168 lines
6.6 KiB
Markdown
168 lines
6.6 KiB
Markdown
# Change Log
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All notable changes to this project will be documented in this file, following
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the format defined at [keepachangelog.com](http://keepachangelog.com/).
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This project adheres to [Semantic Versioning](http://semver.org/).
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## [Unreleased]
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### Added
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- Implements `fmt::Debug` for `Basis2`, `Basis3`, and `AffineMatrix3`
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- A `prelude` module for easy importing of common traits.
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- Constrained conversion functions for assisting in situations where type
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inference is difficult.
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- An `ElementWise` trait for non-mathematical element-wise operations.
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### Changed
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- Improves the `fmt::Debug` impls for `Vector`, `Matrix`, `Point`, `Decomposed`,
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`Quaternion` and `Angle` to make them easier to derive, and have clearer
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formatting.
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- Marks vectors, points, matrices, and angles as `#[repr(C, packed)]`.
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- Renames the `Vector::{length, length2}` functions to `Vector::{magnitude, magnitude2}`.
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- Moved `Angle::new` to be directly implemented on the `Rad` and `Deg` types.
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### Removed
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- The non-mathematical operator trait implementations have been removed from
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the `Vector` trait, in favor of the `ElementWise` trait.
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- `Angle::equiv`.
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## [v0.7.0] - 2015-12-23
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### Added
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- Add missing by-ref and by-val permutations of `Vector`, `Matrix`, `Point`,
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`Quaternion` and `Angle` operators.
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- Ease lifetime constraints by removing `'static` from some scalar type
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parameters.
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- Weaken type constraints on `perspective` function to take an `Into<Rad<S>>`.
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- Add `Angle::new` for constructing angles from a unitless scalar.
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- Implement assignment operators for nightly builds, enabled by the `"unstable"`
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feature.
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### Changed
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- `Vector`, `Matrix`, `Point`, and `Angle` are now constrained to require
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specific operators to be overloaded. This means that generic code can now use
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operators, instead of the operator methods.
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- Take a `Rad` for `ProjectionFov::fovy`, rather than arbitrary `Angle`s. This
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simplifies the signature of `PerspectiveFov` from `PerspectiveFov<S, A>` to
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`PerspectiveFov<S>`.
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- The following trait constraints were removed from `Angle`: `Debug`,
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`ScalarConv`, `Into<Rad<S>>`, `Into<Deg<S>>`.
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- `Angle` no longer requires `One`, and the implementations have been removed
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from `Deg` and `Rad`. This is because angles do not close over multiplication,
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and therefore cannot have a multiplicative identity. If we were truly accurate,
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`Angle * Angle` would return an `Angle^2` (not supported by the current api).
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- Make remainder operators on `Angle`s make sense from the perspective of
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dimensional analysis.
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- Moved free trigonometric functions onto `Angle`.
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### Removed
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- Remove redundant `Point::{min, max}` methods - these are now covered by the
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`Array::{min, max}` methods that were introduced in 0.5.0.
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- Removed `ToComponents`, `ToComponents2`, and `ToComponents3`. If you were
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relying on `ToComponents::decompose`, you can produce the same effect by
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accessing the fields on `Decomposed` directly. To create the scale vector,
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use: `Vector::from_value(transform.scale)`.
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- Removed `CompositeTransform`, `CompositeTransform2`, and `CompositeTransform3`.
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- Remove `Vector::one`. Vectors don't really have a multiplicative identity.
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If you really want a `one` vector, you can do something like:
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`Vector::from_value(1.0)`.
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- Remove operator methods from `Vector`, `Matrix`, `Point`, and `Angle` traits
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in favor of operator overloading.
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- Remove `*_self` methods from `Vector`, `Matrix`, `Point`, and `Angle`. The
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operator methods can be used via the unstable assignment operators.
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- Remove `#[derive(Hash)]` from `Deg` and `Rad`. This could never really be used
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these types, because they expect to be given a `BaseFloat` under normal
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circumstances.
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## [v0.6.0] - 2015-12-12
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### Added
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- This CHANGELOG for keeping track of notable changes.
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- `Matrix4::{from_scale, from_nonuniform_scale}` for easily constructing
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homogeneous scale matrices.
