab)(world)?;
|
||||
}
|
||||
None => {
|
||||
if let Some(top_gui) = self.top_level_gui.top_gui() {
|
||||
top_gui.next_tab(commands, second_level)?;
|
||||
top_gui.next_tab(world, second_level)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -245,14 +244,14 @@ impl TopGui for State {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
fn previous_tab(&self, commands: &mut Commands, second_level: bool) -> Result<()> {
|
||||
fn previous_tab(&self, world: &mut World, second_level: bool) -> Result<()> {
|
||||
match self.previous_tab.read().unwrap().as_ref() {
|
||||
Some(previous_tab) => {
|
||||
(previous_tab)(commands)?;
|
||||
(previous_tab)(world)?;
|
||||
}
|
||||
None => {
|
||||
if let Some(top_gui) = self.top_level_gui.top_gui() {
|
||||
top_gui.previous_tab(commands, second_level)?;
|
||||
top_gui.previous_tab(world, second_level)?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -278,21 +277,21 @@ impl TopLevelGui for State {
|
|||
self.top_level_gui.functionality()
|
||||
}
|
||||
|
||||
fn enable(&self, commands: &mut Commands) -> Result<()> {
|
||||
self.top_level_gui.enable(commands)?;
|
||||
fn enable(&self, world: &mut World) -> Result<()> {
|
||||
self.top_level_gui.enable(world)?;
|
||||
|
||||
if let Some(activate) = self.on_activate.read().unwrap().as_ref() {
|
||||
(activate)(commands)?;
|
||||
(activate)(world)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn disable(&self, commands: &mut Commands) -> Result<()> {
|
||||
self.top_level_gui.disable(commands)?;
|
||||
fn disable(&self, world: &mut World) -> Result<()> {
|
||||
self.top_level_gui.disable(world)?;
|
||||
|
||||
if let Some(deactivate) = self.on_deactivate.read().unwrap().as_ref() {
|
||||
(deactivate)(commands)?;
|
||||
(deactivate)(world)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
|
|
|
@ -7,14 +7,12 @@ use std::collections::HashMap;
|
|||
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
pub trait FutureStateChange:
|
||||
Fn(&mut Commands, &mut GuiHandler) -> Result<()> + Send + Sync
|
||||
{
|
||||
pub trait FutureStateChange: Fn(&mut World) -> Result<()> + Send + Sync {
|
||||
fn clone_box<'a>(&self) -> Box<dyn 'a + FutureStateChange>
|
||||
where
|
||||
Self: 'a;
|
||||
|
||||
fn as_fn(&self) -> &(dyn Fn(&mut Commands, &mut GuiHandler) -> Result<()> + Send + Sync)
|
||||
fn as_fn(&self) -> &(dyn Fn(&mut World) -> Result<()> + Send + Sync)
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
|
@ -23,7 +21,7 @@ pub trait FutureStateChange:
|
|||
|
||||
fn as_static(
|
||||
&'static self,
|
||||
) -> &'static (dyn Fn(&mut Commands, &mut GuiHandler) -> Result<()> + Send + Sync + 'static)
|
||||
) -> &'static (dyn Fn(&mut World) -> Result<()> + Send + Sync + 'static)
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
|
@ -31,9 +29,7 @@ pub trait FutureStateChange:
|
|||
}
|
||||
}
|
||||
|
||||
impl<F: Fn(&mut Commands, &mut GuiHandler) -> Result<()> + Clone + Send + Sync> FutureStateChange
|
||||
for F
|
||||
{
|
||||
impl<F: Fn(&mut World) -> Result<()> + Clone + Send + Sync> FutureStateChange for F {
|
||||
fn clone_box<'a>(&self) -> Box<dyn 'a + FutureStateChange>
|
||||
where
|
||||
Self: 'a,
|
||||
|
@ -51,27 +47,22 @@ impl<'a> Clone for Box<dyn 'a + FutureStateChange> {
|
|||
/// Update type
|
||||
pub enum StateUpdateType<'a> {
|
||||
/// Updates the callback which is executed on next tab event
|
||||
NextTab(Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>),
|
||||
NextTab(Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>),
|
||||
|
||||
/// Updates the callback which is executed on previous tab event
|
||||
PreviousTab(Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>),
|
||||
PreviousTab(Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>),
|
||||
|
||||
/// Updates the callback which is executed on decline event
|
||||
Decline(Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>),
|
||||
Decline(Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>),
|
||||
|
||||
/// Updates callbacks by identifier
|
||||
ClickCallbacks(
|
||||
Vec<(
|
||||
&'a str,
|
||||
Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>,
|
||||
)>,
|
||||
),
|
||||
ClickCallbacks(Vec<(&'a str, Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>)>),
|
||||
|
||||
/// Updates callbacks by identifier
|
||||
SelectCallbacks(
|
||||
Vec<(
|
||||
&'a str,
|
||||
Box<dyn Fn(&mut Commands, bool) -> Result<()> + Send + Sync>,
|
||||
Box<dyn Fn(&mut World, bool) -> Result<()> + Send + Sync>,
|
||||
)>,
|
||||
),
