Commit graph

706 commits

Author SHA1 Message Date
Brendan Zabarauskas eade6cc18f Implement inversions for AngleAxis rotations 2013-09-17 18:45:31 +10:00
Brendan Zabarauskas 7eb8bc50c9 Remove util module 2013-09-17 18:43:20 +10:00
Brendan Zabarauskas 8a184c39b4 Add equivalence test for angles 2013-09-17 17:02:45 +10:00
Brendan Zabarauskas 3449fe8a73 Add bisection method for angles 2013-09-17 16:40:29 +10:00
Brendan Zabarauskas 8df5b14477 Add some angle constants and normalisation methods 2013-09-17 15:28:27 +10:00
Brendan Zabarauskas 52e1f0819c Follow rustic naming conventions 2013-09-17 14:39:18 +10:00
Brendan Zabarauskas 172c60277f Flesh out Rotation{2, 3} traits, and impl for some types 2013-09-17 14:38:25 +10:00
Brendan Zabarauskas 03a5e94a60 Add more vector tests 2013-09-16 16:39:45 +10:00
Brendan Zabarauskas 44567f6103 Add Array::each_mut method and use it instead of iterators 2013-09-14 13:40:38 +10:00
Brendan Zabarauskas 59a46bc7ab Rename Array::zip to Array::fold
(woops!)
2013-09-14 12:06:02 +10:00
Brendan Zabarauskas 1a94e8d06e Add wrapper function for Array::build 2013-09-14 11:58:19 +10:00
Brendan Zabarauskas 68e03cd392 Remove Array::{map, bimap} functions 2013-09-14 11:53:12 +10:00
Brendan Zabarauskas ce5b2e9243 Add some method impls for the Matrix trait 2013-09-14 11:39:51 +10:00
Brendan Zabarauskas 00db4f17b4 Impl comp_add and comp_mul using Array::zip 2013-09-14 10:54:19 +10:00
Brendan Zabarauskas 28dd7963ba Add trait for defining intersections 2013-09-10 14:51:14 +10:00
Brendan Zabarauskas 6e3860f232 Remove util::half 2013-09-10 14:49:53 +10:00
Brendan Zabarauskas f95426173a Rename Plane3->Plane 2013-09-08 00:43:32 +10:00
Brendan Zabarauskas df9c66d1bb Use macro instead of loop for Array::build 2013-09-07 19:51:01 +10:00
Brendan Zabarauskas c84ca595b7 Add Vec{2, 3, 4}::unit_{x, y, z, w} functions 2013-09-07 15:08:59 +10:00
Brendan Zabarauskas 038b200338 Implement matrix to matrix conversions 2013-09-07 15:04:33 +10:00
Brendan Zabarauskas 15b69686b0 Further refine vector module, remove un-needed comment 2013-09-06 16:53:37 +10:00
Brendan Zabarauskas 56e718406a Add length tests 2013-09-06 16:39:34 +10:00
Brendan Zabarauskas 3e97a2446b Use macro to impl vector operations 2013-09-06 16:39:15 +10:00
Brendan Zabarauskas 408e86211c Begin work on testsuite 2013-09-06 15:44:58 +10:00
Brendan Zabarauskas 0d3d40637f Add comp_{min, max} and cross_self methods for vectors 2013-09-06 15:44:27 +10:00
Brendan Zabarauskas 4eff10a90e Shove the util functions unceremoniously into a separate file and hope nobody looks in there 2013-09-06 10:12:29 +10:00
Brendan Zabarauskas 28faaa2ccc Add collision types 2013-09-05 17:19:31 +10:00
Brendan Zabarauskas aef1d153a1 Simplify projection code 2013-09-05 16:44:27 +10:00
Brendan Zabarauskas 6534855673 Add rotation module 2013-09-05 16:43:52 +10:00
Brendan Zabarauskas 6d16999d29 The trigonometric functions don't have to be methods! 2013-09-04 15:52:44 +10:00
Brendan Zabarauskas bb17d95abe Clean up Mat3 to Quat conversion code 2013-09-04 15:42:12 +10:00
Brendan Zabarauskas 6117fef58b Use angle types in appropriate locations 2013-09-04 15:36:06 +10:00
