Clean up
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54383e6c10
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f396f96f41
1 changed files with 28 additions and 53 deletions
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@ -15,23 +15,6 @@ struct SimpleFace {
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}
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return true;
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}
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std::vector<SimpleFace> triangulate() {
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if (he_handles.size() == 3) {
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return std::vector<SimpleFace>();
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}
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std::vector<SimpleFace> simple_faces;
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std::vector<OpenMesh::HalfedgeHandle> all_handles = he_handles;
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// replace internal handles
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std::vector<OpenMesh::HalfedgeHandle> new_handles(he_handles.begin(), he_handles.begin() + 2);
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he_handles = new_handles;
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}
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};
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@ -53,31 +36,7 @@ struct Triangles {
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Triangles(std::vector<SimpleFace> simple_faces, const HEMesh& m) {
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for (auto simple_face: simple_faces) {
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std::vector<OpenMesh::Vec3f> points = face_points(simple_face, m);
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if (simple_face.is_triangulated()) {
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triangles.emplace_back(points);
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} else {
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// triangulate
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std::vector<Triangle> triangles;
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std::vector<int> split_indices;
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int current_split = 0;
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split_indices.emplace_back(current_split);
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int i = 0;
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while(1) {
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if (current_split)
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}
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// insert triangles (slow, but it works)
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for (Triangle triangle : triangles) {
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this->triangles.emplace_back(triangle);
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}
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}
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triangles.emplace_back(points);
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}
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}
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@ -98,17 +57,9 @@ struct Triangles {
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std::vector<Triangle> triangles;
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};
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float ComputeSurfaceArea(const HEMesh& m)
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{
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float area = 0;
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/* Task 2.2.2 */
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std::cout << "Area computation is not implemented." << std::endl;
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bool gather_faces(const HEMesh& m, std::vector<SimpleFace>& simple_faces) {
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auto faces = m.all_faces();
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std::vector<SimpleFace> simple_faces;
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bool need_triangulation = false;
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for (auto face_handle : faces) {
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HEMesh::ConstFaceHalfedgeIter fh_it = m.cfh_iter(face_handle);
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@ -119,13 +70,36 @@ float ComputeSurfaceArea(const HEMesh& m)
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}
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if (!simple_face.is_triangulated()) {
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need_triangulation = true;
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break;
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return false;
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}
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simple_faces.emplace_back(simple_face);
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}
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return true;
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}
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float ComputeSurfaceArea(const HEMesh& _m)
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{
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float area = 0;
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/* Task 2.2.2 */
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std::cout << "Area computation is not implemented." << std::endl;
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// copy mesh for mutability
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HEMesh private_mesh = _m;
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std::vector<SimpleFace> simple_faces;
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if (!gather_faces(private_mesh, simple_faces)) {
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simple_faces.clear();
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private_mesh.triangulate();
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if (!gather_faces(private_mesh, simple_faces)) {
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abort();
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}
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}
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/*
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std::cout << "face count: " << simple_faces.size() << std::endl;
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for (auto sf : simple_faces) {
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@ -142,6 +116,7 @@ float ComputeSurfaceArea(const HEMesh& m)
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std::cout << "vertex handle id: " << vh.idx() << std::endl;
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}
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}
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*/
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return area;
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}
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