Implement working empty renderer
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be5a734f4b
commit
1289850e58
6 changed files with 156 additions and 86 deletions
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@ -28,7 +28,6 @@ pub enum Functions {
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CreateSwapchain(PFN_vkCreateSwapchainKHR),
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QueueSubmit(PFN_vkQueueSubmit),
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GetDeviceQueue(PFN_vkGetDeviceQueue),
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AcquireNextImageKHR(PFN_vkAcquireNextImageKHR),
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}
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impl Functions {
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@ -44,7 +43,6 @@ impl Functions {
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Functions::CreateSwapchain(func) => unsafe { mem::transmute(func) },
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Functions::QueueSubmit(func) => unsafe { mem::transmute(func) },
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Functions::GetDeviceQueue(func) => unsafe { mem::transmute(func) },
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Functions::AcquireNextImageKHR(func) => unsafe { mem::transmute(func) },
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}
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}
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}
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68
src/lib.rs
68
src/lib.rs
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@ -294,6 +294,9 @@ extern "system" fn create_swapchain(
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create_swapchain(_device, create_info, _allocator, p_swapchain);
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write_log("-> created swapchain vk handle");
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// if unsafe { !OVERLAY.has_rendering() } {
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let swapchain =
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match unsafe { Swapchain::from_raw(OVERLAY.device(), &*create_info, *p_swapchain) } {
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Ok(swapchain) => swapchain,
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@ -303,9 +306,14 @@ extern "system" fn create_swapchain(
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}
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};
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// if let Err(err) = unsafe { OVERLAY.create_rendering(swapchain) } {
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// write_log(format!("create overlay rendering struct failed: {:?}", err));
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// return VK_ERROR_INITIALIZATION_FAILED;
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write_log("-> created Arc<Swapchain>");
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if let Err(err) = unsafe { OVERLAY.create_rendering(swapchain) } {
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write_log(format!("create overlay rendering struct failed: {:?}", err));
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return VK_ERROR_INITIALIZATION_FAILED;
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}
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write_log("-> created renderer");
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// }
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VK_SUCCESS
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@ -319,13 +327,9 @@ extern "system" fn submit_queue(
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) -> VkResult {
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write_log(" ================== vulkan layer submit queue ==================");
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unsafe {
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return QUEUE_SUBMIT(queue, submit_count, submits, fence);
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}
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unsafe {
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let input_submit_info = slice::from_raw_parts(submits, submit_count as usize);
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let overlay_submit = match OVERLAY.render(queue) {
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let overlay_submit = match OVERLAY.render() {
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Ok(submit) => submit,
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Err(err) => {
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write_log(format!("overlay rendering failed: {:?}", err));
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@ -363,46 +367,16 @@ extern "system" fn get_device_queue(
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get_device_queue(device, queue_family_index, queue_index, p_queue);
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unsafe {
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let arc_device = OVERLAY.device();
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OVERLAY.add_queue(Queue::new(
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arc_device,
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*p_queue,
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queue_family_index,
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queue_index,
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));
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}
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}
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extern "system" fn acquire_next_image(
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_device: VkDevice,
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swapchain: VkSwapchainKHR,
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timeout: u64,
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semaphore: VkSemaphore,
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fence: VkFence,
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image_index: *mut u32,
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) -> VkResult {
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write_log(" ================== vulkan layer acquire next image ==================");
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unsafe {
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*image_index = match OVERLAY.device().acquire_next_image(
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swapchain,
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timeout,
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Some(semaphore),
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Some(fence),
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) {
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Ok(res) => match res {
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OutOfDate::Ok(index) => index,
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OutOfDate::OutOfDate => return VK_ERROR_OUT_OF_DATE_KHR,
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OutOfDate::TimeOut => return VK_TIMEOUT,
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},
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Err(err) => {
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write_log(format!("Failed acquiring next image: {:?}", err));
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return VK_ERROR_DEVICE_LOST;
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}
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if !OVERLAY.has_queue() {
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let arc_device = OVERLAY.device();
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OVERLAY.add_queue(Queue::new(
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arc_device,
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*p_queue,
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queue_family_index,
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queue_index,
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));
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}
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}
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VK_SUCCESS
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}
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pub fn write_log(msg: impl ToString) {
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@ -420,7 +394,7 @@ pub fn get_vk_func(s: &str) -> Option<Functions> {
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"vkCreateSwapchainKHR" => Some(Functions::CreateSwapchain(create_swapchain)),
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"vkQueueSubmit" => Some(Functions::QueueSubmit(submit_queue)),
