ui/src/guihandler/guishader/rect.vert
2024-03-25 07:12:51 +01:00

12 lines
No EOL
187 B
GLSL

#version 450
layout (location = 0) in vec4 position;
layout (location = 1) in vec2 texcoord;
layout (location = 0) out vec2 uv;
void main()
{
uv = texcoord;
gl_Position = position;
}