pub use VkPipelineInputAssemblyStateCreateFlags::*; #[repr(u32)] #[derive(Clone, Copy, Debug, Eq, PartialEq)] pub enum VkPipelineInputAssemblyStateCreateFlags { VK_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_NULL_BIT = 0, } #[repr(C)] #[derive(Clone, Copy, Eq, PartialEq, Hash)] pub struct VkPipelineInputAssemblyStateCreateFlagBits(u32); SetupVkFlags!( VkPipelineInputAssemblyStateCreateFlags, VkPipelineInputAssemblyStateCreateFlagBits );