No description
Find a file
2023-01-20 17:16:07 +01:00
.vscode Add watermark 2023-01-17 15:44:11 +01:00
pkgbuild Update pkgbuild readme 2023-01-19 14:03:16 +01:00
src Improve spacing 2023-01-20 17:16:07 +01:00
.gitignore Add texture generator 2023-01-20 16:08:14 +01:00
build.rs Add texture generator 2023-01-20 16:08:14 +01:00
Cargo.toml Add telemetry history graph 2023-01-18 11:51:16 +01:00
font.png Add watermark 2023-01-17 15:44:11 +01:00
README.md Update README 2023-01-18 12:00:30 +01:00
renovate.json Add renovate.json 2023-01-11 02:01:33 +01:00
rFactorOverlay.json Add pkgbuild 2023-01-16 14:52:58 +01:00

Vulkan rFactor2 HUD

This project is an attempt to render custom HUD elements for rFactor2 by being a Vulkan layer.

Current state

I would consider the following elements as working:

  • Leader Board (enabled on in race)
  • Radar
  • Pedals

How to enable

Archlinux based

Simply use the PKGBUILD from the pkgbuild directory (How to use it)

Manual installation

  1. Build this repository cargo build --release
  2. Change the path where the libvk_layer_rs.so is located (library_path parameter in the rFactorOverlay.json file)
  3. Put the rFactorOverlay.json into a layer directory (layer directories)

  • Add RFACTOR_HUD=1 to steam launch command (example: RFACTOR_HUD=1 %command%)

A config file is generated the first time you start it at: $HOME/.config/rFactorHUD/config.json

Requirement

You need to have rFactor2 memory plugin shared file enabled (rF2SharedMemoryMapPlugin_Wine)

Resources

Vulkan Layer

rFactor2 Shared Memory