evdev-rs/README.md
Corey Richardson 60a7523d4b
Fix all the current issues:
Changes in Rust, changes in the evdev ABI, and a bug
2017-04-27 19:42:45 -04:00

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`evdev`
=======
[![Travis](https://img.shields.io/travis/cmr/evdev.svg?style=flat-square)](https://travis-ci.org/cmr/evdev)
[![Crates.io](https://img.shields.io/crates/v/evdev.svg?style=flat-square)](https://crates.io/crates/evdev)
[Documentation](https://docs.rs/evdev)
Nice(r) access to `evdev` devices.
What is `evdev`?
===================
`evdev` is the Linux kernel's generic input interface. This crate exposes
access to these sorts of input devices. There is some trickery involved, so
please read the crate documentation.
What does this library support?
===============================
This library exposes raw evdev events, but uses the Rust `Iterator` trait to
do so, and will handle `SYN_DROPPED` events properly for the client. I try to
match [libevdev](http://www.freedesktop.org/software/libevdev/doc/latest/)
closely, where possible.
Writing to devices is not yet supported (eg, turning LEDs on).
There is no abstraction for gamepad-like devices that allows mapping button
numbers to logical buttons, nor is one planned. Such a thing should take place
in a higher-level crate, likely supporting multiple platforms.
Example
=======
See <examples/evtest.rs> for an example of using this library (which roughly
corresponds to the userspace [evtest](http://cgit.freedesktop.org/evtest/)
tool.