Brendan Zabarauskas 9c65b38231 Add matrix algebra operations 2013-09-04 14:40:24 +10:00
Brendan Zabarauskas bf1dd601d7 Add projection types 2013-09-04 14:39:21 +10:00
Brendan Zabarauskas 37826e56bc Add angle unit types 2013-09-04 12:20:53 +10:00
Brendan Zabarauskas 2b8e36d4a3 Impl ApproxEq for vectors, matrices and points 2013-09-03 23:36:03 +10:00
Brendan Zabarauskas b84e154898 Impl One for vectors and matricies 2013-09-03 23:35:06 +10:00
Brendan Zabarauskas 7635d01276 Add normalize_self, normalize_self_to and lerp_self methods 2013-09-03 22:12:54 +10:00
Brendan Zabarauskas 11022618b3 Add ray types 2013-09-03 20:15:22 +10:00
Brendan Zabarauskas bd9f129b3a Add Mat2::from_angle constructor 2013-09-03 18:03:18 +10:00
Brendan Zabarauskas 0325af9a69 Add ToStr impls for point, vector and quaternion types 2013-09-03 17:33:33 +10:00
Brendan Zabarauskas 00991e00f3 Copy quaternion method impls over from src-old, and add conversion traits 2013-09-03 17:28:43 +10:00
Brendan Zabarauskas ca432e9728 Use Float for trait bounds instead of Real + ApproxEq<S> 2013-09-03 17:14:27 +10:00
Brendan Zabarauskas a89a5d70e8 Documentation work 2013-09-03 16:37:06 +10:00
Brendan Zabarauskas 8c173c8e51 Impl Neg operator trait for vectors and matricies 2013-09-03 15:43:27 +10:00
Brendan Zabarauskas 6e548843c1 Add projection module 2013-09-03 15:23:56 +10:00
Brendan Zabarauskas 68bd70f78f Remove algebraic traits to simplify library
Pragmatically, according to advice from zeuxcg, I have decided to remove the algebraic traits. This has simplified the library a great deal by reducing indirection and removing redundant code.cx
2013-09-03 13:54:03 +10:00
Brendan Zabarauskas c404092879 Use iterators instead of Array::{map_mut, bimap_mut, fold} 2013-09-02 18:32:25 +10:00
Brendan Zabarauskas 00bd313b87 Use iterators in inner product impl 2013-09-02 14:01:16 +10:00
Brendan Zabarauskas ac0732409e Add ident and zero to matrices 2013-09-02 11:49:05 +10:00
Brendan Zabarauskas e8d1dc98ad Implement matrix inversion 2013-08-28 13:56:48 +10:00
Brendan Zabarauskas 2976de3ff4 'Array' is a better mathematical name for Indexable 2013-08-28 12:03:43 +10:00
Brendan Zabarauskas ba8c6ac7d0 Make macro syntax clearer 2013-08-28 11:05:44 +10:00
Brendan Zabarauskas a49578fe83 Use macros for Point impls 2013-08-28 10:19:47 +10:00
Brendan Zabarauskas 6ec0d47ecf Use default method impl for swap_r 2013-08-27 21:24:13 +10:00
Brendan Zabarauskas 75988e45d2 Update directory structure to rustpkg conventions 2013-08-27 21:13:29 +10:00
Brendan Zabarauskas 026a5e89b5 Condense vector impls further using macros 2013-08-27 16:52:33 +10:00
Brendan Zabarauskas 9064b9d5c0 Add some matrix impls, add operator macros 2013-08-27 16:11:05 +10:00
Brendan Zabarauskas b67b31b633 Add matrix traits, do lots of reorganisation/re-formatting 2013-08-27 08:59:18 +10:00
Brendan Zabarauskas caadaa669a Fix copyright notices 2013-08-26 15:51:19 +10:00
Brendan Zabarauskas 3673c4db6d Overhaul library, rename to cgmath
Moved the old source code temporarily to src-old. This will be removed once the functionality has been transferred over into the new system.