|
||||
|
||||
|
@ -79,7 +70,7 @@ pub enum StateUpdateType<'a> {
|
|||
CustomClickCallbacks(
|
||||
Vec<(
|
||||
&'a str,
|
||||
Box<dyn Fn(&mut Commands, ControllerButton) -> Result<bool> + Send + Sync>,
|
||||
Box<dyn Fn(&mut World, ControllerButton) -> Result<bool> + Send + Sync>,
|
||||
)>,
|
||||
),
|
||||
|
||||
|
@ -87,15 +78,15 @@ pub enum StateUpdateType<'a> {
|
|||
VecCallbacks(
|
||||
Vec<(
|
||||
&'a str,
|
||||
Box<dyn Fn(&mut Commands, &dyn Any) -> Result<()> + Send + Sync>,
|
||||
Box<dyn Fn(&mut World, &dyn Any) -> Result<()> + Send + Sync>,
|
||||
)>,
|
||||
),
|
||||
|
||||
/// Updates the callback which is executed when this state gets activated on state change
|
||||
OnActivate(Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>),
|
||||
OnActivate(Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>),
|
||||
|
||||
/// Updates the callback which is executed when this state gets deactivated on state change
|
||||
OnDeactivate(Option<Box<dyn Fn(&mut Commands) -> Result<()> + Send + Sync>>),
|
||||
OnDeactivate(Option<Box<dyn Fn(&mut World) -> Result<()> + Send + Sync>>),
|
||||
}
|
||||
|
||||
/// Type of the state to be created
|
||||
|
@ -166,14 +157,12 @@ impl States {
|
|||
/// Adds a single state
|
||||
pub fn add_state<'a>(
|
||||
&mut self,
|
||||
gui_handler: &mut GuiHandler,
|
||||
world: &mut World,
|
||||
id: &str,
|
||||
creation_type: impl Into<CreationType<'a>>,
|
||||
) -> Result<()> {
|
||||
self.states.insert(
|
||||
id.to_string(),
|
||||
State::new(gui_handler, id, creation_type.into())?,
|
||||
);
|
||||
self.states
|
||||
.insert(id.to_string(), State::new(world, id, creation_type.into())?);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
@ -191,16 +180,13 @@ impl States {
|
|||
/// # Arguments
|
||||
///
|
||||
/// * `id` - Set state with the given identifier or None
|
||||
pub fn set_state<'b>(
|
||||
&self,
|
||||
commands: &mut Commands,
|
||||
gui_handler: &mut GuiHandler,
|
||||
id: impl Into<Option<&'b str>>,
|
||||
) -> Result<()> {
|
||||
pub fn set_state<'b>(&self, world: &mut World, id: impl Into<Option<&'b str>>) -> Result<()> {
|
||||
let gui_handler: &mut GuiHandler = world.resources.get_mut_unchecked();
|
||||
|
||||
Self::_set_state(
|
||||
id.into().map(|id| self.get_state(id)).transpose()?,
|
||||
&mut *self.current_state.lock().unwrap(),
|
||||
commands,
|
||||
world,
|
||||
gui_handler,
|
||||
self.log_state_change,
|
||||
)
|
||||
|
@ -209,7 +195,7 @@ impl States {
|
|||
fn _set_state(
|
||||
state: Option<Arc<State>>,
|
||||
current: &mut Option<Arc<State>>,
|
||||
commands: &mut Commands,
|
||||
world: &mut World,
|
||||
gui_handler: &mut GuiHandler,
|
||||
logging: bool,
|
||||
) -> Result<()> {
|
||||
|
@ -222,14 +208,14 @@ impl States {
|
|||
}
|
||||
|
||||
// execute deactivate on old state
|
||||
old_state.disable(commands)?;
|
||||
old_state.disable(world)?;
|
||||
}
|
||||
|
||||
// set new state, either no state or requested state
|
||||
match state {
|
||||
Some(state) => {
|
||||
state.enable(commands)?;
|
||||
gui_handler.set_top_gui(commands, Some(state.clone()))?;
|
||||
state.enable(world)?;
|
||||
gui_handler.set_top_gui(world, Some(state.clone()))?;
|
||||
|
||||
if logging {
|
||||
println!("Change UI State to {}", state.name);
|
||||
|
@ -238,7 +224,7 @@ impl States {
|
|||
*current = Some(state);
|
||||
}
|
||||
None => {
|
||||
gui_handler.set_top_gui(commands, None)?;
|
||||
gui_handler.set_top_gui(world, None)?;
|
||||
|
||||
if logging {
|
||||
println!("Change UI State to None");
|
||||
|
@ -272,20 +258,20 @@ impl States {
|
|||
let weak_current_state = Arc::downgrade(&self.current_state);
|
||||
let logging = self.log_state_change;
|
||||
|
||||
Ok(Box::new(
|
||||
move |commands: &mut Commands, gui_handler: &mut GuiHandler| {
|
||||
if let Some(current) = weak_current_state.upgrade() {
|
||||
Self::_set_state(
|
||||
weak_state.as_ref().map(|w| w.upgrade()).flatten(),
|
||||
&mut *current.lock().unwrap(),
|
||||
commands,
|
||||
gui_handler,
|
||||
logging,
|
||||
)?;
|
||||
}
|
||||
Ok(Box::new(move |world: &mut World| {
|
||||
if let Some(current) = weak_current_state.upgrade() {
|
||||
let gui_handler: &mut GuiHandler = world.resources.get_mut_unchecked();
|
||||
|
||||
Ok(())
|
||||
},
|
||||
))
|
||||
Self::_set_state(
|
||||
weak_state.as_ref().map(|w| w.upgrade()).flatten(),
|
||||
&mut *current.lock().unwrap(),
|
||||
world,
|
||||
gui_handler,
|
||||
logging,
|
||||
)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue