2013-05-31 22:01:01 +00:00
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// Copyright 2013 The Lmath Developers. For a full listing of the authors,
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// refer to the AUTHORS file at the top-level directory of this distribution.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2013-06-12 01:30:18 +00:00
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pub use self::mat2::{Mat2, ToMat2};
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pub use self::mat3::{Mat3, ToMat3};
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pub use self::mat4::{Mat4, ToMat4};
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2012-12-13 13:01:42 +00:00
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2013-06-12 00:02:39 +00:00
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pub mod mat2;
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pub mod mat3;
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pub mod mat4;
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2013-06-10 23:02:25 +00:00
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// GLSL-style type aliases
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2013-06-12 00:02:39 +00:00
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2013-06-10 23:02:25 +00:00
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pub type mat2 = Mat2<f32>;
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pub type dmat2 = Mat2<f64>;
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2013-06-12 00:02:39 +00:00
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pub type mat3 = Mat3<f32>;
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pub type dmat3 = Mat3<f64>;
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pub type mat4 = Mat4<f32>;
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pub type dmat4 = Mat4<f64>;
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2013-06-10 23:02:25 +00:00
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// Rust-style type aliases
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2013-06-12 00:02:39 +00:00
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2013-06-10 23:02:25 +00:00
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pub type Mat2f = Mat2<float>;
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pub type Mat2f32 = Mat2<f32>;
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pub type Mat2f64 = Mat2<f64>;
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2013-03-31 06:27:59 +00:00
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2013-06-10 23:02:25 +00:00
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pub type Mat3f = Mat3<float>;
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pub type Mat3f32 = Mat3<f32>;
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pub type Mat3f64 = Mat3<f64>;
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2013-06-01 01:07:25 +00:00
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pub type Mat4f = Mat4<float>;
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pub type Mat4f32 = Mat4<f32>;
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pub type Mat4f64 = Mat4<f64>;
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