The new design is based on algebraic principles. Thanks goes to sebcrozet and his nalgebra library for providing the inspiration for the algebraic traits: https://github.com/sebcrozet/nalgebra
2013-08-26 15:08:25 +10:00
Brendan Zabarauskas c429ed839d Remove noise and color modules
These have now been moved to separate repositories:

  - https://github.com/bjz/noise-rs
  - https://github.com/bjz/color-rs
2013-07-30 14:02:26 +10:00
Brendan Zabarauskas 994b135bcd Rename map_as_vecN to with_vecN
This brings the method names into line with standard Rust nomenclature, for example `extra::rc::RcMut::{with_borrow, with_mut_borrow}`.
2013-07-25 15:40:10 +10:00
Brendan Zabarauskas 5fecb8fc81 Generalise noise methods to take generic Dimensioned types 2013-07-25 12:57:14 +10:00
Brendan Zabarauskas df3ce2935c Add general Dimensioned and SwapComponents impls 2013-07-25 12:55:57 +10:00
Brendan Zabarauskas 679db701c9 Impl ApproxEq for rotation matricies using macros 2013-07-25 12:38:43 +10:00
Brendan Zabarauskas f68c488163 Implement Ken Perlin's 'Improved Noise' algorithm and add example 2013-07-23 15:11:05 +10:00
Brendan Zabarauskas c206d7dc3c Rename dimensional acessors
index->i
col->c
row->r
elem->cr
2013-07-22 14:41:31 +10:00
Brendan Zabarauskas 1538e6e528 Merge quat impls 2013-07-22 14:06:35 +10:00
Brendan Zabarauskas a753602d34 Remove rotate methods, standardise some method names, add displacement method
We don't need the rotation methods now because of the types in transform::rotation
2013-07-21 15:11:25 +10:00
Brendan Zabarauskas 65aea95e7d Add scalar and component-wise clamp methods 2013-07-21 15:09:20 +10:00
Brendan Zabarauskas 31be8b79df Add map_as_vec{2,3,4} methods and document AsVec method impls
These are useful for when for reusing methods available on the Vec{2,3,4} types.
2013-07-21 13:20:28 +10:00
Brendan Zabarauskas a5c00bfe97 Use _s suffix instead of _t for methods that take scalar values
This is what rust-geom uses, and it seems to make more sense. I originally used _t because it referred to the base generic type, but I think _s makes more sense.
2013-07-19 11:10:28 +10:00
Brendan Zabarauskas 58c1fe7e1c Implement some rotation methods and fix method signatures 2013-07-16 23:36:17 +10:00
Brendan Zabarauskas bc2c26928f Add Rotation2 trait and do some documentation work 2013-07-16 10:27:31 +10:00
Brendan Zabarauskas 03bfe9b7a7 Move rotation module into transform module
This decouples these types from the more general math types. It also makes more sense, because rotations are indeed a type of transformation.
2013-07-16 09:23:57 +10:00
Brendan Zabarauskas 8d2d0d11bd Remove Matrix trait impls for RotationMat
These operations could potentially mess up the orthoganality of the rotation matrix. We could have made these fail if an the resulting matrices were not orthogonal, but it is preferable to enforce this at compile time rather than run time. More operations should be added in the future with this restriction in mind.
2013-07-16 09:20:30 +10:00
Brendan Zabarauskas 3daea27696 Add Rotation trait, RotationMat type, and implement Mat4 conversions 2013-07-16 07:57:36 +10:00
Brendan Zabarauskas aa2f9224ce Re-organise matrix constants 2013-07-16 07:14:10 +10:00
Brendan Zabarauskas e9cc75f06d Add rotation module 2013-07-15 12:03:21 +10:00
Brendan Zabarauskas 2ecc99b6a7 Documentation work 2013-07-15 12:03:03 +10:00
Brendan Zabarauskas d700a7b35f Implement min and max methods for vectors 2013-07-15 02:02:38 +10:00
Brendan Zabarauskas 4008cf8121 Implement component-wise methods 2013-07-14 16:18:25 +10:00
Brendan Zabarauskas 19376dce32 Divide vec unit tests into separate functions 2013-07-14 15:32:43 +10:00
Brendan Zabarauskas e321b1046b Documentation work 2013-07-14 14:43:29 +10:00
Brendan Zabarauskas 1810444a0a Rename Dimensioned and Swap traits 2013-07-14 13:22:45 +10:00
Brendan Zabarauskas d5514fc982 Move contents of geom and core modules into new math module
Having these two modules separate made more sense when the library was divided into lmath and cgmath. Now that the two have been combined, it makes more sense to bundle these types in one module (I think).
