Update transform test to use Decomposed instead of Transform3D
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1 changed files with 7 additions and 3 deletions
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@ -22,9 +22,13 @@ use cgmath::approx::ApproxEq;
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#[test]
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#[test]
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fn test_invert() {
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fn test_invert() {
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let v = Vector3::new(1.0, 2.0, 3.0);
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let v = Vector3::new(1.0, 2.0, 3.0);
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let t = Transform3D::new(1.5, Quaternion::new(0.5,0.5,0.5,0.5), Vector3::new(6.0,-7.0,8.0));
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let t = Decomposed {
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let ti = t.get().invert().expect("Expected successful inversion");
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scale: 1.5,
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let vt = t.get().transform_vector( &v );
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rot: Quaternion::new(0.5,0.5,0.5,0.5),
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disp: Vector3::new(6.0,-7.0,8.0)
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};
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let ti = t.invert().expect("Expected successful inversion");
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let vt = t.transform_vector( &v );
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assert!(v.approx_eq( &ti.transform_vector( &vt ) ));
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assert!(v.approx_eq( &ti.transform_vector( &vt ) ));
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}
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}
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