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"vkGetDeviceQueue" => Some(Functions::GetDeviceQueue(get_device_queue)),
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// "vkAcquireNextImageKHR" => Some(Functions::AcquireNextImageKHR(acquire_next_image)),
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_ => None,
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}
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}
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@ -1,18 +1,22 @@
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use self::rendering::Rendering;
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use crate::write_log;
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use self::{rendering::Rendering, rfactor_data::RFactorData};
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mod pipeline;
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mod rendering;
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mod rfactor_data;
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use anyhow::Result;
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use std::sync::{Arc, Mutex};
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use vulkan_rs::prelude::*;
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#[derive(Default)]
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pub struct Overlay {
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instance: Option<Arc<Instance>>,
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device: Option<Arc<Device>>,
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queues: Vec<Arc<Mutex<Queue>>>,
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renderings: Vec<Rendering>,
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queue: Option<Arc<Mutex<Queue>>>,
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rendering: Option<Rendering>,
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rfactor_data: RFactorData,
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}
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impl Overlay {
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@ -20,8 +24,10 @@ impl Overlay {
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Self {
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instance: None,
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device: None,
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queues: Vec::new(),
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renderings: Vec::new(),
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queue: None,
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rendering: None,
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rfactor_data: RFactorData::default(),
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}
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}
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@ -41,44 +47,48 @@ impl Overlay {
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self.device.as_ref().unwrap().clone()
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}
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pub fn has_queue(&self) -> bool {
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self.queue.is_some()
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}
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pub fn add_queue(&mut self, queue: Arc<Mutex<Queue>>) {
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self.queues.push(queue);
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self.queue = Some(queue);
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}
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pub fn queue(&self, queue: VkQueue) -> Arc<Mutex<Queue>> {
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match self
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.queues
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.iter()
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.find(|q| q.lock().unwrap().vk_handle() == queue)
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{
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Some(q) => q.clone(),
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None => panic!(),
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}
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pub fn queue(&self) -> Arc<Mutex<Queue>> {
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self.queue.as_ref().unwrap().clone()
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}
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pub fn swapchain(&self, swapchain: VkSwapchainKHR) -> &Arc<Swapchain> {
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match self
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.renderings
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.iter()
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.find(|r| r.swapchain().vk_handle() == swapchain)
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{
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Some(s) => s.swapchain(),
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None => panic!(),
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}
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pub fn swapchain(&self) -> &Arc<Swapchain> {
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self.rendering.as_ref().unwrap().swapchain()
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}
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pub fn add_rendering(&mut self, swapchain: Arc<Swapchain>) -> Result<()> {
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// self.renderings
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// .push(Rendering::new(self.device(), self.queue(), swapchain)?);
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pub fn create_rendering(&mut self, swapchain: Arc<Swapchain>) -> Result<()> {
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write_log("-> create rendering: start");
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self.rendering = None;
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write_log("-> create rendering: old cleared");
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self.rendering = Some(Rendering::new(self.device(), self.queue(), swapchain)?);
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write_log("-> create rendering: new created");
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write_log("-> create rendering: end");
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Ok(())
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}
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pub fn render(&mut self, queue: VkQueue) -> Result<VkSubmitInfo> {
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// for rendering in self.renderings {
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// rendering.render()
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// }
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pub fn render(&mut self) -> Result<VkSubmitInfo> {
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self.rfactor_data.update()?;
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todo!()
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let device = self.device();
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let queue = self.queue();
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let swapchain = self.swapchain().clone();
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self.rendering
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.as_mut()
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.unwrap()
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.render(device, queue, swapchain, &self.rfactor_data)
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}
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}
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@ -47,6 +47,7 @@ impl SingleColorPipeline {
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.set_fragment_shader(fragment_shader.clone())
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.input_assembly(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, false)
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.default_depth_stencil(false, false)
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.default_color_blend(vec![VkPipelineColorBlendAttachmentState::default()])
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.default_rasterization(VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE)
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.default_multisample(VK_SAMPLE_COUNT_1_BIT)
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.build(device, &pipeline_layout, &renderpass, 0)?;
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@ -3,13 +3,15 @@ use vulkan_rs::prelude::*;