2013-07-14 11:47:10 +10:00
Brendan Zabarauskas 3ce6578d56 Rename RealVec to FloatVec and use Float trait constraints 2013-07-14 07:53:37 +10:00
Brendan Zabarauskas 04c24a01fa Traitify Mat methods and remove macros 2013-07-14 07:49:23 +10:00
Brendan Zabarauskas 6061395fd7 Add Vec trait that inherits from Dimensional and Swap 2013-07-14 07:48:54 +10:00
Brendan Zabarauskas d19e874b76 Remove unneccesary derefs 2013-07-14 00:55:46 +10:00
Brendan Zabarauskas 6a9d690c79 Arrange vector methods into traits 2013-07-13 23:37:38 +10:00
Brendan Zabarauskas 0e483bb579 Add some doc comments to vec module 2013-07-13 23:06:17 +10:00
Brendan Zabarauskas 139cd6dbe9 Misc formatting 2013-07-13 23:03:37 +10:00
Brendan Zabarauskas e1e6b90c1b Move types related to bounding volumes to bounds module 2013-07-13 23:00:33 +10:00
Brendan Zabarauskas 8973179b0d Add impl_to_vec! and impl_as_vec! macros and use for points and colors 2013-07-12 19:20:09 +10:00
Brendan Zabarauskas ad59c9b16f Decouple vec module from Point2 and Point3 2013-07-12 16:36:36 +10:00
Brendan Zabarauskas 7615a55d84 More module re-arrangement 2013-07-12 16:32:12 +10:00
Brendan Zabarauskas 0cbfa7d040 Remove unnecessary method impl (bools now impl Not) 2013-07-12 14:08:25 +10:00
Brendan Zabarauskas 2ed5e94710 Add ray_to method to point types 2013-07-12 14:07:21 +10:00
Brendan Zabarauskas 3d51d83c92 Rename length to magnitude and remove distance methods from vec 2013-07-12 13:42:28 +10:00
Brendan Zabarauskas eb75d34636 Add vector conversion traits 2013-07-12 13:41:28 +10:00
Brendan Zabarauskas 4159a214da Add skeleton structs and impls for noise types 2013-07-12 12:38:53 +10:00
Brendan Zabarauskas 8139e634fb Remove conflicting ApproxEq impls 2013-07-12 12:19:40 +10:00
Brendan Zabarauskas 3656068f5c Add impl_approx! macro 2013-07-12 11:22:14 +10:00
Brendan Zabarauskas f30b79deb3 Add some more types to geom and improve field names 2013-07-12 10:33:20 +10:00
Brendan Zabarauskas e6bb9362ed Create space module 2013-07-12 09:17:37 +10:00
Brendan Zabarauskas 6300d4b539 Move swap and dimensional impls into separate modules 2013-07-12 07:44:20 +10:00
Brendan Zabarauskas b06785fc89 Remove impl_approx! macro 2013-07-11 23:54:50 +10:00
Brendan Zabarauskas c4c986c0ef Remove yuv module 2013-07-11 16:41:43 +10:00
Brendan Zabarauskas 290861f952 Add conversions from points to homogenous coordinates 2013-07-11 15:14:32 +10:00
Brendan Zabarauskas de649c3b50 Add a bit of documentation to the point module 2013-07-11 14:59:18 +10:00
Brendan Zabarauskas 50747703cf Method rejiggering. Add origin method. 2013-07-11 14:49:14 +10:00
Brendan Zabarauskas 92ee628c06 Fix normalize_degrees impls 2013-07-11 13:05:29 +10:00
Brendan Zabarauskas fd9fcd2075 Add normalize_channel method 2013-07-11 12:56:35 +10:00
Brendan Zabarauskas 659226b15e Add more methods to Point trait and implement operator overloads 2013-07-11 12:19:29 +10:00
Brendan Zabarauskas aedf317af1 Add rotate method to Point trait, remove from_vec function and move impl directly on types 2013-07-11 11:45:21 +10:00