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### Changed
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- Renamed `SquareMatrix::one` to `SquareMatrix::identity`. `identity` is easier
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to search for,
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and the more common name for the multiplicative identity for matrices.
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- Matrix impls have now been constrained to `S: BaseFloat`.
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## [v0.5.0] - 2015-11-20
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### Changed
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- Take many point and vector parameters by value.
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- Take point and vector operator overloads by value.
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- Divide `Matrix` trait into `Matrix` and `SquareMatrix`, opening the door for
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non-square matrices in the future.
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- Make many trait type parameters associated types.
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- Move element-wise methods from `Vector` and `Point` onto the `Array1` trait,
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and rename it to `Array`.
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- Make pointer access methods on `Array` match the naming scheme of those in the
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standard library.
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### Removed
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- Removed collision types: `Ray`, `Plane`, `Frustum`, `Aabb2`, `Aabb3` `Obb2`,
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`Obb3` `Sphere`, `Cylinder`. These can now be found at
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[csherratt/collision-rs](https://github.com/csherratt/collision-rs).
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- Remove `Array2` trait, moving methods onto the `Matrix` trait.
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## [v0.4.0] - 2015-10-25
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## [v0.3.1] - 2015-09-20
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## [v0.3.0] - 2015-09-20
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## [v0.2.0] - 2015-05-11
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## [v0.1.6] - 2015-05-10
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## [v0.1.5] - 2015-04-25
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## [v0.1.4] - 2015-04-24
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## [v0.1.3] - 2015-04-06
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## [v0.1.2] - 2015-04-01
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## [v0.1.1] - 2015-03-25
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## [v0.1.0] - 2015-03-15
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## [v0.0.8] - 2015-03-09
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## [v0.0.7] - 2015-03-01
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## [v0.0.6] - 2015-02-21
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## [v0.0.5] - 2015-02-16
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## [v0.0.4] - 2015-02-11
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## [v0.0.3] - 2015-02-08
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## v0.0.1 - 2014-06-24
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[Unreleased]: https://github.com/bjz/cgmath/compare/v0.7.0...HEAD
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[v0.7.0]: https://github.com/bjz/cgmath/compare/v0.6.0...v0.7.0
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[v0.6.0]: https://github.com/bjz/cgmath/compare/v0.5.0...v0.6.0
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[v0.5.0]: https://github.com/bjz/cgmath/compare/v0.4.0...v0.5.0
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[v0.4.0]: https://github.com/bjz/cgmath/compare/v0.3.1...v0.4.0
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[v0.3.1]: https://github.com/bjz/cgmath/compare/v0.3.0...v0.3.1
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[v0.3.0]: https://github.com/bjz/cgmath/compare/v0.2.0...v0.3.0
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[v0.2.0]: https://github.com/bjz/cgmath/compare/v0.1.6...v0.2.0
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[v0.1.6]: https://github.com/bjz/cgmath/compare/v0.1.5...v0.1.6
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[v0.1.5]: https://github.com/bjz/cgmath/compare/v0.1.4...v0.1.5
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[v0.1.4]: https://github.com/bjz/cgmath/compare/v0.1.3...v0.1.4
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[v0.1.3]: https://github.com/bjz/cgmath/compare/v0.1.2...v0.1.3
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[v0.1.2]: https://github.com/bjz/cgmath/compare/v0.1.1...v0.1.2
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[v0.1.1]: https://github.com/bjz/cgmath/compare/v0.1.0...v0.1.1
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[v0.1.0]: https://github.com/bjz/cgmath/compare/v0.0.8...v0.1.0
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[v0.0.8]: https://github.com/bjz/cgmath/compare/v0.0.7...v0.0.8
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[v0.0.7]: https://github.com/bjz/cgmath/compare/v0.0.6...v0.0.7
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[v0.0.6]: https://github.com/bjz/cgmath/compare/v0.0.5...v0.0.6
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[v0.0.5]: https://github.com/bjz/cgmath/compare/v0.0.4...v0.0.5
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[v0.0.4]: https://github.com/bjz/cgmath/compare/v0.0.3...v0.0.4
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[v0.0.3]: https://github.com/bjz/cgmath/compare/v0.0.1...v0.0.3
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