Add Clone to vertex input types
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2 changed files with 2 additions and 2 deletions
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use crate::prelude::*;
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use crate::prelude::*;
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#[repr(C)]
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#[repr(C)]
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct VkVertexInputAttributeDescription {
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pub struct VkVertexInputAttributeDescription {
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pub location: u32,
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pub location: u32,
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pub binding: u32,
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pub binding: u32,
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use crate::prelude::*;
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use crate::prelude::*;
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#[repr(C)]
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#[repr(C)]
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#[derive(Debug)]
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#[derive(Debug, Clone)]
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pub struct VkVertexInputBindingDescription {
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pub struct VkVertexInputBindingDescription {
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pub binding: u32,
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pub binding: u32,
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pub stride: u32,
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pub stride: u32,
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