Rémi Lauzier
575c458705
cargo fmt
2021-06-15 21:34:40 -04:00
aloucks
8e0d5ece92
Fix deprecation warnings ( #522 )
2020-12-05 18:41:30 -05:00
Aaron Loucks
c0a66d2a34
Rename Matrix3::look_at_[rh|lh] to look_to_[rh|lh]
...
This makes the Matrix3/4 and Decomposed `look_at_*` functions consistent
with looking at a center/focus point and `look_to_*` functions consistent
with looking in a direction.
2020-12-04 19:41:27 -05:00
Aaron Loucks
a628d134f1
Add matrix3 look_at_[lh|rh] tests
2020-12-04 19:41:27 -05:00
Aaron Loucks
24a9191189
Add more matrix4 and transform tests
2020-12-04 19:41:27 -05:00
Andrea Catania
ff1cda766d
Code formatted with
2019-11-05 07:16:38 +01:00
Andrea Catania
04b21718f3
Added to the Mat3 the possibility to be constructed from a translation vector. Added tests.
2019-11-05 07:15:33 +01:00
bors[bot]
f69e781b8f
Merge #491
...
491: Fix Matrix2::look_at, add look_at_stable r=kvark a=blargg
## Changes
1. Fixes `Matrix2::look_at`
2. Adds tests for `look_at`
3. Adds a new function, `look_at_stable`
## Notes
I added a new function for 2d look at rotation. `look_at` is a bit weird in practice for 2d. For example, if you are making a basis matrix to orient a 2d character to look at a point, `look_at` will flip the character as they rotate past `up` or `-up` vectors. This is the best match for what look_at is supposed to do, I think.
`look_at_stable` will not flip based on orientation, you just pass in which way to flip. This is a bit easier to use to rotate 2d characters.
`look_at_stable` could have a better name. I think we can also consider removing the flip param, and just let the user flip the matrix with a transform later.
Co-authored-by: blargg <tomjankauski@gmail.com>
2019-09-03 22:13:25 +00:00
blargg
dd9f08ccee
Fix Matrix2::look_at, add look_at_stable
...
Fix bug in look_at
Use the up vector to determine turn direction
Add look_at_stable
Matrix2::look_at calls look_at_stable
2019-09-03 17:02:11 -05:00
Norbert Nemec
baa50d8b86
fix warning
2019-09-01 20:59:00 +02:00
Shane Pearman
2387544e08
bump rand -> 0.7, fix unused macro warnings in tests
2019-08-11 16:59:47 -07:00
Osspial
a6abd5bf02
Modify cast() functions to return Option
2017-08-16 16:21:51 -04:00
Brendan Zabarauskas
77260934a1
Clean up Sum and Product impls
...
This is for consistency with other impls
2017-04-26 21:56:02 +10:00
Ben Boeckel
240559b941
iter traits: impl iter::{Sum, Product}
...
This adds `Sum` trait for the `MatrixN`, `VectorN`, `Quaternion`
structures and the `Product` trait for `MatrixN`, `BasisN` and
`Quaternion`.
It also add constraints on the `Rotation` and `SquareMatrix` to require
the `Product` trait and `VectorSpace` to require `Sum`.
2017-04-25 11:01:18 -04:00
Marckvdv
c9a9cad256
Added tests for the added cast functions of matrix and point.
2016-10-03 13:20:57 +02:00
Andrew Dudney
0f8a96d9b8
Changed over to the approx crate. Currently breaks rotation's doc tests.
2016-08-22 09:21:22 -06:00
Andrew Dudney
3d3b9c96ca
Moved angle types to tuple structs
2016-07-31 20:40:31 -07:00
Andrew Dudney
1b77875cc3
Fixed tests, now most use deg, and none use deg(x).into()
2016-07-26 17:53:16 -07:00
Jordan Miner
c11371794f
Fix Euler angle to matrix conversion
...
The equations were written with rows horizontally instead of vertically
and some signs were wrong.
2016-05-12 01:28:16 -05:00
Brendan Zabarauskas
65e744c8cd
Remove self inversion methods
2016-05-10 21:55:11 +10:00
Brendan Zabarauskas
0259acb87f
Switch to an Euler angle type for defining rotations
2016-04-23 16:56:07 +10:00
Cameron Hart
e773da36d2
Removed constant only used on one place
2016-01-02 16:15:49 +11:00
Cameron Hart
24a21d5fc6
Added scalar arithmetic operators for Matrix types
2016-01-02 16:11:16 +11:00
Brendan Zabarauskas
fb722e1dac
Clean up matrix tests
2015-12-29 15:49:01 +11:00
derekburch
744fb78662
Fix conversion from Matrix3 to Quaternion
2015-12-22 17:53:06 -08:00
Brendan Zabarauskas
1d886f6197
Add all permutations of matrix ops, and remove operator methods
...
Completes #247
2015-12-21 21:02:40 +11:00
Brendan Zabarauskas
2dc0a4a43f
Rename SquareMatrix::one to identity
...
Fixes #260
2015-12-06 19:36:38 +11:00
Brendan Zabarauskas
178272da3d
Make lots of methods take vectors and points by value
2015-11-09 20:18:02 +11:00
Brendan Zabarauskas
b168c03174
Rename identity
to one
...
Zero is the additive identity, so this disambiguates it
2015-10-01 18:56:31 +10:00
Brendan Zabarauskas
902215b532
Implement binary operators for matrices
...
We can't yet remove the operator methods, due to rust-lang/rust#20671
2015-09-30 19:01:30 +10:00
Dzmitry Malyshau
498df01729
Fixed all the warnings, compile issues, and tests
2015-04-04 22:31:18 -04:00
Jonathan Neuschäfer
4c527f8334
s/AUTHORS file/Cargo.toml file/
2015-03-18 17:51:03 +01:00
Colin Sherratt
662c7d7f68
cleanup some warnings around features
2015-02-08 13:36:33 -05:00
Colin Sherratt
c7270a9077
Update to latest rustc
2015-01-07 15:34:42 -07:00
Jameson Ernst
12ec7318d0
Remove deprecated Float use from tests.
2014-11-24 20:24:04 -08:00
Brendan Zabarauskas
1371f75165
Update for rustc 0.13.0-nightly
...
There are still some deprecation errors in the doc tests left
2014-11-16 01:59:43 +11:00
Brendan Zabarauskas
379dc499ec
Publicly re-export everything from the root crate
...
Closes #100
2014-08-16 14:53:54 +10:00
Brendan Zabarauskas
8e5500d581
Switch to cargo
2014-08-11 16:15:14 +10:00