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use std::sync::{Arc, Mutex};
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use super::pipeline::SingleColorPipeline;
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use super::{pipeline::SingleColorPipeline, rfactor_data::RFactorData};
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use crate::write_log;
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pub struct Rendering {
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swapchain: Arc<Swapchain>,
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pipeline: SingleColorPipeline,
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render_target: RenderTarget,
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images: Vec<Arc<Image>>,
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submit_info: SubmitInfo,
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}
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impl Rendering {
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@ -18,7 +20,20 @@ impl Rendering {
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queue: Arc<Mutex<Queue>>,
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swapchain: Arc<Swapchain>,
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) -> Result<Self> {
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let images = swapchain.wrap_images(&swapchain.vk_images()?, &queue)?;
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write_log("-> Rendering ctor: begin");
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let vk_images = swapchain.vk_images()?;
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write_log(format!(
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"-> Rendering ctor: vk images ({})",
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vk_images.len()
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));
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let images = match swapchain.wrap_images(&vk_images, &queue) {
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Ok(images) => images,
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Err(err) => {
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write_log(format!("-> Rendering ctor: failed wrapper: {:?}", err));
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return Err(err);
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}
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};
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write_log("-> Rendering ctor: wrapped images");
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let render_target = RenderTarget::builder()
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.add_sub_pass(
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@ -28,11 +43,14 @@ impl Rendering {
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)
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.build(&device)?;
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write_log("-> Rendering ctor: created render_target");
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Ok(Self {
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swapchain,
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pipeline: SingleColorPipeline::new(device, render_target.render_pass())?,
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render_target,
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images,
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submit_info: SubmitInfo::default(),
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})
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}
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@ -40,7 +58,61 @@ impl Rendering {
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&self.swapchain
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}
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pub fn render(&mut self) -> Result<VkSubmitInfo> {
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todo!()
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pub fn render(
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&mut self,
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device: Arc<Device>,
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queue: Arc<Mutex<Queue>>,
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swapchain: Arc<Swapchain>,
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rfactor_data: &RFactorData,
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) -> Result<VkSubmitInfo> {
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write_log(" ================== vulkan layer enter rendering ==================");
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let image_index = self.swapchain.current_index();
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let viewport = [VkViewport {
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x: 0.0,
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y: 0.0,
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width: swapchain.width() as f32,
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height: swapchain.height() as f32,
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minDepth: 0.0,
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maxDepth: 1.0,
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}];
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let scissor = [VkRect2D {
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offset: VkOffset2D { x: 0, y: 0 },
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extent: VkExtent2D {
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width: swapchain.width(),
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height: swapchain.height(),
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},
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}];
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let command_buffer = CommandBuffer::new_primary().build(device, queue)?;
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write_log(" ================== vulkan layer created command buffer ==================");
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{
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let mut recorder = command_buffer.begin(VkCommandBufferBeginInfo::new(
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VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
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))?;
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write_log(" ================== vulkan layer begin command buffer ==================");
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self.render_target
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.begin(&recorder, VK_SUBPASS_CONTENTS_INLINE, image_index as usize);
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recorder.bind_pipeline(self.pipeline.pipeline())?;
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recorder.set_scissor(&scissor);
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recorder.set_viewport(&viewport);
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// // recorder.bind_vertex_buffer();
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self.render_target.end(&recorder);
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}
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self.submit_info = SubmitInfo::default()
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.add_wait_stage(VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT)
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.add_command_buffer(command_buffer);
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Ok(self.submit_info.as_vk_submit())
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}
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}
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15
src/overlay/rfactor_data.rs
Normal file
15
src/overlay/rfactor_data.rs
Normal file
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use anyhow::Result;
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pub struct RFactorData {
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// TODO
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}
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impl RFactorData {
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pub const fn default() -> Self {
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Self {}
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}
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pub fn update(&mut self) -> Result<()> {
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Ok(())
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}
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}
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