ECG/exercise1/node.cpp

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#include "node.h"
uint32_t Node::node_id = 0;
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Node::Node(const std::string &name)
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{
node_id++;
if (name.empty())
{
std::stringstream str_sm;
str_sm << node_id;
std::string node_id_str = str_sm.str();
this->name = "node" + node_id_str;
}
else
{
this->name = name;
}
}
Node::~Node()
{
std::cout << "enter ~node() of \"" << name << "\"" << std::endl;
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for (Node *child : children)
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{
delete child;
}
std::cout << "leave ~node() of \"" << name << "\"" << std::endl;
}
std::string Node::get_name() const
{
return name;
}
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void Node::set_name(const std::string &new_name)
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{
name = new_name;
}
int Node::get_nr_children() const
{
return children.size();
}
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Node *Node::get_child(int i) const
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{
if (i < 0 || i >= static_cast<int>(children.size()))
{
return nullptr;
}
return children[i];
}
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void Node::add_child(Node *child)
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{
children.emplace_back(child);
}
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void Node::print(std::ostream &str, uint32_t depth) const
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{
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auto predicate = [&str](const Node *node, uint32_t depth) {
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for (uint32_t i = 0; i < depth; i++)
{
str << "\t";
}
str << node->get_name() + "\n";
};
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Node::traverse_tree(this, predicate, false);
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}
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Node *Node::create_complete_tree(uint32_t nr_child_nodes, uint32_t tree_depth)
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{
if (tree_depth == 0)
{
return nullptr;
}
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Node *node = new Node;
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for (uint32_t j = 0; j < nr_child_nodes; j++)
{
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Node *child = Node::create_complete_tree(nr_child_nodes, tree_depth - 1);
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if (child == nullptr)
{
break;
}
node->children.emplace_back(child);
}
return node;
}
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void Node::traverse_tree(const Node *node, std::function<void(const Node *, uint32_t)> predicate, bool recursive, uint32_t depth)
{
if (recursive)
{
std::set<const Node *> visited;
traverse_tree_recursive(node, predicate, visited, depth);
}
else
{
traverse_tree_iterative(node, predicate, depth);
}
}
void Node::traverse_tree_recursive(const Node *node, std::function<void(const Node *, uint32_t)> predicate, std::set<const Node *> &visited, uint32_t depth)
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{
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if (visited.find(node) != visited.end())
{
return;
}
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predicate(node, depth);
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visited.insert(node);
for (Node *child : node->children)
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{
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Node::traverse_tree_recursive(child, predicate, visited, depth + 1);
}
}
void Node::traverse_tree_iterative(const Node *node, std::function<void(const Node *, uint32_t)> predicate, uint32_t depth)
{
struct NodeInfo
{
const Node *node;
uint32_t depth;
};
std::set<const Node *> visited;
std::vector<NodeInfo> stack;
NodeInfo info = {.node = node, .depth = 0};
stack.emplace_back(info);
while (!stack.empty())
{
// get the last node and remove it from the stack
NodeInfo current = stack.back();
stack.pop_back();
// check if we already visited this node
if (visited.find(current.node) != visited.end())
{
continue;
}
// execute given function
predicate(current.node, current.depth);
// mark this node as visited
visited.insert(current.node);
// push children to the stack
for (auto child = current.node->children.rbegin(); child != current.node->children.rend(); child++)
{
NodeInfo info = {.node = *child, .depth = current.depth + 1};
stack.emplace_back(info);
}
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}
}
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std::ostream &operator<<(std::ostream &os, const Node *node)
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{
node->print(os);
return os;
}