Brendan Zabarauskas f5d96ab398 Create transform module, move frustum module, add a little documentation 2013-07-11 11:11:43 +10:00
Brendan Zabarauskas 8ae7f3dbad Add rgb tests 2013-07-11 07:58:40 +10:00
Brendan Zabarauskas ff439c9b1d Comments ahoy 2013-07-10 20:46:14 +10:00
Brendan Zabarauskas 0d24a87a8e Add svg color constants 2013-07-10 20:45:42 +10:00
Brendan Zabarauskas 1188cba878 Fix build error 2013-07-10 20:14:11 +10:00
Brendan Zabarauskas 8bca8757c2 Add hsv conversion tests 2013-07-10 20:13:50 +10:00
Brendan Zabarauskas 49b9b85079 Add yuv and ycbcr skeleton modules 2013-07-10 15:51:05 +10:00
Brendan Zabarauskas 053586c8e2 Add point conversion methods for vec2 and vec3 types 2013-07-10 14:18:44 +10:00
Brendan Zabarauskas e12f561930 Add channel and color normalization methods 2013-07-10 14:16:16 +10:00
Brendan Zabarauskas 58c3233fe3 Impl Color trait 2013-07-10 12:59:02 +10:00
Brendan Zabarauskas a3f997e763 Make Channel::from private 2013-07-10 10:59:23 +10:00
Brendan Zabarauskas 290287a0b9 Add skeleton hex conversions 2013-07-10 10:58:55 +10:00
Brendan Zabarauskas 8adad636d1 Add RGBA and HSVA impls 2013-07-10 10:57:37 +10:00
Brendan Zabarauskas 7e70e826f2 Add generic to_channel method 2013-07-10 10:37:59 +10:00
Brendan Zabarauskas c4728af209 Add channel tests 2013-07-10 00:06:14 +10:00
Brendan Zabarauskas 23e21ac1b3 Improve trait bounds 2013-07-09 23:10:59 +10:00
Brendan Zabarauskas d65aa944b9 Simplify color::channel traits 2013-07-09 22:50:20 +10:00
Brendan Zabarauskas 49715e6479 Merge some color modules 2013-07-09 21:28:23 +10:00
Brendan Zabarauskas 29a99cea51 Reduce transmute ugliness 2013-07-09 21:17:04 +10:00
Brendan Zabarauskas 452decd3e2 Use upper case identifiers for static constants 2013-07-09 17:32:24 +10:00
Brendan Zabarauskas 128e645a20 Relax type bounds 2013-07-09 17:05:19 +10:00
Brendan Zabarauskas b9369247bf Remove free standing color conversion functions 2013-07-09 16:53:24 +10:00
Brendan Zabarauskas afaa3af501 Re-export FrustumPoints from world module 2013-07-09 16:44:15 +10:00
Brendan Zabarauskas 5c3197a7fc Rename Plane to Plane3 for consistency with other types 2013-07-09 16:43:33 +10:00
Brendan Zabarauskas 2ca90cb750 Fix color channel conversions 2013-07-09 16:42:19 +10:00
Brendan Zabarauskas a5d4fc1ed4 Make point into standalone struct as opposed to a newtype struct 2013-07-08 18:17:36 +10:00
Brendan Zabarauskas 5b5d1f38b3 Add octree and quadtree mods (not yet implemented) 2013-07-08 17:48:11 +10:00
Brendan Zabarauskas 999782945c Add color module 2013-07-08 17:39:33 +10:00
Brendan Zabarauskas 6925c5eaad Add skeleton noise module 2013-07-08 17:04:48 +10:00
Brendan Zabarauskas c0a5b29af1 Move files into submodules 2013-07-08 17:02:04 +10:00
Brendan Zabarauskas 288afe0898 Remove dimensional HOFs 2013-07-08 13:20:34 +10:00
Brendan Zabarauskas c91b0747b3 Untangle mat macros 2013-07-04 10:59:21 +10:00
Brendan Zabarauskas 1819846a4c Untangle vec macros 2013-07-01 13:25:45 +10:00