2014-05-26 17:10:04 +00:00
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// Copyright 2013-2014 The CGMath Developers. For a full listing of the authors,
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2013-09-03 10:07:59 +00:00
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// refer to the AUTHORS file at the top-level directionectory of this distribution.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2014-05-26 17:10:04 +00:00
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use num::BaseNum;
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2013-11-01 11:34:39 +00:00
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use point::{Point, Point2, Point3};
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2014-04-14 01:30:24 +00:00
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use vector::{Vector, Vector2, Vector3};
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2013-09-03 10:07:59 +00:00
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2014-05-25 10:17:57 +00:00
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/// A generic ray starting at `origin` and extending infinitely in
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/// `direction`.
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2015-01-03 21:29:26 +00:00
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#[derive(Copy, Clone, PartialEq, RustcEncodable, RustcDecodable)]
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2014-05-26 17:10:04 +00:00
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pub struct Ray<P,V> {
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2014-04-01 11:00:17 +00:00
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pub origin: P,
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pub direction: V,
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2013-09-03 10:07:59 +00:00
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}
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2015-01-09 22:06:45 +00:00
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#[old_impl_check]
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2014-05-28 01:59:03 +00:00
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impl<S: BaseNum, V: Vector<S>, P: Point<S, V>> Ray<P, V> {
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2013-11-01 11:09:57 +00:00
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pub fn new(origin: P, direction: V) -> Ray<P,V> {
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2014-05-26 17:10:04 +00:00
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Ray { origin: origin, direction: direction }
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2013-09-03 10:07:59 +00:00
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}
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}
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2014-05-26 17:10:04 +00:00
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pub type Ray2<S> = Ray<Point2<S>, Vector2<S>>;
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pub type Ray3<S> = Ray<Point3<S>, Vector3<S>>;
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