Dzmitry Malyshau
21f10ee0ec
Rotation2 and Rotation3 improved with from_* methods. Betwee_vecs implemented for all rotations.
2014-01-29 19:27:39 -05:00
Colin Sherratt
fb13dc4566
Implement to_mat4 for Transform3D and quaternion
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Add a translate builder for Transform3D
2014-01-28 22:10:38 -05:00
Brendan Zabarauskas
7435ae16bf
Merge pull request #32 from rlane/iterbytes
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derive IterBytes for all structs
2014-01-26 22:26:27 -08:00
Rich Lane
f3e680fc34
derive IterBytes for vectors, points, and angles
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It's useful to be able to have types like `Vec3<i32>` as hashtable keys.
2014-01-26 22:19:40 -08:00
Lennart
e9fcf971da
Fix comments on Quat::from_angle_{x|y|z} functions
2014-01-26 22:12:56 -08:00
Lennart
ba71cb4a37
Fix quat::Quat::from_angle_{x|y|z}
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These functions were broken due to mistakenly using the full angle theta
in one place instead of theta / 2. This resulted in non-unit
quaternions that definitely did not rotate things correctly.
2014-01-26 22:11:58 -08:00
Dzmitry Malyshau
1789f26ea1
look_at() implemented as a part of Transform trait
2014-01-25 17:26:06 -05:00
Brendan Zabarauskas
6b33f5d7e5
Remove unnecessary parentheses
2014-01-26 05:02:30 +11:00
Brendan Zabarauskas
337061bd82
Call rustc directly in .travis.yml
2014-01-26 05:02:19 +11:00
Brendan Zabarauskas
c2054e4993
Reduce code duplication
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We can now have multiple definitions in macros!
2014-01-24 03:13:53 +11:00
Brendan Zabarauskas
ac991aaec0
Impl appropriate operators for implementors of Zero and One
2014-01-24 03:00:24 +11:00
Colin Sherratt
e3183110ad
Fix renamed structures:
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VecIterator -> Items
MutVecIterator -> MutItems
2014-01-19 21:04:48 -05:00
kvark
522d20ffe5
Fixed tests that used assert_approx_eq
2014-01-08 20:06:02 -05:00
kvark
2fdf34cd18
New ApproxEq replaced the one in std
2014-01-08 19:26:50 -05:00
Corey Richardson
2992fd5f51
pkgid and make dead code public
2013-12-17 20:44:28 -05:00
Jarrett Billingsley
234634695d
Changed 'self lifetime to 'a
2013-12-12 00:26:01 -08:00
Boden Garman
3c9a6a531d
Fixed Mat4::look_at
2013-12-07 14:36:11 +11:00
Brendan Zabarauskas
8d4a06005c
Add Mat4::look_at
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Hopefully I got this right...
2013-12-03 20:11:39 +10:00
Boden Garman
908d3c2800
Fix ortho asserts
2013-12-01 17:46:05 +11:00
Brendan Zabarauskas
b87aec64ac
Merge pull request #11 from csherratt/mat4_opt_only
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Improved the performance of mat4 multiply.
2013-11-27 15:34:50 -08:00
Colin Sherratt
810445d536
update to compile on latest rustc
2013-11-27 13:26:57 -05:00
Colin Sherratt
149c781e81
Documented the mat4 multiply optimization.
2013-11-27 12:20:13 -05:00
Colin Sherratt
e4689ce22b
Improved the performance of mat4 multiply.
2013-11-26 12:29:07 -05:00
Colin Sherratt
c99ef02be1
Pad out the benchmarks to make the performance difference more pronounced.
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This also speed the benchmarks up since the bench suite has trouble with
benchmarks that less then 100ns in length.
2013-11-26 03:14:48 -05:00
Colin Sherratt
bfd2729c29
cleaned up formatting in matrix.rs in both test and bench
2013-11-26 02:30:30 -05:00
Colin Sherratt
29104f2375
Add a benchmarking suite for matrix.
2013-11-26 00:39:39 -05:00
Brendan Zabarauskas
9f39bf67b2
Formatting cleanups
2013-11-09 12:15:51 +11:00
Brendan Zabarauskas
c916b65c6f
Merge pull request #8 from kvark/master
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Transform::concat implemented
2013-11-08 06:34:51 -08:00
jeff
fd7003dc98
cleaning up from upstream merge
2013-11-06 18:43:56 -08:00
jeff
a53f9913a8
ray-plane and ray-sphere intersection
2013-11-06 18:29:08 -08:00
Brendan Zabarauskas
9e053f22f8
Merge branch 'master' of https://github.com/kvark/cgmath-rs into kvark-master
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Conflicts:
src/tests/plane.rs
src/tests/vector.rs
2013-11-03 14:59:28 +11:00
Jeff Belgum
7a709525d5
change float to f64
2013-11-02 10:20:35 -07:00
kvark
42e3801715
Implemented missing rotation functions (rotate_point, rotate_ray)
2013-11-02 11:16:18 -04:00
kvark
c13ebf57ab
Added transform_as_point
2013-11-02 10:18:37 -04:00
kvark
efd3403bf2
ToStr implemented for transform::Decomposed
2013-11-02 09:51:20 -04:00
kvark
7f39520aa1
Transform::concat implemented
2013-11-02 09:11:13 -04:00
kvark
364d959784
Fixed tests to compile; added Point homogeneous transform & test; added Transform inversion & test; Implemented Transform for AffineMatrix3
2013-11-01 19:42:09 -04:00
kvark
04b257e217
Homogeneous transformations added for Point3; extend/truncate added for vectors; Transform3 is implemented for AffineMatrix3
2013-11-01 10:32:29 -04:00
kvark
6dd06103fc
Generalized transform trait over any-dimensional vectors and points
2013-11-01 08:29:01 -04:00
kvark
0c41aa3951
Rotation is generalized over dimensions
2013-11-01 07:34:39 -04:00
kvark
d81157fba5
Generalized Ray & Transform over dimensions
2013-11-01 07:09:57 -04:00
kvark
53ad086e5e
Enabled Transform3, implemented it for Transform3D
2013-10-31 17:36:21 -04:00
Brendan Zabarauskas
c283c9d1e7
Add trait for accessing the pointer to the first element of a type
2013-10-21 11:30:30 +11:00
Brendan Zabarauskas
ff3522a711
Replace usages of fmt! with format!
2013-10-20 01:00:44 +11:00
Brendan Zabarauskas
7fd9f582b6
Make point structs public
2013-10-14 22:48:45 +11:00
Brendan Zabarauskas
66a329c591
Initial commit of transform module
2013-10-13 11:00:51 +11:00
Brendan Zabarauskas
77aeff0785
Rename Rot->Basis
2013-10-13 11:00:07 +11:00
Brendan Zabarauskas
70d48ed37b
Force the client to perform Degree->Rad conversions by taking Rad parameters instead of generic Angles
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This should make the overhead of conversions evident to the client.
2013-10-13 10:52:21 +11:00
Brendan Zabarauskas
3862e867ba
Update to latest Rust
2013-10-13 06:56:05 +11:00
Brendan Zabarauskas
2ac675ae10
Fix slerp
2013-10-13 06:55:26 +11:00