CGI/exercise3/src/SurfaceArea.cpp

136 lines
2.6 KiB
C++
Raw Normal View History

2019-01-05 15:44:14 +00:00
// This source code is property of the Computer Graphics and Visualization
// chair of the TU Dresden. Do not distribute!
2018-09-06 12:35:43 +00:00
// Copyright (C) CGV TU Dresden - All Rights Reserved
#include "SurfaceArea.h"
#include <iostream>
2019-01-05 15:44:14 +00:00
struct SimpleFace {
std::vector<OpenMesh::HalfedgeHandle> he_handles;
bool is_triangulated() {
if (he_handles.size() != 3) {
return false;
}
return true;
}
};
struct Triangle {
Triangle(std::vector<OpenMesh::Vec3f> vpoints) {
if (vpoints.size() != 3) {
abort();
}
for (int i = 0; i < 3; i++) {
points[i] = vpoints[i];
}
}
OpenMesh::Vec3f points[3];
};
struct Triangles {
Triangles(std::vector<SimpleFace> simple_faces, const HEMesh& m) {
for (auto simple_face: simple_faces) {
std::vector<OpenMesh::Vec3f> points = face_points(simple_face, m);
2019-01-05 15:51:18 +00:00
triangles.emplace_back(points);
2019-01-05 15:44:14 +00:00
}
}
std::vector<OpenMesh::Vec3f> face_points(SimpleFace& simple_face, const HEMesh& m) {
std::vector<OpenMesh::Vec3f> points;
for (auto he : simple_face.he_handles) {
OpenMesh::VertexHandle vertex_handle = m.from_vertex_handle(he);
points.emplace_back(m.point(vertex_handle));
}
return points;
}
2019-01-05 16:03:55 +00:00
float surface_area() {
float surface_area = 0.0f;
for (Triangle& triangle : triangles) {
OpenMesh::Vec3f p1 = triangle.points[0];
OpenMesh::Vec3f p2 = triangle.points[1];
OpenMesh::Vec3f p3 = triangle.points[2];
/*
3
/ | \
/ |h \
/ | \
1 -------------- 2
g
surface area = (g * h) / 2;
*/
OpenMesh::Vec3f g_vec = p1 - p2;
float g = g_vec.length();
float h = 0.0f;
surface_area += (g * h) / 2;
}
return surface_area;
}
2019-01-05 15:44:14 +00:00
std::vector<Triangle> triangles;
};
2019-01-05 15:51:18 +00:00
bool gather_faces(const HEMesh& m, std::vector<SimpleFace>& simple_faces) {
2019-01-05 15:44:14 +00:00
auto faces = m.all_faces();
for (auto face_handle : faces) {
HEMesh::ConstFaceHalfedgeIter fh_it = m.cfh_iter(face_handle);
SimpleFace simple_face;
for (; fh_it.is_valid(); ++fh_it) {
simple_face.he_handles.emplace_back(*fh_it);
}
if (!simple_face.is_triangulated()) {
2019-01-05 15:51:18 +00:00
return false;
2019-01-05 15:44:14 +00:00
}
simple_faces.emplace_back(simple_face);
}
2019-01-05 15:51:18 +00:00
return true;
}
float ComputeSurfaceArea(const HEMesh& _m)
{
float area = 0;
/* Task 2.2.2 */
std::cout << "Area computation is not implemented." << std::endl;
// copy mesh for mutability
HEMesh private_mesh = _m;
std::vector<SimpleFace> simple_faces;
if (!gather_faces(private_mesh, simple_faces)) {
simple_faces.clear();
private_mesh.triangulate();
if (!gather_faces(private_mesh, simple_faces)) {
abort();
}
}
2019-01-05 16:03:55 +00:00
Triangles triangles(simple_faces, private_mesh);
2019-01-05 15:44:14 +00:00
2019-01-05 16:03:55 +00:00
area = triangles.surface_area();
2019-01-05 15:44:14 +00:00
2018-09-06 12:35:43 +00:00
return area;
}